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(Add Notes section, which mentions that Elites drop a Legendary Crate)
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== Notes ==
== Notes ==
The [[Enemies#Elites (Danger 2+)|Elites]] that appear, starting from Danger 2, always drop a [[Legendary Crate]] containing a random Tier 4 item.
The [[Enemies#Elites (Danger 2+)|Elites]] that appear, starting from Danger 2, always drop a [[Crate|Legendary Crate]] containing a random Tier 4 item.


== Gallery ==
== Gallery ==

Revision as of 18:00, 11 December 2022

Each level inherits the difficulty increases from level before them.

Danger Screenshot Modifiers Unlocks
0

0.png

Danger 0
{{{cat}}}
  • No modifiers
No Modifiers
1

1.png

Danger 1
{{{cat}}}
  • New Enemies Appear
New Enemies Appear
2

2.png

Danger 2
{{{cat}}}
  • New Enemies Appear
  • Elites and hordes appear
New Enemies Appear

An Elite or horde appears for 1 round (round 11 or 12)

3

3.png

Danger 3
{{{cat}}}
  • New Enemies Appear
  • Elites and hordes appear
  • Enemies are stronger
New Enemies Appear

An Elite or horde appears for 1 round (rounds 11 or 12)

Enemies are stronger

  • (Enemies hit 5% more, have 5% more hp, and run 5% faster.)
  • [slightly outdated they are now stronger]
4

4.png

Danger 4
{{{cat}}}
  • New Enemies Appear
  • Elites and hordes appear
  • Enemies are stronger
  • More elites and hordes appear
New Enemies Appear

An Elite or horde appears for 3 rounds (rounds 11 to 18)

Enemies are stronger

5

5.png

Danger 5
{{{cat}}}
  • New Enemies Appear
  • Elites and hordes appear
  • Enemies are stronger
  • More elites and hordes appear
  • Two bosses appear at once
New Enemies Appear

An Elite or horde appears for 3 rounds (rounds 11 to 18)

Enemies are stronger

Two Bosses spawn instead of one (round 20)

  • (Bosses have -25% less HP)

Notes

The Elites that appear, starting from Danger 2, always drop a Legendary Crate containing a random Tier 4 item.

Gallery

Danger 0.png Danger 1.png Danger 2.png Danger 3.png Danger 4.png Danger 5.png

Trivia

  • Danger levels are also available in Blobfish's previous game, Space Gladiators.
  • In earlier versions of the game, higher Danger levels added inflation, which raised prices in the Shop.

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