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(Created page with "{{Infobox Set |set= Medical |bonus1 = +1 HP Regeneration |bonus2 = +2 HP Regeneration |bonus3 = +3 HP Regeneration |bonus4 = +4 HP Regeneration |bonus5 = +5 HP Regeneration }} == Weapons with Medical== <table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> <tr> <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-al...")
 
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{{Infobox Set
{{WeaponClassIntroText}}
|set= Medical
|bonus1 = +1 HP Regeneration
|bonus2 = +2 HP Regeneration
|bonus3 = +3 HP Regeneration
|bonus4 = +4 HP Regeneration
|bonus5 = +5 HP Regeneration
}}
 
== Weapons with Medical==
== Weapons with Medical==
<table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<table class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<tr>
{{TableHeaders|weapons}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
{{TableRowWeapon|Scissors}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Types</th>
{{TableRowWeapon|Medical Gun}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
{{TableRowWeapon|Circular Saw}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:3%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Attack Speed</th>
</table>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">DPS</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:4%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Crit Chance/Damage</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:4%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Range</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:2%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Knockback</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:3%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Lifesteal</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Special Effects</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:2%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Base price</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocked by</th>
<tr>
<td> {{Iconbox|Circular Saw|rarity={{Rarity|Rare}}}} </td>
<td> <span style="color:rgb(234,226,176);">[[Blade]] [[Medical]]</span> </td>
<td> <span class="colorrarity1">-<br></span><span class="colorrarity2">2.0(100.0%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(100.0%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(100.0%{{MeleeIcon}})</span> </td>
<td> <span class="colorrarity1">-s<br></span><span class="colorrarity2">0.67s<br></span><span class="colorrarity3">0.61s<br></span><span class="colorrarity4">0.56s</span> </td>
<td> <span class="colorrarity1">-/s<br></span><span class="colorrarity2">2.99(149%{{MeleeIcon}})/s<br></span><span class="colorrarity3">3.28(163%{{MeleeIcon}})/s<br></span><span class="colorrarity4">3.57(178%{{MeleeIcon}})/s</span> </td>
<td> <span class="colorrarity1">-<br></span><span class="colorrarity2">5%(x2.0)<br></span><span class="colorrarity3">10%(x2.0)<br></span><span class="colorrarity4">20%(x2.0)</span> </td>
<td> <span class="colorrarity1">-<br></span><span class="colorrarity2">175<br></span><span class="colorrarity3">175<br></span><span class="colorrarity4">175</span> </td>
<td> <span class="colorrarity1">-<br></span><span class="colorrarity2">0<br></span><span class="colorrarity3">0<br></span><span class="colorrarity4">0</span> </td>
<td> <span class="colorrarity1">-<br></span><span class="colorrarity2">0.45<br></span><span class="colorrarity3">0.5<br></span><span class="colorrarity4">0.6</span> </td>
<td>  </td>
<td> <span class="colorrarity1">-<br></span><span class="colorrarity2">46<br></span><span class="colorrarity3">86<br></span><span class="colorrarity4">173</span> </td>
<td>  </td>
</tr>
<tr>
<td> {{Iconbox|Scissors|rarity={{Rarity|Common}}}} </td>
<td> <span style="color:rgb(234,226,176);">[[Medical]] [[Precise]]</span> </td>
<td> <span class="colorrarity1">2.0(80.0%{{MeleeIcon}})<br></span><span class="colorrarity2">2.0(80.0%{{MeleeIcon}})<br></span><span class="colorrarity3">2.0(80.0%{{MeleeIcon}})<br></span><span class="colorrarity4">2.0(80.0%{{MeleeIcon}})</span> </td>
<td> <span class="colorrarity1">1.01s<br></span><span class="colorrarity2">0.97s<br></span><span class="colorrarity3">0.94s<br></span><span class="colorrarity4">0.85s</span> </td>
<td> <span class="colorrarity1">1.98(79%{{MeleeIcon}})/s<br></span><span class="colorrarity2">2.06(82%{{MeleeIcon}})/s<br></span><span class="colorrarity3">2.13(85%{{MeleeIcon}})/s<br></span><span class="colorrarity4">2.35(94%{{MeleeIcon}})/s</span> </td>
<td> <span class="colorrarity1">10%(x2.0)<br></span><span class="colorrarity2">12%(x2.0)<br></span><span class="colorrarity3">15%(x2.0)<br></span><span class="colorrarity4">20%(x2.0)</span> </td>
<td> <span class="colorrarity1">150<br></span><span class="colorrarity2">150<br></span><span class="colorrarity3">150<br></span><span class="colorrarity4">150</span> </td>
<td> <span class="colorrarity1">2<br></span><span class="colorrarity2">2<br></span><span class="colorrarity3">2<br></span><span class="colorrarity4">2</span> </td>
<td> <span class="colorrarity1">0.4<br></span><span class="colorrarity2">0.45<br></span><span class="colorrarity3">0.5<br></span><span class="colorrarity4">0.6</span> </td>
<td>  </td>
<td> <span class="colorrarity1">15<br></span><span class="colorrarity2">31<br></span><span class="colorrarity3">61<br></span><span class="colorrarity4">122</span> </td>
<td>  </td>
</tr>
<tr>
<td> {{Iconbox|Medical Gun|rarity={{Rarity|Common}}}} </td>
<td> <span style="color:rgb(234,226,176);">[[Medical]] [[Gun]]</span> </td>
<td> <span class="colorrarity1">2.0(100.0%{{RangedIcon}})<br></span><span class="colorrarity2">2.0(100.0%{{RangedIcon}})<br></span><span class="colorrarity3">2.0(100.0%{{RangedIcon}})<br></span><span class="colorrarity4">2.0(100.0%{{RangedIcon}})</span> </td>
<td> <span class="colorrarity1">0.95s<br></span><span class="colorrarity2">0.87s<br></span><span class="colorrarity3">0.78s<br></span><span class="colorrarity4">0.62s</span> </td>
<td> <span class="colorrarity1">2.11(105%{{RangedIcon}})/s<br></span><span class="colorrarity2">2.3(114%{{RangedIcon}})/s<br></span><span class="colorrarity3">2.56(128%{{RangedIcon}})/s<br></span><span class="colorrarity4">3.23(161%{{RangedIcon}})/s</span> </td>
<td> <span class="colorrarity1">3%(x2.0)<br></span><span class="colorrarity2">3%(x2.0)<br></span><span class="colorrarity3">3%(x2.0)<br></span><span class="colorrarity4">3%(x2.0)</span> </td>
<td> <span class="colorrarity1">400<br></span><span class="colorrarity2">400<br></span><span class="colorrarity3">400<br></span><span class="colorrarity4">400</span> </td>
<td> <span class="colorrarity1">0<br></span><span class="colorrarity2">0<br></span><span class="colorrarity3">0<br></span><span class="colorrarity4">0</span> </td>
<td> <span class="colorrarity1">0.4<br></span><span class="colorrarity2">0.45<br></span><span class="colorrarity3">0.5<br></span><span class="colorrarity4">0.6</span> </td>
<td>  </td>
<td> <span class="colorrarity1">15<br></span><span class="colorrarity2">31<br></span><span class="colorrarity3">61<br></span><span class="colorrarity4">122</span> </td>
<td>  </td>
</tr>

Latest revision as of 15:42, 25 June 2023

Medical

Medical is a Weapon Class. Finding multiple Weapons with the same class provides a bonus, up to the 6th weapon in the class.

Weapon classes also affect your chance to find other weapons with the same class in the Shop.

Medical
(2)+1 HP Regeneration
(3)+2 HP Regeneration
(4)+3 HP Regeneration
(5)+4 HP Regeneration
(6)+5 HP Regeneration

Weapons with Medical

Name Class Damage Attack Speed DPS Crit Damage/Chance Range Knockback Lifesteal Special Effects Base price Unlocked by
Medical, Precise

5(80%Melee Damage.png)
10(80%Melee Damage.png)
15(80%Melee Damage.png)
20(80%Melee Damage.png)

1.01s
0.98s
0.94s
0.86s

5.0(79%Melee Damage.png)/s
10.2(81%Melee Damage.png)/s
16.0(85%Melee Damage.png)/s
23.3(93%Melee Damage.png)/s

x2 (10%)
x2.15 (12%)
x2.3 (15%)
x2.5 (20%)

150
150
150
150

2
2
2
2

40%
45%
50%
60%

15
31
61
122

Default
Medical, Gun

10(100%Ranged Damage.png)
15(100%Ranged Damage.png)
20(100%Ranged Damage.png)
30(100%Ranged Damage.png)

0.87s
0.77s
0.65s
0.53s

11.5(115%Ranged Damage.png)/s
19.5(130%Ranged Damage.png)/s
30.8(154%Ranged Damage.png)/s
56.6(189%Ranged Damage.png)/s

x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)

400
400
400
400

0
0
0
0

40%
45%
50%
60%

15
31
61
122

Default
Blade, Medical

-
10(100%Melee Damage.png)
15(100%Melee Damage.png)
25(100%Melee Damage.png)

-
0.72s
0.67s
0.62s

-
13.9(138%Melee Damage.png)/s
22.4(149%Melee Damage.png)/s
40.3(161%Melee Damage.png)/s

-
x2 (5%)
x2 (10%)
x2 (20%)

-
175
175
175

-
0
0
0

-
45%
50%
60%

-
46
86
173

Default