From Brotato Wiki
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==Items== | ==Items== | ||
Current items total: | Current items total: 32 <small>({{Color|tier1|6}}, {{Color|tier2|11}}, {{Color|tier3|11}}, {{Color|tier4|4}})</small> | ||
<div class="statscard-grid statscard-grid--fullheight"> | <div class="statscard-grid statscard-grid--fullheight"> | ||
{{StatsCard_GridToggles|extra_btns=1|tier_btns=1}} | {{StatsCard_GridToggles|extra_btns=1|tier_btns=1}} | ||
<div class="statscard-grid__main"> | <div class="statscard-grid__main"> | ||
<div id="item_builder_turret_0" class="statscard-grid__item"> | <div id="item_builder_turret_0" class="statscard-grid__item"> | ||
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| name = Penguin | | name = Penguin | ||
| type = item | | type = item | ||
| cat = Limited (3 | | cat = Limited (0/3) | ||
| image = Penguin.png | | image = Penguin.png | ||
| rarity = 1 | | rarity = 1 | ||
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| name = Bone Dice | | name = Bone Dice | ||
| type = item | | type = item | ||
| cat = Limited (2 | | cat = Limited (0/2) | ||
| image = Bone Dice.png | | image = Bone Dice.png | ||
| rarity = 2 | | rarity = 2 | ||
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| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 30}}</small></span> | | stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 30}}</small></span> | ||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_percent_damage}}</small></span> | | stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_percent_damage}}</small></span> | ||
}} | }} | ||
</div> | </div> | ||
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| name = Fish Hook | | name = Fish Hook | ||
| type = item | | type = item | ||
| cat = Limited (3 | | cat = Limited (0/3) | ||
| image = Fish Hook.png | | image = Fish Hook.png | ||
| rarity = 2 | | rarity = 2 | ||
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| name = Pearl | | name = Pearl | ||
| type = item | | type = item | ||
| cat = Limited (20 | | cat = Limited (0/20) | ||
| image = Pearl.png | | image = Pearl.png | ||
| rarity = 2 | | rarity = 2 | ||
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| name = Spyglass | | name = Spyglass | ||
| type = item | | type = item | ||
| cat = Limited (2 | | cat = Limited (0/2) | ||
| image = Spyglass.png | | image = Spyglass.png | ||
| rarity = 2 | | rarity = 2 | ||
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| name = Treasure Map | | name = Treasure Map | ||
| type = item | | type = item | ||
| cat = Limited (5 | | cat = Limited (0/5) | ||
| image = Treasure Map.png | | image = Treasure Map.png | ||
| rarity = 2 | | rarity = 2 | ||
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| stat6 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 60}}</small></span> | | stat6 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 60}}</small></span> | ||
| stat7 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_curse<br>more_enemies}}</small></span> | | stat7 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_curse<br>more_enemies}}</small></span> | ||
}} | }} | ||
</div> | </div> | ||
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| name = Goblet | | name = Goblet | ||
| type = item | | type = item | ||
| cat = Limited (3 | | cat = Limited (0/3) | ||
| image = Goblet.png | | image = Goblet.png | ||
| rarity = 3 | | rarity = 3 | ||
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| stat1 = Duplicates the next item you get from the shop (item limits can't be exceeded) | | stat1 = Duplicates the next item you get from the shop (item limits can't be exceeded) | ||
| stat2 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 60}}</small></span> | | stat2 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 60}}</small></span> | ||
| stat3 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>''none''}}</small></span> | | stat3 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>''none''}}</small></span> | ||
}} | }} | ||
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| name = Starfish | | name = Starfish | ||
| type = item | | type = item | ||
| cat = Limited (3 | | cat = Limited (0/3) | ||
| image = Starfish.png | | image = Starfish.png | ||
| rarity = 3 | | rarity = 3 | ||
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| rarity = 3 | | rarity = 3 | ||
| tags = explosive | | tags = explosive | ||
| stat1 = Once per wave, you explode for {{Color|green|100}} ({{Color|green|{{Color|grey|+500%}} | | stat1 = Once per wave, you explode for {{Color|green|100}} ({{Color|green|{{Color|grey|+500%}}{{StatIcon|Melee Damage}}{{Color|grey|+500%}}{{StatIcon|Ranged Damage}}{{Color|grey|+500%}}{{StatIcon|Elemental Damage}}{{Color|grey|+500%}}{{StatIcon|Engineering}}}}) damage when you fall below {{Color|green|40%}} health | ||
| stat2 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 65}}</small></span> | | stat2 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 65}}</small></span> | ||
| stat3 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>explosive}}</small></span> | | stat3 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>explosive}}</small></span> | ||
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| stat2 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 130}}</small></span> | | stat2 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 130}}</small></span> | ||
| stat3 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>''none''}}</small></span> | | stat3 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>''none''}}</small></span> | ||
}} | }} | ||
</div> | </div> | ||
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| type = item | | type = item | ||
| cat = Unique | | cat = Unique | ||
| image = | | image = Kraken's Eye.png | ||
| rarity = 4 | | rarity = 4 | ||
| tags = explosive stat_max_hp stat_curse | | tags = explosive stat_max_hp stat_curse | ||
| stat1 = You have a {{Color|green|50%}} chance to explode for {{Color|green|10}} ({{Color|green|{{Color|grey|+500%}}[img= | | stat1 = You have a {{Color|green|50%}} chance to explode for {{Color|green|10}} ({{Color|green|{{Color|grey|+500%}}[img=20x20]res://dlcs/dlc_1/resources/graphics/curse_icon.png[/img]}}) damage when you get hit | ||
| stat2 = {{Color|green|+10}} Max HP | | stat2 = {{Color|green|+10}} Max HP | ||
| stat3 = {{Color|curse|+10}} Curse | | stat3 = {{Color|curse|+10}} Curse |
Revision as of 20:35, 27 October 2024
The Abyssal Terrors DLC was released October 25th 2024, alongside Patch 1.1.0.0.
The DLC page on Steam is here. The Steam release post is here.
DLC Content
- New map with 20 waves of new enemies, elites and bosses!
- 14 new characters
- 16 new weapons
- 30+ new items
- Curse and charm mechanics
- New Music Tracks
- New achievements
- And more!
Characters
- You start with 1 Builder's Turret
- Every 5 uncollected materials are converted into 1 % Structure attack speed and 1 Structure Range at the end of a wave
- Engineering modifications are increased by 50%
- +20 Harvesting
- You can't have structures
- -30% pickup range
- Damage modifications are reduced by 75%
- You start with 1 Harpoon Gun
- -100% Harpoon Gun price
- +200 % Crit Damage with Precise weapons
- % Crit Chance modifications are increased by 25%
- +1 HP Regeneration for every 2 Melee Damage you have
- Enemies take 300% more damage for 3 seconds when hit by Ranged Damage
- -100 Ranged Damage
- +250 % Enemy health
Items
Current items total: 32 (6, 11, 11, 4)
❌ ✔️ |
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I II III IV |
📦 👁️ 🏷️ |