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{{Weapon|type=ranged}} | {{Weapon|type=ranged}} | ||
== Ethereal Weapon == | |||
Ethereal Weapons grant stats whenever you kill the listed amount of enemies with the weapon. | |||
The kill count is separate for each weapon, and the count resets between waves. | |||
There is no limit to how many stats you can gain in a wave with a ghost weapon. In [[Endless Mode]] this can get into the thousands. | |||
The gained stats are permanent and will persist even if you sell the weapon that gained the stats. | |||
{{WeaponPageClassText}} | {{WeaponPageClassText}} | ||
Latest revision as of 15:20, 2 May 2023
Damage: | 10(100%) 15(100%) 20(100%) 30(100%) |
Attack Speed: | 0.98s / 0.93s / 0.88s / 0.83s |
DPS: | 10.2(102%)/s 16.1(107%)/s 22.7(113%)/s 36.1(120%)/s |
Crit Chance / Damage: | x2 (3%) / x2 (3%) / x2 (3%) / x2 (3%) |
Range: | 300 / 350 / 400 / 450 |
Knockback: | 2 / 2 / 2 / 2 |
Lifesteal: | 0 / 0 / 0 / 0 |
Attack Type: | - |
Special Effects: | +1 Max HP for every 20/18/16/12 kills in a wave with this weapon |
Ghost Scepter
Ghost Scepter is a weapon that can be bought from the Shop. Weapons are primary damage dealers and most Characters can hold up to 6 weapons.
Ghost Scepter is a Ranged Weapon. Ranged weapons shoot projectiles that travel up to the total Range. Unless the weapon has piercing, the projectiles stop at the first enemy that is hit.
Ethereal Weapon
Ethereal Weapons grant stats whenever you kill the listed amount of enemies with the weapon.
The kill count is separate for each weapon, and the count resets between waves.
There is no limit to how many stats you can gain in a wave with a ghost weapon. In Endless Mode this can get into the thousands.
The gained stats are permanent and will persist even if you sell the weapon that gained the stats.
Class
Ghost Scepter has the Weapon Class(es) of: Ethereal.
Weapons in the same class gain bonuses, and are more likely to be found in the Shop.
Class | Bonuses | Weapons |
---|---|---|
Ethereal | (2)+6% Dodge Chance -1 Armor (3)+12% Dodge Chance -2 Armor (4)+18% Dodge Chance -3 Armor (5)+24% Dodge Chance -4 Armor (6)+30% Dodge Chance -5 Armor |