From Brotato Wiki

(INITIAL \o/)
 
(add headers for Items)
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<includeonly><onlyinclude><!--
<includeonly><onlyinclude><!--
-->{{#switch: {{{type|{{{1|}}}}}}
-->{{#switch: {{{type|{{{1|}}}}}}
| characters = <!--
--><tr>
<th style="background-color: rgb(220,220,220,0.2); color: #eee;" tabindex="0" title="Sort ascending" role="columnheader button">Name</th>
<th style="background-color: rgb(220,220,220,0.2); color: #eee;" tabindex="0" title="Sort ascending" role="columnheader button">Stats</th>
<th style="background-color: rgb(220,220,220,0.2); color: #eee;" tabindex="0" title="Sort ascending" role="columnheader button">Unlocked By</th>
<th style="background-color: rgb(220,220,220,0.2); color: #eee;" tabindex="0" title="Sort ascending" role="columnheader button">Unlocks</th>
</tr>
| items = <!--
--><tr>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Rarity</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:35%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effects</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%"  class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Base Price</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%"  class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocked By</th>
</tr>
  | weapons = <!--
  | weapons = <!--
--><tr>
--><tr>
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<th style="font-weight: bold; color: #eee; background-color: rgb(220, 220, 220, 0.2); text-align: center; vertical-align: middle; width: 2%"  class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Base price</th>
<th style="font-weight: bold; color: #eee; background-color: rgb(220, 220, 220, 0.2); text-align: center; vertical-align: middle; width: 2%"  class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Base price</th>
<th style="font-weight: bold; color: #eee; background-color: rgb(220, 220, 220, 0.2); text-align: center; vertical-align: middle; width: 10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocked by</th>
<th style="font-weight: bold; color: #eee; background-color: rgb(220, 220, 220, 0.2); text-align: center; vertical-align: middle; width: 10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocked by</th>
</tr>
| characters = <!--
--><tr>
<th style="background-color: rgb(220,220,220,0.2); color: #eee;" tabindex="0" title="Sort ascending" role="columnheader button">Name</th>
<th style="background-color: rgb(220,220,220,0.2); color: #eee;" tabindex="0" title="Sort ascending" role="columnheader button">Stats</th>
<th style="background-color: rgb(220,220,220,0.2); color: #eee;" tabindex="0" title="Sort ascending" role="columnheader button">Unlocked By</th>
<th style="background-color: rgb(220,220,220,0.2); color: #eee;" tabindex="0" title="Sort ascending" role="columnheader button">Unlocks</th>
</tr>
</tr>
  | sets = <!--
  | sets = <!--
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!style="background-color: rgb(220,220,220,0.2); color: #eee;"| Code
!style="background-color: rgb(220,220,220,0.2); color: #eee;"| Code
!style="background-color: rgb(220,220,220,0.2); color: #eee;"| Page Preview
!style="background-color: rgb(220,220,220,0.2); color: #eee;"| Page Preview
|-
|<code><nowiki>{{TableHeaders|characters}}</nowiki></code>
|[[Characters]]
|-
|<code><nowiki>{{TableHeaders|items}}</nowiki></code>
|[[Items]]
|-
|-
|<code><nowiki>{{TableHeaders|weapons}}</nowiki></code>
|<code><nowiki>{{TableHeaders|weapons}}</nowiki></code>
|[[Weapons]]
|[[Weapons]]
|-
|<code><nowiki>{{TableHeaders|characters}}</nowiki></code>
|[[Characters]]
|-
|-
|<code><nowiki>{{TableHeaders|sets}}</nowiki></code>
|<code><nowiki>{{TableHeaders|sets}}</nowiki></code>
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== Previews ==
== Previews ==
=== Characters ===
<code><nowiki>{{TableHeaders|characters}}</nowiki></code>
<table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
{{TableHeaders|characters}}
{{TableRowCharacter|Well Rounded}}
</table>
=== Items ===
<code><nowiki>{{TableHeaders|items}}</nowiki></code>
<table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
{{TableHeaders|items}}
{{TableRowItem|Acid}}
</table>


=== Weapons ===
=== Weapons ===
<code><nowiki>{{TableHeaders|weapons}}</nowiki></code>
<code><nowiki>{{TableHeaders|weapons}}</nowiki></code>


<table>
<table class="wikitable sortable jquery-tablesorter" style="color:#eee; background:transparent;">
{{TableHeaders|weapons}}
{{TableHeaders|weapons}}
{{TableRowWeapon|Cacti Club}}
{{TableRowWeapon|Cacti Club}}
</table>
</table>
=== Characters ===
<code><nowiki>{{TableHeaders|characters}}</nowiki></code>
<table style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
{{TableHeaders|characters}}
<tr>
<td>{{Iconbox|Well Rounded}}</td>
<td>{{Character Data|Well Rounded|stats}}</td>
<td>{{Character Data|Well Rounded|unlockedby}}</td>
<td>{{Iconbox|{{Character Data|Well Rounded|unlocks}}|rarity={{Item Data|{{Character Data|Well Rounded|unlocks}}|rarity}}}}</td>
</tr>
</table>


=== Weapon Sets ===
=== Weapon Sets ===
<code><nowiki>{{TableHeaders|sets}}</nowiki></code>
<code><nowiki>{{TableHeaders|sets}}</nowiki></code>


<table style="color:#eee; background:transparent;">
<table class="wikitable sortable jquery-tablesorter" style="color:#eee; background:transparent;">
{{TableHeaders|sets}}
{{TableHeaders|sets}}
<tr>
<tr>
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"type": {
"type": {
"label": "Type",
"label": "Type",
"description": "Type of table header. Options: 'weapons', 'characters'",
"description": "Type of table header. Options: 'characters', 'items', 'weapons', 'sets'",
"type": "string",
"type": "string",
"autovalue": "green",
"autovalue": "green",

Revision as of 22:24, 3 November 2022


Creates table headers for the specified type.

Options

Code Page Preview
{{TableHeaders|characters}} Characters
{{TableHeaders|items}} Items
{{TableHeaders|weapons}} Weapons
{{TableHeaders|sets}} Weapon Sets

Previews

Characters

{{TableHeaders|characters}}

Name Stats Unlocked By Unlocks
+5 Max Hp
+5% Speed
+8 Harvesting
Unlocked by default None

Items

{{TableHeaders|items}}

Name Rarity Effects Base Price Limit Unlocked By
Tier 2 +8 Max HP
-2 % Dodge
-2 Knockback
65 Max HP

Weapons

{{TableHeaders|weapons}}

Name Types Damage Attack Speed DPS Crit Chance/Damage Range Knockback Lifesteal Special Effects Base price Unlocked by
Primitive, Heavy

10(80%Melee Damage.png)
20(85%Melee Damage.png)
30(90%Melee Damage.png)
50(100%Melee Damage.png)

1.66s
1.58s
1.51s
1.36s

6.0(48%Melee Damage.png)/s
12.7(54%Melee Damage.png)/s
19.9(60%Melee Damage.png)/s
36.8(74%Melee Damage.png)/s

x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)

200
200
200
200

8
8
8
8

0
0
0
0

Hitting an enemy spawns 3/4/5/6 projectiles dealing 50%/60%/70%/80%Ranged Damage.png damage

20
39
74
149

Default

Weapon Sets

{{TableHeaders|sets}}

Set Bonuses Weapons
Blunt (2)+1 Armor -2% Speed
(3)+1 Armor +3 Max HP -4% Speed
(4)+2 Armor +3 Max HP -6% Speed
(5)+2 Armor +6 Max HP -8% Speed
(6)+3 Armor +6 Max HP -10% Speed
Brick
  Brick

Rock
  Rock


Spoon
  Spoon

Hammer
  Hammer

No description.

Template parameters

This template prefers inline formatting of parameters.

ParameterDescriptionTypeStatus
Typetype 1

Type of table header. Options: 'characters', 'items', 'weapons', 'sets'

Auto value
green
Stringrequired