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Revision as of 06:32, 9 October 2022 by Ta1ha (talk | contribs)

Max HP

Max HP

Amount of damage you can take before dying. You can increase this by buying Items from Shop. Also some Characters starts with extra Max HP. There is no limit to it and this stat cannot go negative.

Items with Max HP

Name Rarity Effects Unique Unlocked By
Rare +8 Max HP
-4% Dodge
Unlocked by default
Epic +15 Max HP 5% Enemy Speed Unlocked by default
Rare Shoots x alien eyes around you every 5 seconds dealing x(50% Max HP) damage each Unlocked by default
Epic +8 Max HP
+3 HP Regeneration
-8 Luck
Unlocked by default
Common +2 Max HP
+1% HP Regeneration
-1 HP recovered from consumables
Unlocked by default
Common +2 Elemental Damage
-1 Max HP
Unlocked by default
Common +5 Max HP
-1 HP Regeneration
Unlocked by default
Common +3 Max HP
-1% Damage
Unlocked by default
Common +1 Melee Damage
+3% Crit Chance
-1 Max HP
Unlocked by default
Common +2 Max HP
+2 Melee Damage
-3% Attack Speed
Unlocked by default
Legendary +10 Engineering
+10% XP Gain
-3 Max HP
Unlocked by default
Common +1 Armor
-2 Max HP
Unlocked by default
Legendary +2% HP Regeneration for every
-1% Speed you have.
+5 Max HP
-15% Speed
True Unlocked by default
Common +2 Max HP
+5% Damage
+5% Enemies
Unlocked by default
Common +7% Damage
-2 Max HP
Unlocked by default
Legendary +15% Speed
+10% Dodge
-6 Max HP
-2 Armor
Unlocked by default
Rare +2 Armor
+6% Dodge
-3 Max HP
Unlocked by default
Rare +3 Melee Damage
+5 Max HP
-15 Range
Unlocked by default
Rare +3 Max HP
+3% Damage
+1 Armor
+3% Speed
-4% Crit Chance
Unlocked by default
Legendary +15% Crit Chance
+50 Range 3 Max HP
-2 Armor
Win a run with Ranger.png Ranger
Legendary +12 Max HP
+5% Life Steal
-8% Crit Chance
Win a run with Mutant.png Mutant
Rare +1 Max HP for every 100 Materials you have [
+0]
-5% Speed
Win a run with Saver.png Saver
Legendary +20 Max HP
+25 Luck
-12% Damage
Win a run with Pacifist.png Pacifist
Legendary +3 Max HP
+1% HP Regeneration
+3% Damage
+3% Speed
+5 Luck
Win a run with Well Rounded.png Well Rounded
Epic +6 Max HP
+2% HP Regeneration
-2 Melee Damage
-1 Ranged Damage
Unlocked by default
Common Burning spreads to a nearby enemy
-1 Max HP
Unlocked by default
Legendary +10 Max HP Restore 3 HP per second. Cannot heal any other way. True Unlocked by default
Epic +3 Armor
+5 Max HP
-10% Speed
Unlocked by default
Common +3 Max HP Start the next wave with 1 HP Unlocked by default