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== Padding == | == Padding == | ||
Paddings gives +3 to your [[Max HP]] and a further increasing depending on your current carried materials. You gain +1 Max HP per | Paddings gives +3 to your [[Max HP]] and a further increasing depending on your current carried materials. You gain +1 Max HP per 80 materials you have. This is updated dynamically, meaning that your Max HP will increase during a wave as your pick up more materials. But this Max HP is also lost when you spend your materials in the [[Shop]] | ||
The Temperary Materials based Max HP from Padding doesn't work with {{MiniIconbox|name=Chunky}}'s [[Damage]] increase from max HP. However it does work with the Max HP scaling of {{MiniIconbox|name=Chopper}}, {{MiniIconbox|name=Potato Thrower}}, and {{MiniIconbox|name=Alien Eyes}}. | The Temperary Materials based Max HP from Padding doesn't work with {{MiniIconbox|name=Chunky}}'s [[Damage]] increase from max HP. However it does work with the Max HP scaling of {{MiniIconbox|name=Chopper}}, {{MiniIconbox|name=Potato Thrower}}, and {{MiniIconbox|name=Alien Eyes}}. | ||
When playing {{MiniIconbox|name=Demon}}, the Max HP granted from Padding can't be spent in the shop. | |||
Padding can be powerful when combined with strategies of saving up large amounts of materials, such as with {{MiniIconbox|name=Piggy Bank}} or with the Character{{MiniIconbox|name=Saver}}. | Padding can be powerful when combined with strategies of saving up large amounts of materials, such as with {{MiniIconbox|name=Piggy Bank}} or with the Character{{MiniIconbox|name=Saver}}. | ||
== Update History == | |||
* [[Patch 1.1.0.0|1.1.0.0]]: limited 3 => Unique. Now has Max HP tag instead of Saving. 1 HP per 100 => 1 HP per 80 materials. -5% Speed downside removed. |
Latest revision as of 23:48, 26 October 2024
Item
Padding is an in-game item that can be bought from a Shop or can be found in a Crate. Most Items modify the Stats of the player, and some of them provide additional effects.
Padding
Paddings gives +3 to your Max HP and a further increasing depending on your current carried materials. You gain +1 Max HP per 80 materials you have. This is updated dynamically, meaning that your Max HP will increase during a wave as your pick up more materials. But this Max HP is also lost when you spend your materials in the Shop
The Temperary Materials based Max HP from Padding doesn't work with Chunky's Damage increase from max HP. However it does work with the Max HP scaling of Chopper, Potato Thrower, and Alien Eyes.
When playing Demon, the Max HP granted from Padding can't be spent in the shop.
Padding can be powerful when combined with strategies of saving up large amounts of materials, such as with Piggy Bank or with the Character Saver.
Update History
- 1.1.0.0: limited 3 => Unique. Now has Max HP tag instead of Saving. 1 HP per 100 => 1 HP per 80 materials. -5% Speed downside removed.