From Brotato Wiki

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Brotato updates may be released in the beta branch before their full release. Details for beta updates are here.
{{LinkButton|name=Updates|text=< Back to Updates}}


When the major update launches, the wiki will be updated to show all this info in the expected places.
Brotato updates may be released in the beta branch before their full release. Details for beta updates are here. They are shown with the most recent first.


== New Characters ==
Where appropriate, coloured text shows the following: {{Color|color=pastelgreen|text=(Buff)}} {{Color|color=pastelred|text=(Nerf)}} {{Color|color=cream|text=(Tweak)}} {{Color|color=cream|text=(Bug Fix)}}.


<table class="itembox-table" style="color:#eee; background:transparent; vertical-align:top;">
The current beta version is '''1.0.0.3'''.
<tr>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Arms Dealer
| type  = Character
| image  = Arms Dealer.png
| rarity = 0
| stat1  = {{Color|green|-95%}} Weapons Price
| stat2  = {{Color|green|+30 Harvesting}}
| stat3  = {{Color|green|+50% Damage Modifications}}
| stat4  = Start with {{Color|cream|1 Dangerous Bunny}}
| stat5  = Shops always sell at least {{Color|green|1}} weapon
| stat6  = {{Color|pastelred|All of your weapons are destroyed when entering a shop}}
}}
</td>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Streamer
| type  = Character
| image  = Streamer.png
| rarity = 0
| stat1  = {{Color|green|+3%}} of your materials per second while standing still
| stat2  = {{Color|green|+40% Damage}} while moving
| stat3  = {{Color|green|+40% Attack Speed}} while moving
| stat4  = {{Color|green|+2 Armor}} for every {{Color|green|1 structure}} you have
| stat5  = {{Color|red|-50%}} Materials dropped
| stat6  = {{Color|red|-1% Damage}} for every 15 Materials you have
| stat7  = {{Color|red|-1% Speed}} for every 30 Materials you have
}}
</td>
</tr>
</table>


== New Items ==
The current main version is '''{{Version|version={{GetVersion}}}}'''.


<table class="itembox-table" style="color:#eee; background:transparent; vertical-align:top;">
== Current Beta ==
<tr>
There is no current beta.
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Anvil
| type  = Item
| image  = Anvil.png
| rarity = 4
| stat1  = A random weapon is upgraded when entering a shop. If you have no weapon to uprgade, you gain {{Color|green|+2 Armor}} instead.
| stat2  = {{Color|cream|Unlock: Win a run with Arms Dealer}}
}}
</td>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Regeneration Potion
| type  = Unique
| image  = Regeneration Potion.png
| rarity = 4
| stat1  = HP Regeneration is double when you have less than 50% health
| stat2  = {{Color|green|+3 HP Regeneration}}
}}
</td>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Grind's Magical Leaf
| type  = Item
| image  = Grind's Magical Leaf.png
| rarity = 4
| stat1  = {{Color|green|+1 Max HP}} at the end of a wave
| stat2  = {{Color|green|+1 HP Regeneration}} at the end of a wave
| stat3  = {{Color|green|+1 % Life Steal}} at the end of a wave
}}
</td>
</tr>
<tr>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Community Support
| type  = Item
| image  = Community Support.png
| rarity = 3
| stat1  = {{Color|green|+1%}} Attack Speed for every living enemy
| stat2  = {{Color|cream|Unlock: Win a run with Streamer}}
}}
</td>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Strange Book
| type  = Unique
| image  = Strange Book.png
| rarity = 3
| stat1  = {{Color|green|+1 Engineering}} for every {{Color|green|1 Elemental Damage}} you have
| stat2  = {{Color|red|-1 Melee Damage}}
| stat3  = {{Color|red|-1 Ranged Damage}}
}}
</td>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Tardigrade
| type  = Item
| image  = Tardigrade.png
| rarity = 3
| stat1  = Nullifies the damage of one hit taken every wave
}}
</td>
</tr>
</table>


== Patch 0.6.1.0 ==
== Previous Betas ==
Patch notes for old beta versions.


''Note: The wiki has been updated to list the Secondary Stats on the [[Stats#Secondary_Stats|Stats page]]''
* [[Beta Patches 1.0.0.x]]
 
* [[Beta Patches 0.8.0.x]]
* Patch notes: [https://discord.com/channels/630060181086142487/1024626141216112660/1050003961429626900 Discord]
* [[Beta Patches 0.6.1.x]]
* Released: 12/07/2022 11:00 AM
 
=== Changes ===
 
* Added 2 new [[Characters]] (with 2 new [[Progress|challenges]] / achievements)
* Added 6 new [[Items]]:
** {{MiniModIconbox|Anvil|4|Anvil.png}}
** {{MiniModIconbox|Community Support|3|Community Support.png}}
** {{MiniModIconbox|Grind's Magical Leaf|4|Grind's Magical Leaf.png}}
** {{MiniModIconbox|Regeneration Potion|4|Regeneration Potion.png}}
** {{MiniModIconbox|Strange Book|3|Strange Book.png}}
** {{MiniModIconbox|Tardigrade|3|Tardigrade.png}}
* Weapons now show how much damage they've dealt during the last wave
* [[Stats#Secondary_Stats|Secondary stats]] are now displayed in a new tab in the stats container (explosion damage etc.)
* Some items and weapons now keep track of and display more info (damage dealt, materials earned, stats gained etc.)
* The character and items modifying gameplay elements now appear first in the inventory
* Reworded "unique weapon" to "different weapon"
* Having multiple copies of the same weapon is now counted as a different weapon. E.g. having two Knives and one Sword with {{MiniIconbox|Gladiator}} now gives you 2x the Attack Speed bonus instead of 1x.
* The real value of [[Crit Chance]] is now displayed on weapons instead of stopping at 100%
* The current level of the character is now displayed in the stats container
* Added an option called "Optimize end waves" which might help if you're experiencing crashes at the end of waves
* [[Enemies]]:
** Horde waves drop 15% more materials
** Eggs deal less contact damage, have less health and take 1 more second to hatch
** Chef Boss: last phase attacks cooldown increased
** Wave 12 or lower Elite HP: -15% => -25%
** Monk Boss: slightly lowered HP
* [[Characters]]:
** {{MiniIconbox|Artificer}}: can now start with {{MiniIconbox|Wrench}}
** {{MiniIconbox|Farmer}}: -25% Damage modifications => -0%
** {{MiniIconbox|Farmer}}: can now start with {{MiniIconbox|Potato Thrower}}, {{MiniIconbox|Taser}}, {{MiniIconbox|Screwdriver}}, {{MiniIconbox|Wrench}}
** {{MiniIconbox|Gladiator}}: +15% Attack Speed per unique weapon => +20%, -30% Attack Speed => -40%
** {{MiniIconbox|Loud}} can now start with {{MiniIconbox|Thief Dagger}}
** {{MiniIconbox|One Armed}} can now start with {{MiniIconbox|Screwdriver}}
** {{MiniIconbox|Saver}}: +1% Damage every 30 Materials => every 25, +10 Harvesting => +15
* [[Weapons]]:
** [[Blunt]] weapon set: -3% Speed per additional weapon => -2%
** {{MiniIconbox|Chopper}}: 80% Melee Damage scaling => 50%, +20% Max HP scaling
** {{MiniIconbox|Flamethrower}}: direct Elemental Damage scaling 10% => 1%
** {{MiniIconbox|Potato Thrower}}: +20% Max HP scaling
** {{MiniIconbox|Torch}}: direct Elemental Damage scaling 0% => 50%
* [[Items]]:
** {{MiniIconbox|Alien Worm}}: +1 HP Regeneration => +2, +2 Max HP => +3
** {{MiniIconbox|Bag}}: price slightly increased, +20 materials => +10, Unique => Limited (3)
** {{MiniIconbox|Barricade}}: +6 Armor while standing still => +8, -8% Speed => -5%
** {{MiniIconbox|Chameleon}}: -6% Damage => -4%
** {{MiniIconbox|Dangerous Bunny}}: price decreased
** {{MiniIconbox|Explosive Shells}} is no longer unique
** {{MiniIconbox|Eyes Surgery}}: +15% burning speed => +10%, -12 Range => -10, Unique => Limited (3)
** {{MiniIconbox|Focus}}: -3% Attack Speed for every weapon you have => for every different weapon
** {{MiniIconbox|Incendiary Turret}}: 5x5 (25% Engineering) damage => 5x8 (33% Engineering) damage
** {{MiniIconbox|Medikit}}: +8 HP Regeneration => +10, -15 Luck => -10
** {{MiniIconbox|Padding}}: +3 Max HP, +1 Max HP every 80 Materials => every 100
** {{MiniIconbox|Poisonous Tonic}}: +8% Crit Chance => +5%
** {{MiniIconbox|Power Generator}}: price increased
** {{MiniIconbox|Retromation's Hoodie}}: +10% Dodge => +0, -50 Range => -80
** {{MiniIconbox|Rip and Tear}}: 10% activation chance => 25%, Limited (10) => Limited (4)
** {{MiniIconbox|Small Magazine}}: -10% Damage => -6%
** {{MiniIconbox|Spider}}: +5% Attack Speed per unique weapon => +6% per different weapon
** {{MiniIconbox|Torture}}: +10 Max HP => +15, +3 HP / sec => +4
 
=== Fixes ===
 
* Fixed a bug where text that should be displayed in red was displayed in green (Esty's Couch etc.)
* Fixed a bug where the player's health bar wouldn't be displayed above everything else
* Fixed a bug where effects for unique weapons would get applied multiple times after quitting the game and resuming a run
* Increased the size of the "+" sign in the font
* Reduced the transparency of explosions
* The "IJKL" keys can now also be used to move
* Fixed a bug where having too much negative range would increase the range of melee weapons
 
== Patch 0.6.1.1 ==
 
* Fixed {{MiniIconbox|Bag}} and {{MiniIconbox|Eyes Surgery}} being Unique
* Pressing the left or right trigger buttons on a gamepad now switch between the primary and secondary stats tabs
* Recycling challenge: recycle 20 weapons ine one run => 12
 
== Patch 0.6.1.2 ==
 
* {{MiniIconbox|Flamethrower}}: Fixed tier II's [[Elemental Damage]] scaling
* {{MiniIconbox|Tyler}}: +50% attack speed
* {{MiniModIconbox|Arms Dealer|0|Arms Dealer.png}}: Fixed a displaying bug for the recycling value of weapons
* {{MiniIconbox|Rip and Tear}}: 25% chance => 20%, Limited (4) => Limited (5)
* {{MiniModIconbox|Streamer|0|Streamer.png}}: -1% Damage every 10 Materials => every 15
 
== Patch 0.6.1.3 ==
 
* {{MiniModIconbox|Streamer|0|Streamer.png}}: -1% Speed every 20 Materials => every 30, +60% Damage while moving => +40% Damage and Attack Speed while moving
* {{MiniIconbox|Bag}}: price reduced, +10 Materials => +15
* Fixed a bug where some secondary stats would appear in green instead of red
* Fixed a bug where {{MiniIconbox|Piggy Bank}} would display materials lost by {{MiniIconbox|Entrepreneur}}'s passive
* Fixed a bug where the secondary stats wouldn't display {{MiniIconbox|Artificer}}'s explosion size bonus from elemental damage
* Fixed a bug where the reroll button's text would stay red even when having enough materials after recycling a weapon

Latest revision as of 06:54, 25 June 2023

< Back to Updates

Brotato updates may be released in the beta branch before their full release. Details for beta updates are here. They are shown with the most recent first.

Where appropriate, coloured text shows the following: (Buff) (Nerf) (Tweak) (Bug Fix).

The current beta version is 1.0.0.3.

The current main version is 1.0.1.3.

Current Beta

There is no current beta.

Previous Betas

Patch notes for old beta versions.