From Brotato Wiki

  • <metadesc>Brotato Wiki Guide to Explosive Shells, Stats, Rarity, and Synergies</metadesc> {{Infobox Item|name=Explosive Shells}}
    579 bytes (91 words) - 00:22, 22 February 2023
  • ...osion" part of the weapons, such as the projectiles of [[Shredder]] or the damage of a [[Plank]] melee attack. ...you have a Dynamite and +30% damage, your explosive weapons will deal +45% damage in total.
    591 bytes (86 words) - 22:49, 14 February 2023
  • <metadesc>Brotato Wiki Guide to Shredder, Stats, Damage, Effects, Set Bonuses</metadesc> ...to large groups of enemies. But it can struggle with dealing single target damage.
    872 bytes (120 words) - 17:50, 20 August 2023
  • <metadesc>Brotato Wiki Guide to Explosive Turret, Stats, Rarity, and Synergies</metadesc> {{Infobox Item|name=Explosive Turret}}
    1 KB (140 words) - 10:49, 3 March 2024
  • ...t since they are [[Tool]] weapons and not Explosive, you will be dealing 1 damage with each hit, making them significantly harder to use in the early game.
    1 KB (155 words) - 01:40, 3 January 2023
  • <metadesc>Brotato Wiki Guide to Power Fist, Stats, Damage, Effects, Set Bonuses</metadesc> {{TableRowSet|Explosive}}
    360 bytes (38 words) - 19:33, 17 January 2023
  • <metadesc>Brotato Wiki Guide to Plasma Sledgehammer, Stats, Damage, Effects, Set Bonuses</metadesc> {{TableRowSet|Explosive}}
    371 bytes (38 words) - 19:33, 17 January 2023
  • <metadesc>Brotato Wiki Guide to {{PAGENAME}}, Stats, Damage, Effects, Set Bonuses</metadesc> {{TableRowSet|Explosive}}
    364 bytes (37 words) - 19:33, 17 January 2023
  • ...er]] ability. When an explosion happen, all enemies within its radius take damage, allowing explosions to deal with large groups of enemies coming for you. ...y is hit by a weapon, and it causes an explosion, the enemy won't take the damage from its own explosion. So an enemy hit by a {{MiniIconbox|name=Rocket Laun
    5 KB (648 words) - 21:23, 5 March 2023
  • ...a great synergy as the Bull will explode every second while taking only 1 damage. '''Warning:''' If you take 2 [[Blood Donation]], it instead deals 2 damage per second, but ''does not'' cause an extra explosion.
    4 KB (726 words) - 01:33, 9 January 2023
  • == Damage == {{Iconbox|Damage|caption=no}}
    5 KB (515 words) - 19:10, 3 October 2023
  • ...m ''Scared Sausage'' does 1&nbsp;+&nbsp;(100%{{StatIcon|ElementalDamage}}) damage each second, for up to 3&nbsp;seconds. ...tal Damage, it is not economical to buy the item only to increase the burn damage of weapons.
    2 KB (340 words) - 11:31, 17 December 2023
  • <metadesc>Brotato Wiki Guide to Nuclear Launcher, Stats, Damage, Effects, Set Bonuses</metadesc> {{TableRowSet|Explosive}}
    441 bytes (48 words) - 19:38, 17 January 2023
  • <metadesc>Brotato Wiki Guide to Rocket Launcher, Stats, Damage, Effects, Set Bonuses</metadesc> {{TableRowSet|Explosive}}
    439 bytes (48 words) - 19:38, 17 January 2023
  • ...hen enemies step off the mine dealing 10 + (100% {{StatIcon|Engineering}}) damage to enemies in an area. Landmines are unaffected by Primary Stats, such as [[Damage]], [[Life Steal]], [[Attack Speed]], [[Crit Chance]]. But is affected by [[
    921 bytes (125 words) - 16:55, 7 December 2023
  • ...to 5 of the item. And the damage also scales up to 50 + 250% of your Melee damage when you have 5 Rip and Tear items. ...size of the explosion can be increased with [[Plastic Explosive]]. And the damage can be increased with [[Dynamite]].
    975 bytes (165 words) - 16:56, 3 July 2023
  • ...mentalDamage}}) each second, for y seconds. Each weapon has different base damage and duration that increases with each tier. The Damage of burn scales with [[Elemental Damage]] and [[Damage]] But cannot [[Crit Chance|Crit]] or [[Life Steal]].
    7 KB (935 words) - 19:00, 1 January 2024
  • <td>Amount of damage you can take before dying</td> <td style="text-align: center"> {{Iconbox|Damage}} </td>
    10 KB (1,392 words) - 21:33, 10 December 2023
  • ...ce unless another number is stated. Meaning that the attack deals 50% less damage on the next hit after piercing an enemy. ...alloff of the bounce will cause all the following piercing hits to do -50% damage.
    4 KB (580 words) - 21:30, 25 August 2023
  • ...& Mines|Turrets]] and [[Landmines]]. Engineering also increases the attack damage of the Weapons [[Plank]] and [[Screwdriver]]. * {{CharacterIcon|Entrepreneur}} - Turrets ignores the -50% Damage modification penalty.
    5 KB (611 words) - 16:19, 25 June 2023

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