From Brotato Wiki
Range
The max range of your weapons is increased by x. A higher range also increases the cooldown of melee weapons.(longer travel distance). There no limit but half as effective on melee weapons. If it is negative your weapons have x less range.
Items
Name | Rarity | Effects | Base Price | Limit | Unlocked By |
---|---|---|---|---|---|
Tier 2 | +20 Range +10% Attack Speed -2% Life Steal |
55 | |||
Tier 1 | +4% Speed -6 Range |
20 | |||
Tier 2 | +5% Crit Chance +5% Dodge -15 Range |
45 | |||
Tier 2 | +12% Damage -12 Range |
45 | |||
Tier 2 | Burning activates +10%faster -10 Range |
60 | 3 | ||
Tier 1 | +20 Range | 25 | |||
Tier 4 | +10 Melee Damage +10 Elemental Damage -20 Range -20% pickup range |
100 | Win a run with Bull | ||
Tier 1 | +5% Attack Speed +15 Range -1 Armor |
25 | |||
Tier 1 | +6% Damage -8 Range |
25 | |||
Tier 2 | +3 Melee Damage +5 Max HP -15 Range |
50 | |||
Tier 4 | +15% Crit Chance +50 Range -3 Max HP -1 Armor |
90 | Win a run with Ranger | ||
Tier 3 | +10% Attack Speed +5% Crit Chance +15 Range -2 HP Regeneration |
80 | |||
Tier 4 | +2% Attack Speed for every 1% Dodge you have. -80 Range |
100 | 1 | ||
Tier 1 | +20% XP Gain -8 Range |
30 | |||
Tier 3 | +10% Speed +30 Range -2 Elemental Damage |
85 |