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**This also allowes for the random weapon button to give you a random weapon from the full selection.
**This also allowes for the random weapon button to give you a random weapon from the full selection.
* Added all uncommon starting weapons to Knight.
* Added all uncommon starting weapons to Knight.
** This also allowes Knight to gain a ranged starting weapon, but since shops are limited to meele only, it will be impossible to upgrade it.
** This also allowes Knight to gain a ranged starting weapon, but since shops are limited to meele only, it will be impossible to upgrade it, same thing for Ranger.
* Changed order of weapons for greater overview in order to better fit their class and type.
* Changed order of weapons for greater overview in order to better fit their class and type.
** From meele to ranged in each class, transition with mixed classes.
** From meele to ranged in each class, transition with mixed classes.

Revision as of 02:23, 11 November 2022

Mod-All Starting Weapons.png
All Starting Weapons
Mod by Zucker-Schock
Description
Added all common starting weapons to characters. Random weapon button gives a random weapon from the full selection. Character specific extras taken into account.
Mod Version
0.1
Game Version
0.6.0.7



Description

This mod adds the complete selection of basic starting weapons to all characters, so if you want to try something different with a character, you don't need to try to find a specific starting weapon in your first shop, and retry until you get lucky, this also allowes for the random weapon button to give you a true random weapon.

Overview

  • Added all common starting weapons to characters.
    • This also allowes for the random weapon button to give you a random weapon from the full selection.
  • Added all uncommon starting weapons to Knight.
    • This also allowes Knight to gain a ranged starting weapon, but since shops are limited to meele only, it will be impossible to upgrade it, same thing for Ranger.
  • Changed order of weapons for greater overview in order to better fit their class and type.
    • From meele to ranged in each class, transition with mixed classes.
  • Decreased ui weapon selection size to fit bigger weapon selection.


Gallery

Mod-All Starting Weapons Screenshot3.jpg Mod-All Starting Weapons Screenshot1.jpg Mod-All Starting Weapons Screenshot2.jpg

Download

Brotato.pck


Installation

Check if the mod has a steam workshop page.

If not, manual installation steps can be found here.

Protected Page

This page can only be edited by mod developers. While this does not guarantee safety, it ensures that the download link has not been altered by malicious parties.

If you are the mod developer, you can contact us at wiki community discord to get editting permissions.

Releases

0.1

  • Added all common starting weapons to characters.
  • Added all uncommon starting weapons to Knight.
  • Changed order of weapons for greater overview in order to better fit their class and type.
  • Decreased ui weapon selection size to fit bigger weapon selection.

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