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(Replaced content with "{{Elemental}} == Weapons with Primitive== {{Weapon Table |content= {{Weapon Info|weapon = Flaming Brass Knuckles}} {{Weapon Info|weapon = Lightning Shiv}} {{Weapon Info|weapon = Plasma Sledgehammer}} {{Weapon Info|weapon = Thunder Sword}} {{Weapon Info|weapon = Torch}} {{Weapon Info|weapon = Flamethrower}} {{Weapon Info|weapon = Taser}} {{Weapon Info|weapon = Wand}} }}") Tag: Replaced |
(Renamed Plasma Sledgehammer > Plasma Sledge) |
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{{ | {{WeaponClassIntroText}} | ||
== Weapons with | == Weapons with Elemental== | ||
{{ | <table class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | ||
| | {{TableHeaders|weapons}} | ||
{{ | {{TableRowWeapon|Icicle}} | ||
{{ | {{TableRowWeapon|Lightning Shiv}} | ||
{{ | {{TableRowWeapon|Plank}} | ||
{{ | {{TableRowWeapon|Torch}} | ||
{{ | {{TableRowWeapon|Taser}} | ||
{{ | {{TableRowWeapon|Wand}} | ||
{{ | {{TableRowWeapon|Fireball}} | ||
{{ | {{TableRowWeapon|Flaming Brass Knuckles}} | ||
}} | {{TableRowWeapon|Flamethrower}} | ||
{{TableRowWeapon|Particle Accelerator}} | |||
{{TableRowWeapon|Plasma Sledge}} | |||
{{TableRowWeapon|Thunder Sword}} | |||
</table> |
Latest revision as of 13:43, 4 November 2024
Elemental
Elemental is a Weapon Class. Finding multiple Weapons with the same class provides a bonus, up to the 6th weapon in the class.
Weapon classes also affect your chance to find other weapons with the same class in the Shop.
(3)+2 Elemental Damage
(4)+3 Elemental Damage
(5)+4 Elemental Damage
(6)+5 Elemental Damage
Weapons with Elemental
Name | Class | Damage | Attack Speed | DPS | Crit Damage/Chance | Range | Knockback | Lifesteal | Special Effects | Base price | Unlocked by |
---|---|---|---|---|---|---|---|---|---|---|---|
Precise, Elemental |
1.03s |
x2 (5% chance) |
400 |
5 |
0 |
Pierces 1 enemy dealing -50% less to the second enemy |
18- |
Default | |||
Precise, Elemental |
1.01s |
x2 (4%) |
150 |
0 |
0 |
Hitting an enemy spawns a lightning projectile flying towards another random enemy that bounces -/1/2/3 times and inflicts 5/6/8/11 + (80%) damage |
18 |
Default | |||
Explosive, Elemental |
1.23s |
8.1(41%41%41%)/s |
x2 (3%) |
150 |
5 |
0 |
Hits have 25%/30%/35%/40% chance to explode. |
15 |
Default | ||
Primitive, Elemental |
1.1s |
x1.5 (0%) |
175 |
20 |
0 |
Deals 3x3/5x5/8x6/12x9(100%) burning damage. Burning spreads to 0/0/1/1 additional nearby enemies. |
10 |
Default | |||
Support, Elemental |
0.95s |
x2 (3%) |
200 |
0 |
0 |
Slows enemies in a radius around the projectile |
15 |
Default | |||
Elemental |
0.87s |
x2 (0%) |
350 |
10 |
0 |
Deals 3x3/5x5/8x6/12x9(100%) burning damage |
12 |
Default | |||
Explosive, Elemental |
- |
- |
- |
- |
- |
Projectiles explode on hit. Deals -/5x3/6x4/8x5 (+100%) burning damage |
- |
Default | |||
Unarmed, Elemental |
- |
- |
- |
- |
- |
Deals -/8x5/12x6/15x7(100%) burning damage |
- |
Default | |||
Elemental, Heavy |
- |
- |
- |
- |
- |
Deals -/1x3/3x5/5x8(100%) burning damage Pierces 99 enemies dealing 1 damage |
- |
Default | |||
Heavy, Elemental |
- |
- |
- |
- |
- |
Deals 8x8/10x10 (+100%) burning damage Slows enemies by 1%/2% on hit for every 1 Engineering you have [0%]. Pierces through enemies. Can't bounce |
- |
Win a run with Technomage | |||
Elemental, Explosive |
- |
- |
- |
- |
- |
Hits have 25%/50% chance to explode. |
- |
Win a run with Knight | |||
Blade, Elemental |
- |
- |
- |
- |
- |
Hitting an enemy spawns 2/4 projectiles that slow and damage enemies by 100% |
- |
Win a run with Mage |