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|stats= {{Elite Data|Monk|stats}}
|stats= {{Elite Data|Monk|stats}}
|minimumdanger= {{Elite Data|Monk|minimumdanger}}
|minimumdanger= {{Elite Data|Monk|minimumdanger}}
|reward= {{Character Data|Monk|reward}}
|reward= {{Elite Data|Monk|reward}}
}}
}}
==Elites==
==Elites==
Elites are special [[enemies]] that only appear on certain waves. If any elites will spawn in a run the the player will be notified in the [[Shop]]. No elites will spawn in [[Dangers#Danger 0|dangers 0, 1 or 2]] but 1 wave can have an elite enemy on [[Dangers#Danger 2|dangers 2 and 3]] and a maximum of 3 waves can have a elite on it on [[Dangers#Danger 4|dangers 4 and 5]]. If you kill an elite then it will drop a red crate with a guaranteed drop of a legendary item in side of it.
Elites are special [[enemies]] that only appear on certain waves. If any elites will spawn in a run the the player will be notified in the [[Shop]]. No elites will spawn in [[Dangers#Danger 0|dangers 0, 1 or 2]] but 1 wave can have an elite enemy on [[Dangers#Danger 2|dangers 2 and 3]] and a maximum of 3 waves can have a elite on it on [[Dangers#Danger 4|dangers 4 and 5]]. If you kill an elite then it will drop a red [[Crate]] with a guaranteed drop of a legendary item in side of it.


==Mutation 0==
==Mutation 0==

Latest revision as of 17:59, 11 December 2022

Monk
Monk
Elite
Stats

1 HP
+700 +HP per wave
+350 Speed
1 Damage
1.5 +Damage per wave
10 Coins Dropped
Starting waves Elite Waves (round 11-18)

Minimum Danger

Dangers 2

Reward

Legendary Item
10 Coins Dropped


Elites

Elites are special enemies that only appear on certain waves. If any elites will spawn in a run the the player will be notified in the Shop. No elites will spawn in dangers 0, 1 or 2 but 1 wave can have an elite enemy on dangers 2 and 3 and a maximum of 3 waves can have a elite on it on dangers 4 and 5. If you kill an elite then it will drop a red Crate with a guaranteed drop of a legendary item in side of it.

Mutation 0

(Initial phase)

Spawns 15 Slasher Eggs.

Mutation 1

(After 10s or Mutation 0 or 2)

Shoots 5 projectiles each second to the player

Mutation 2

(After Mutation 1 first on at 30s)

Last 10 seconds, runs aways from the player, spawning Tentacles Returns to Mutation 1