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''See also: [[Explosive (Item Tag)]]'' | ''See also: [[Explosions]] and [[Explosive (Item Tag)]]'' | ||
__TOC__ | __TOC__ | ||
{{WeaponClassIntroText}} | {{WeaponClassIntroText}} | ||
== Explosions == | |||
The Explosive Weapon Class are weapons that create explosions on hit. See the [[Explosion]] page for more information about explosions and how they function. | |||
== Weapons with Explosive== | == Weapons with Explosive== | ||
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{{TableHeaders|weapons}} | {{TableHeaders|weapons}} | ||
{{TableRowWeapon|Plank}} | {{TableRowWeapon|Plank}} | ||
{{TableRowWeapon|Plasma | {{TableRowWeapon|Shredder}} | ||
{{TableRowWeapon|Fireball}} | |||
{{TableRowWeapon|Grenade Launcher}} | |||
{{TableRowWeapon|Rocket Launcher}} | |||
{{TableRowWeapon|Nuclear Launcher}} | |||
{{TableRowWeapon|Plasma Sledge}} | |||
{{TableRowWeapon|Power Fist}} | {{TableRowWeapon|Power Fist}} | ||
{{TableRowWeapon| | {{TableRowWeapon|DEX-troyer}} | ||
</table> | </table> | ||
Latest revision as of 20:13, 3 November 2024
See also: Explosions and Explosive (Item Tag)
Explosive
Explosive is a Weapon Class. Finding multiple Weapons with the same class provides a bonus, up to the 6th weapon in the class.
Weapon classes also affect your chance to find other weapons with the same class in the Shop.
(3)+10% Explosive Size
(4)+15% Explosive Size
(5)+20% Explosive Size
(6)+25% Explosive Size
Explosions
The Explosive Weapon Class are weapons that create explosions on hit. See the Explosion page for more information about explosions and how they function.
Weapons with Explosive
Name | Class | Damage | Attack Speed | DPS | Crit Damage/Chance | Range | Knockback | Lifesteal | Special Effects | Base price | Unlocked by |
---|---|---|---|---|---|---|---|---|---|---|---|
Explosive, Elemental |
1.23s |
8.1(41%41%41%)/s |
x2 (3%) |
150 |
5 |
0 |
Hits have 25%/30%/35%/40% chance to explode. |
15 |
Default | ||
Gun, Explosive |
1.3s |
x2 (3%) |
450 |
0 |
0 |
50%/65%/80%/100% chance for projectiles to explode on hit. Pierces 3 enemies dealing 100% damage |
15 |
Default | |||
Explosive, Elemental |
- |
- |
- |
- |
- |
Projectiles explode on hit. Deals -/5x3/6x4/8x5 (+100%) burning damage |
- |
Default | |||
Heavy, Explosive |
- |
- |
- |
- |
- |
Every 2nd/3rd/4th shot has a longer cooldown: 3.7s/3.2s/2.7s. Projectiles explode on hit. Bounces 1 time. |
- |
Win a run with Gangster | |||
Heavy, Explosive |
- |
- |
- |
- |
- |
Projectiles explode on hit |
- |
Default | |||
Heavy, Explosive |
- |
- |
- |
- |
- |
Projectiles explode on hit |
- |
Win a run with Soldier | |||
Elemental, Explosive |
- |
- |
- |
- |
- |
Hits have 25%/50% chance to explode. |
- |
Win a run with Knight | |||
Unarmed, Explosive |
- |
- |
- |
- |
- |
Hits have 25%/50% chance to explode. |
- |
Win a run with Brawler | |||
Legendary, Explosive |
- |
- |
- |
- |
- |
50% chance to explode on hit Hitting an enemy spawns a lightning projectile that bounces 5 times and deals 30 (+100%) damage |
- |
Default |