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ArosRising (talk | contribs) (Updated the increase in enemies HP and DMG.) |
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{{Color|pastelred|Enemies are stronger}} | {{Color|pastelred|Enemies are stronger}} | ||
* (Enemies | * (Enemies deal 12% more damage and have 12% more HP) | ||
|style="text-align: center;"|{{Iconbox|Masochist}} | |style="text-align: center;"|{{Iconbox|Masochist}} | ||
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[[Enemies]] are stronger | [[Enemies]] are stronger | ||
* (Enemies deal 26% more damage and have 26% more HP) | |||
|style="text-align: center;"|{{Iconbox|Knight}} | |style="text-align: center;"|{{Iconbox|Knight}} | ||
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* (Bosses have -25% less HP) | * (Bosses have -25% less HP) | ||
* (Enemies deal 40% more damage and have 40% more HP) | |||
|style="text-align: center;"|{{Iconbox|Demon}} | |style="text-align: center;"|{{Iconbox|Demon}} | ||
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Revision as of 00:59, 3 January 2023
Each level inherits the difficulty increases from level before them.
Danger | Screenshot | Modifiers | Unlocks |
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0 | No Modifiers | ||
1 | New Enemies Appear | ||
2 | New Enemies Appear
An Elite or horde appears for 1 round (round 11 or 12) |
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3 | New Enemies Appear
An Elite or horde appears for 1 round (rounds 11 or 12) Enemies are stronger
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4 | New Enemies Appear
An Elite or horde appears for 3 rounds (rounds 11 to 18) Enemies are stronger
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5 | New Enemies Appear
An Elite or horde appears for 3 rounds (rounds 11 to 18) Enemies are stronger Two Bosses spawn instead of one (round 20)
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Notes
The Elites that appear, starting from Danger 2, always drop a Legendary Crate containing a random Tier 4 item.
Gallery
Trivia
- Danger levels are also available in Blobfish's previous game, Space Gladiators.
- In earlier versions of the game, higher Danger levels added inflation, which raised prices in the Shop.
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