From Brotato Wiki
(Rename "weapon set" to "weapon class") |
(re-order "Crit Chance/Damage" to be "Crit Chance/Damage", following update to Weapon_Data that changes their order to this) |
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Line 25: | Line 25: | ||
<th style="font-weight: bold; color: #eee; background-color: rgb(220, 220, 220, 0.2); text-align: center; vertical-align: middle; width: 2%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Attack Speed</th> | <th style="font-weight: bold; color: #eee; background-color: rgb(220, 220, 220, 0.2); text-align: center; vertical-align: middle; width: 2%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Attack Speed</th> | ||
<th style="font-weight: bold; color: #eee; background-color: rgb(220, 220, 220, 0.2); text-align: center; vertical-align: middle; width: 27%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">DPS</th> | <th style="font-weight: bold; color: #eee; background-color: rgb(220, 220, 220, 0.2); text-align: center; vertical-align: middle; width: 27%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">DPS</th> | ||
<th style="font-weight: bold; color: #eee; background-color: rgb(220, 220, 220, 0.2); text-align: center; vertical-align: middle; width: 4%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Crit Chance | <th style="font-weight: bold; color: #eee; background-color: rgb(220, 220, 220, 0.2); text-align: center; vertical-align: middle; width: 4%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Crit Damage/Chance</th> | ||
<th style="font-weight: bold; color: #eee; background-color: rgb(220, 220, 220, 0.2); text-align: center; vertical-align: middle; width: 4%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Range</th> | <th style="font-weight: bold; color: #eee; background-color: rgb(220, 220, 220, 0.2); text-align: center; vertical-align: middle; width: 4%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Range</th> | ||
<th style="font-weight: bold; color: #eee; background-color: rgb(220, 220, 220, 0.2); text-align: center; vertical-align: middle; width: 2%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Knockback</th> | <th style="font-weight: bold; color: #eee; background-color: rgb(220, 220, 220, 0.2); text-align: center; vertical-align: middle; width: 2%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Knockback</th> |
Revision as of 14:28, 25 June 2023
Creates table headers for the specified type.
Options
Code | Page Preview |
---|---|
{{TableHeaders|characters}}
|
Characters |
{{TableHeaders|items}}
|
Items |
{{TableHeaders|weapons}}
|
Weapons |
{{TableHeaders|classes}}
|
Weapon Classes |
Previews
Characters
{{TableHeaders|characters}}
<table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> {{TableHeaders|characters}} {{TableRowCharacter|Well Rounded}} </table>
Name | Stats | Unlocked By | Unlocks | |
---|---|---|---|---|
+5 Max Hp +5% Speed +8 Harvesting |
Unlocked by default | None |
Items
{{TableHeaders|items}}
<table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> {{TableHeaders|items}} {{TableRowItem|Acid}} </table>
Name | Rarity | Effects | Base Price | Limit | Unlocked By | |
---|---|---|---|---|---|---|
Tier 2 | +8 Max HP -2 % Dodge -2 Knockback |
65 | Max HP |
Weapons
{{TableHeaders|weapons}}
<table class="wikitable sortable jquery-tablesorter" style="color:#eee; background:transparent; text-align: center"> {{TableHeaders|weapons}} {{TableRowWeapon|Cacti Club}} </table>
Name | Class | Damage | Attack Speed | DPS | Crit Damage/Chance | Range | Knockback | Lifesteal | Special Effects | Base price | Unlocked by |
---|---|---|---|---|---|---|---|---|---|---|---|
Primitive, Heavy |
1.66s |
x2 (3%) |
200 |
8 |
0 |
Hitting an enemy spawns 3/4/5/6 projectiles dealing 50%/60%/70%/80% damage |
20 |
Default |
Weapon Classes
{{TableHeaders|classes}}
<table class="wikitable sortable jquery-tablesorter" style="color:#eee; background:transparent;"> {{TableHeaders|classes}} {{TableRowWeaponClass|Blunt}} </table>
Class | Bonuses | Weapons |
---|---|---|
Blunt | (2)+1 Armor -2% Speed (3)+1 Armor +3 Max HP -4% Speed (4)+2 Armor +3 Max HP -6% Speed (5)+2 Armor +6 Max HP -8% Speed (6)+3 Armor +6 Max HP -10% Speed |
No description.
Parameter | Description | Type | Status | |
---|---|---|---|---|
Type | type 1 | Type of table header. Options: 'characters', 'items', 'weapons', 'classes'
| String | required |