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Revision as of 22:30, 8 November 2022 by Darkly77 (talk | contribs) (Apply Template:WeaponPageClassText)

Hatchet.png
Hatchet
Damage: 5(100%Melee Damage.png15%Attack Speed.png)
10(100%Melee Damage.png15%Attack Speed.png)
20(100%Melee Damage.png15%Attack Speed.png)
40(100%Melee Damage.png15%Attack Speed.png)
Attack Speed: 0.68s / 0.65s / 0.62s / 0.58s
DPS: 7.4(147%Melee Damage.png 22.1%Attack Speed.png)/s
14.7(147%Melee Damage.png 22.1%Attack Speed.png)/s
29.4(147%Melee Damage.png 22.1%Attack Speed.png)/s
64.5(161%Melee Damage.png 24.2%Attack Speed.png)/s
Crit Chance / Damage: x2 (3%) / x2 (3%) / x2 (3%) / x2 (3%)
Range: 125 / 125 / 125 / 125
Knockback: 2 / 2 / 2 / 2
Lifesteal: 0 / 0 / 0 / 0
Attack Type: Sweep
Unlocked by: Win a run with Wildling.png Wildling

Hatchet

Hatchet is a weapon that can be bought from the Shop. Weapons are primary damage dealers and most Characters can hold up to 6 weapons. This template has been deprecated in favor of Template:Weapon.

Usage: {{Weapon|type=melee}}

Class

Hatchet has the Weapon Class(es) of: Primitive.

Weapons in the same class gain bonuses, and are more likely to be found in the Shop.

Class Bonuses Weapons
Primitive (2)+3 Max HP
(3)+6 Max HP
(4)+9 Max HP
(5)+12 Max HP
(6)+15 Max HP



Rock
  Rock


Spear
  Spear

Stick
  Stick

Torch
  Torch