From Brotato Wiki
Revision as of 05:35, 9 October 2022 by Snowpaw (talk | contribs) (Created page with "== Max HP == {{Iconbox|Max HP|caption=no}} Amount of damage you can take before dying. You can increase this by buying Items from Shop. Also some Characters starts with extra Max HP. == Items == <table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> <tr> <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vert...")
Max HP
Amount of damage you can take before dying. You can increase this by buying Items from Shop. Also some Characters starts with extra Max HP.
Items
Name | Rarity | Effects | Unique | Unlocked By |
---|---|---|---|---|
Rare | +8 Max HP -4% Dodge |
Unlocked by default | ||
Epic | +15 Max HP 5% Enemy Speed | Unlocked by default | ||
Rare | Shoots x alien eyes around you every 5 seconds dealing x(50% Max HP) damage each | Unlocked by default | ||
Epic | +8 Max HP +3 HP Regeneration -8 Luck |
Unlocked by default | ||
Common | +2 Max HP +1% HP Regeneration -1 HP recovered from consumables |
Unlocked by default | ||
Common | +2 Elemental Damage -1 Max HP |
Unlocked by default | ||
Common | +5 Max HP -1 HP Regeneration |
Unlocked by default | ||
Common | +3 Max HP -1% Damage |
Unlocked by default | ||
Common | +1 Melee Damage +3% Crit Chance -1 Max HP |
Unlocked by default | ||
Common | +2 Max HP +2 Melee Damage -3% Attack Speed |
Unlocked by default | ||
Legendary | +10 Engineering +10% XP Gain -3 Max HP |
Unlocked by default | ||
Common | +1 Armor -2 Max HP |
Unlocked by default | ||
Legendary | +2% HP Regeneration for every -1% Speed you have. +5 Max HP -15% Speed |
True | Unlocked by default | |
Common | +2 Max HP +5% Damage +5% Enemies |
Unlocked by default | ||
Common | +7% Damage -2 Max HP |
Unlocked by default | ||
Legendary | +15% Speed +10% Dodge -6 Max HP -2 Armor |
Unlocked by default | ||
Rare | +2 Armor +6% Dodge -3 Max HP |
Unlocked by default | ||
Rare | +3 Melee Damage +5 Max HP -15 Range |
Unlocked by default | ||
Rare | +3 Max HP +3% Damage +1 Armor +3% Speed -4% Crit Chance |
Unlocked by default | ||
Legendary | +15% Crit Chance +50 Range 3 Max HP -2 Armor |
Win a run with Ranger | ||
Legendary | +12 Max HP +5% Life Steal -8% Crit Chance |
Win a run with Mutant | ||
Rare | +1 Max HP for every 100 Materials you have [ +0] -5% Speed |
Win a run with Saver | ||
Legendary | +20 Max HP +25 Luck -12% Damage |
Win a run with Pacifist | ||
Legendary | +3 Max HP +1% HP Regeneration +3% Damage +3% Speed +5 Luck |
Win a run with Well Rounded | ||
Epic | +6 Max HP +2% HP Regeneration -2 Melee Damage -1 Ranged Damage |
Unlocked by default | ||
Common | Burning spreads to a nearby enemy -1 Max HP |
Unlocked by default | ||
Legendary | +10 Max HP Restore 3 HP per second. Cannot heal any other way. | True | Unlocked by default | |
Epic | +3 Armor +5 Max HP -10% Speed |
Unlocked by default | ||
Common | +3 Max HP Start the next wave with 1 HP | Unlocked by default |