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Revision as of 06:05, 9 October 2022 by CadiLutPR (talk | contribs) (Created page with "== Dodge == {{Iconbox|Dodge Stat|caption=no}} Description == Items == <table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> <tr> <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> <th style="...")
Dodge
Description
Items
Name | Rarity | Effects | Unique | Unlocked By |
---|---|---|---|---|
Rare | +8 Max HP -4% Dodge |
Unlocked by default | ||
Epic | +3 Melee Damage +3 Ranged Damage +5% Crit Chance -6% Dodge |
Unlocked by default | ||
Rare | +5% Crit Chance +5% Dodge -15 Range |
Unlocked by default | ||
Legendary | +5% Life Steal +20% Dodge -2 Melee Damage -2 Range Damage -2 Elemental Damage |
Unlocked by default | ||
Epic | +20% Dodge while standing still -6% Damage |
Unlocked by default | ||
Rare | +8% Dodge -1 Armor |
Unlocked by default | ||
Legendary | +15% Speed +10% Dodge -6 Max HP -2 Armor |
Unlocked by default | ||
Rare | +2 Armor +6% Dodge -3 Max HP |
Unlocked by default | ||
Rare | +20% pickup range +10 Harvesting -5% Dodge |
Unlocked by default | ||
Common | +4% Dodge +4 Harvesting -1 Melee Damage -1 Ranged Damage |
Unlocked by default | ||
Legendary | +2% Attack Speed for every 1% Dodge you have. +10% Dodge -50 Range |
True | Unlocked by default | |
Legendary | +12% Damage +5% Attack Speed for every unique weapon you have -6% Dodge -8 Harvesting |
Win a run with Gladiator | ||
Common | +2 Elemental Damage -2% Dodge |
Unlocked by default | ||
Common | +2 HP recovered from consumables -3% Dodge |
Unlocked by default |