From Brotato Wiki
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<td> {{Item Data|Clover|limit}} </td> | <td> {{Item Data|Clover|limit}} </td> | ||
<td> {{Item Data|Clover|unlockedby}} </td> | <td> {{Item Data|Clover|unlockedby}} </td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
</table> | </table> | ||
=== Mechanics === | |||
These items use or affect your Dodge, without directly increasing/decreasing the stat.<table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | |||
<tr> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Rarity</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:35%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effects</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Base Price</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocked By</th> | |||
<tr> | |||
<td> {{Iconbox|Power Generator|rarity={{Item Data|Power Generator|rarity}}}} </td> | |||
<td> Tier {{Item Data|Power Generator|rarity}} </td> | |||
<td> {{Item Data|Power Generator|stats}} </td> | |||
<td> {{Item Data|Power Generator|price}} </td> | |||
<td> {{Item Data|Power Generator|limit}} </td> | |||
<td> {{Item Data|Power Generator|unlockedby}} </td> | |||
</tr><tr><td>{{Iconbox|Retromation's Hoodie|rarity={{Item Data|Retromation's Hoodie|rarity}}}}</td><td>Tier {{Item Data|Retromation's Hoodie|rarity}}</td><td>{{Item Data|Retromation's Hoodie|stats}}</td><td>{{Item Data|Retromation's Hoodie|price}}</td><td>{{Item Data|Retromation's Hoodie|limit}}</td><td>{{Item Data|Retromation's Hoodie|unlockedby}}</td></tr></table> |
Revision as of 02:00, 7 November 2022
Dodge
You have a x% chance to dodge attacks. The limit is 70& (90% with Ghost). If it is negative it acts like this stat is 0.
Items
Positive
The following Characters have a higher chance to find these items in the Shop: Ghost
Name | Rarity | Effects | Base Price | Limit | Unlocked By |
---|---|---|---|---|---|
Tier 2 | +5% Crit Chance +5% Dodge -15 Range |
45 | |||
Tier 4 | +5% Life Steal +20% Dodge -2 Melee Damage -2 Ranged Damage -2 Elemental Damage |
110 | |||
Tier 3 | +20% Dodge while standing still. -4% Damage +3% Dodge |
70 | |||
Tier 3 | +20 Luck +6% Dodge -2% Life Steal |
65 | |||
Tier 2 | +8% Dodge -1 Armor |
60 | |||
Tier 4 | +15% Speed +10% Dodge -5 Max HP -1 Armor |
100 | |||
Tier 2 | +2 Armor +6% Dodge -3 Max HP |
45 | |||
Tier 2 | +3 Max HP +1 Max HP for every 100 Materials you have. -5% Speed |
45 | 3 | Win a run with Saver | |
Tier 1 | +4% Dodge +4 Harvesting -1 Melee Damage -1 Ranged Damage |
18 | |||
Tier 3 | +1% Damage for every permanent 1% Speed you have. -5% Damage |
65 | 1 | ||
Tier 4 | +2% Attack Speed for every 1% Dodge you have. -80 Range |
100 | 1 |
Negative
Name | Rarity | Effects | Base Price | Limit | Unlocked By |
---|---|---|---|---|---|
Tier 2 | +8 Max HP -4% Dodge |
65 | |||
Tier 3 | +3 Melee Damage +3 Ranged Damage +3 Elemental Damage +3 Engineering +5% Crit Chance -6% Dodge |
80 | |||
Tier 2 | +20% pickup range +10 Harvesting -5% Dodge |
50 | |||
Tier 4 | +12% Damage +6% Attack Speed for every different weapon you have -3% Dodge -5 Harvesting |
120 | Win a run with Gladiator | ||
Tier 1 | +2 Elemental Damage -2% Dodge |
20 | |||
Tier 1 | +2 HP recovered from consumables -2% Dodge |
20 |
Mechanics
These items use or affect your Dodge, without directly increasing/decreasing the stat.
Name | Rarity | Effects | Base Price | Limit | Unlocked By |
---|---|---|---|---|---|
Tier 3 | +1% Damage for every permanent 1% Speed you have. -5% Damage |
65 | 1 | ||
Tier 4 | +2% Attack Speed for every 1% Dodge you have. -80 Range | 100 | 1 |