From Brotato Wiki

(Bot Edit)
 
(→‎Stacking: cleaned up the language)
 
(6 intermediate revisions by 2 users not shown)
Line 1: Line 1:
<metadesc>Brotato Wiki Guide to Hunting Trophy, Stats, Rarity, and Synergies</metadesc>
<metadesc>Brotato Wiki Guide to Hunting Trophy, Stats, Rarity, and Synergies</metadesc>
{{Infobox Item  
{{Infobox Item|name=Hunting Trophy}}
|name=Hunting Trophy
{{Item}}<br>
|rarity=Common
 
|stats= +1 material when killing an enemy with a critical hit <br>-1 HP Regeneration 
== Hunting Trophy ==
}}{{Item}}<br>
 
Hunting Trophy gives you a chance to gain [[Materials]] when you kill an enemy by a critical hit. Similar to the [[Thief Dagger]].
 
Unlike the Materials gained by [[Harvesting]], Hunting Trophies don't give [[Experience]]. It only gives you the Currency Part of Materials.
 
 
=== Stacking ===
When an enemy is killed with critical hit, for each Hunting Trophy the character has, the game rolls a 33% chance to give 1 materials (Just money, no XP, so lets call it gold). If there are 2 hunting trophies, it rolls twice. If there are 3, it rolls the 33% chance 3 times.
 
For each succeaful roll, you are given 1 gold.
If there are 2 Hunting trophies, it can give 2 gold with 1/9 chance, it can give 1 gold with 4/9 chance, and not give any with 4/9 chance.
 
If there are 3, it could give 0 to 3 gold depending on chances.
 
The result is that the average amount of gold earned is doubled if you have two, trippled if you have three.

Latest revision as of 18:15, 4 August 2023

Hunting Trophy.png
Hunting Trophy
Item
Tier 3
Stats
+33% chance to get 1 material when killing an enemy with a critical hit
Price
55
Limit
3
Unlocked by
Win a run with Crazy.png Crazy

Item

Hunting Trophy is an in-game item that can be bought from a Shop or can be found in a Crate. Most Items modify the Stats of the player, and some of them provide additional effects.

Hunting Trophy

Hunting Trophy gives you a chance to gain Materials when you kill an enemy by a critical hit. Similar to the Thief Dagger.

Unlike the Materials gained by Harvesting, Hunting Trophies don't give Experience. It only gives you the Currency Part of Materials.


Stacking

When an enemy is killed with critical hit, for each Hunting Trophy the character has, the game rolls a 33% chance to give 1 materials (Just money, no XP, so lets call it gold). If there are 2 hunting trophies, it rolls twice. If there are 3, it rolls the 33% chance 3 times.

For each succeaful roll, you are given 1 gold. If there are 2 Hunting trophies, it can give 2 gold with 1/9 chance, it can give 1 gold with 4/9 chance, and not give any with 4/9 chance.

If there are 3, it could give 0 to 3 gold depending on chances.

The result is that the average amount of gold earned is doubled if you have two, trippled if you have three.