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<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Rarity</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Rarity</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:25%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effects</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:35%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effects</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unique</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Base Price</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocked By</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocked By</th>
<tr>
<tr>
<td> {{Iconbox|Banner|rarity={{Rarity|Rare}}}} </td>
<td> {{Iconbox|Banner|rarity={{Item Data|Banner|rarity}}}} </td>
<td> Rare </td>
<td> Tier {{Item Data|Banner|rarity}} </td>
<td> +20 Range <br>+10% Attack Speed <br>-2% Life Steal </td>
<td> {{Item Data|Banner|stats}} </td>
<td> </td>
<td> {{Item Data|Banner|price}} </td>
<td> Unlocked by default </td>
<td> {{Item Data|Banner|limit}} </td>
<td> {{Item Data|Banner|unlockedby}} </td>
</tr>
</tr>
<tr>
<tr>
<td> {{Iconbox|Bowler Hat|rarity={{Rarity|Epic}}}} </td>
<td> {{Iconbox|Bowler Hat|rarity={{Item Data|Bowler Hat|rarity}}}} </td>
<td> Epic </td>
<td> Tier {{Item Data|Bowler Hat|rarity}} </td>
<td> +15 Luck <br>+18 Harvesting <br>-5% Attack Speed <br>-3% Crit Chance </td>
<td> {{Item Data|Bowler Hat|stats}} </td>
<td> </td>
<td> {{Item Data|Bowler Hat|price}} </td>
<td> Win a run with [[File:Entrepreneur.png|link=Entrepreneur|x30px]] [[Entrepreneur]] </td>
<td> {{Item Data|Bowler Hat|limit}} </td>
<td> {{Item Data|Bowler Hat|unlockedby}} </td>
</tr>
</tr>
<tr>
<tr>
<td> {{Iconbox|Coffee|rarity={{Rarity|Common}}}} </td>
<td> {{Iconbox|Coffee|rarity={{Item Data|Coffee|rarity}}}} </td>
<td> Common </td>
<td> Tier {{Item Data|Coffee|rarity}} </td>
<td> +10% Attack Speed <br>-2% Damage  </td>
<td> {{Item Data|Coffee|stats}} </td>
<td> </td>
<td> {{Item Data|Coffee|price}} </td>
<td> Unlocked by default </td>
<td> {{Item Data|Coffee|limit}} </td>
<td> {{Item Data|Coffee|unlockedby}} </td>
</tr>
</tr>
<tr>
<tr>
<td> {{Iconbox|Defective Steroids|rarity={{Rarity|Common}}}} </td>
<td> {{Iconbox|Defective Steroids|rarity={{Item Data|Defective Steroids|rarity}}}} </td>
<td> Common </td>
<td> Tier {{Item Data|Defective Steroids|rarity}} </td>
<td> +2 Max HP <br>+2 Melee Damage <br>-3% Attack Speed  </td>
<td> {{Item Data|Defective Steroids|stats}} </td>
<td> </td>
<td> {{Item Data|Defective Steroids|price}} </td>
<td> Unlocked by default </td>
<td> {{Item Data|Defective Steroids|limit}} </td>
<td> {{Item Data|Defective Steroids|unlockedby}} </td>
</tr>
</tr>
<tr>
<tr>
<td> {{Iconbox|Focus|rarity={{Rarity|Legendary}}}} </td>
<td> {{Iconbox|Esty's Couch|rarity={{Item Data|Esty's Couch|rarity}}}} </td>
<td> Legendary </td>
<td> Tier {{Item Data|Esty's Couch|rarity}} </td>
<td> +30% Damage <br>-3% Attack Speed for every weapon you have </td>
<td> {{Item Data|Esty's Couch|stats}} </td>
<td> </td>
<td> {{Item Data|Esty's Couch|price}} </td>
<td> Win a run with [[File:One Armed.png|link=One Armed|x30px]] [[One Armed]] </td>
<td> {{Item Data|Esty's Couch|limit}} </td>
<td> {{Item Data|Esty's Couch|unlockedby}} </td>
</tr>
</tr>
<tr>
<tr>
<td> {{Iconbox|Gummy Berserker|rarity={{Rarity|Common}}}} </td>
<td> {{Iconbox|Focus|rarity={{Item Data|Focus|rarity}}}} </td>
<td> Common </td>
<td> Tier {{Item Data|Focus|rarity}} </td>
<td> +5% Attack Speed <br>+15 Range <br>-1 Armor </td>
<td> {{Item Data|Focus|stats}} </td>
<td> </td>
<td> {{Item Data|Focus|price}} </td>
<td> Unlocked by default </td>
<td> {{Item Data|Focus|limit}} </td>
<td> {{Item Data|Focus|unlockedby}} </td>
</tr>
</tr>
<tr>
<tr>
<td> {{Iconbox|Heavy Bullets|rarity={{Rarity|Legendary}}}} </td>
<td> {{Iconbox|Gummy Berserker|rarity={{Item Data|Gummy Berserker|rarity}}}} </td>
<td> Legendary </td>
<td> Tier {{Item Data|Gummy Berserker|rarity}} </td>
<td> +5 Ranged Damage <br>+10% Damage <br>+10 Range <br>-10% Attack Speed <br>-5% Crit Chance </td>
<td> {{Item Data|Gummy Berserker|stats}} </td>
<td> </td>
<td> {{Item Data|Gummy Berserker|price}} </td>
<td> Unlocked by default </td>
<td> {{Item Data|Gummy Berserker|limit}} </td>
<td> {{Item Data|Gummy Berserker|unlockedby}} </td>
</tr>
</tr>
<tr>
<tr>
<td> {{Iconbox|Missile|rarity={{Rarity|Rare}}}} </td>
<td> {{Iconbox|Heavy Bullets|rarity={{Item Data|Heavy Bullets|rarity}}}} </td>
<td> Rare </td>
<td> Tier {{Item Data|Heavy Bullets|rarity}} </td>
<td> +10% Damage <br>-6% Attack Speed  </td>
<td> {{Item Data|Heavy Bullets|stats}} </td>
<td> </td>
<td> {{Item Data|Heavy Bullets|price}} </td>
<td> Unlocked by default </td>
<td> {{Item Data|Heavy Bullets|limit}} </td>
<td> {{Item Data|Heavy Bullets|unlockedby}} </td>
</tr>
</tr>
<tr>
<tr>
<td> {{Iconbox|Pencil|rarity={{Rarity|Common}}}} </td>
<td> {{Iconbox|Missile|rarity={{Item Data|Missile|rarity}}}} </td>
<td> Common </td>
<td> Tier {{Item Data|Missile|rarity}} </td>
<td> +2 Engineering <br>-1% Attack Speed <br>-1% Crit Chance </td>
<td> {{Item Data|Missile|stats}} </td>
<td> </td>
<td> {{Item Data|Missile|price}} </td>
<td> Unlocked by default </td>
<td> {{Item Data|Missile|limit}} </td>
<td> {{Item Data|Missile|unlockedby}} </td>
</tr>
</tr>
<tr>
<tr>
<td> {{Iconbox|Poisonous Tonic|rarity={{Rarity|Epic}}}} </td>
<td> {{Iconbox|Padding|rarity={{Item Data|Padding|rarity}}}} </td>
<td> Epic </td>
<td> Tier {{Item Data|Padding|rarity}} </td>
<td> +10% Attack Speed <br>+8% Critical Chance <br>+15 Range <br>-2% HP Regeneration </td>
<td> {{Item Data|Padding|stats}} </td>
<td> </td>
<td> {{Item Data|Padding|price}} </td>
<td> Unlocked by default </td>
<td> {{Item Data|Padding|limit}} </td>
<td> {{Item Data|Padding|unlockedby}} </td>
</tr>
</tr>
<tr>
<tr>
<td> {{Iconbox|Retromation's Hoodie|rarity={{Rarity|Legendary}}}} </td>
<td> {{Iconbox|Pencil|rarity={{Item Data|Pencil|rarity}}}} </td>
<td> Legendary </td>
<td> Tier {{Item Data|Pencil|rarity}} </td>
<td> +2% Attack Speed for every 1% Dodge you have. <br>+10% Dodge <br>-50 Range </td>
<td> {{Item Data|Pencil|stats}} </td>
<td> True </td>
<td> {{Item Data|Pencil|price}} </td>
<td> Unlocked by default </td>
<td> {{Item Data|Pencil|limit}} </td>
<td> {{Item Data|Pencil|unlockedby}} </td>
</tr>
</tr>
<tr>
<tr>
<td> {{Iconbox|Scope|rarity={{Rarity|Rare}}}} </td>
<td> {{Iconbox|Poisonous Tonic|rarity={{Item Data|Poisonous Tonic|rarity}}}} </td>
<td> Rare </td>
<td> Tier {{Item Data|Poisonous Tonic|rarity}} </td>
<td> +2 Ranged Damage <br>+25 Range <br>-7% Attack Speed  </td>
<td> {{Item Data|Poisonous Tonic|stats}} </td>
<td> </td>
<td> {{Item Data|Poisonous Tonic|price}} </td>
<td> Unlocked by default </td>
<td> {{Item Data|Poisonous Tonic|limit}} </td>
<td> {{Item Data|Poisonous Tonic|unlockedby}} </td>
</tr>
</tr>
<tr>
<tr>
<td> {{Iconbox|Small Magazine|rarity={{Rarity|Rare}}}} </td>
<td> {{Iconbox|Power Generator|rarity={{Item Data|Power Generator|rarity}}}} </td>
<td> Rare </td>
<td> Tier {{Item Data|Power Generator|rarity}} </td>
<td> +2 Ranged Damage <br>+10% Attack Speed <br>-10% Damage  </td>
<td> {{Item Data|Power Generator|stats}} </td>
<td> </td>
<td> {{Item Data|Power Generator|price}} </td>
<td> Unlocked by default </td>
<td> {{Item Data|Power Generator|limit}} </td>
<td> {{Item Data|Power Generator|unlockedby}} </td>
</tr>
</tr>
<tr>
<tr>
<td> {{Iconbox|Spider|rarity={{Rarity|Legendary}}}} </td>
<td> {{Iconbox|Retromation's Hoodie|rarity={{Item Data|Retromation's Hoodie|rarity}}}} </td>
<td> Legendary </td>
<td> Tier {{Item Data|Retromation's Hoodie|rarity}} </td>
<td> +12% Damage <br>+5% Attack Speed for every unique weapon you have <br>-6% Dodge <br>-8 Harvesting </td>
<td> {{Item Data|Retromation's Hoodie|stats}} </td>
<td> </td>
<td> {{Item Data|Retromation's Hoodie|price}} </td>
<td> Win a run with [[File:Gladiator.png|link=Gladiator|x30px]] [[Gladiator]] </td>
<td> {{Item Data|Retromation's Hoodie|limit}} </td>
<td> {{Item Data|Retromation's Hoodie|unlockedby}} </td>
</tr>
</tr>
<tr>
<tr>
<td> {{Iconbox|Toolbox|rarity={{Rarity|Epic}}}} </td>
<td> {{Iconbox|Scope|rarity={{Item Data|Scope|rarity}}}} </td>
<td> Epic </td>
<td> Tier {{Item Data|Scope|rarity}} </td>
<td> +6 Engineering <br>-8% Attack Speed </td>
<td> {{Item Data|Scope|stats}} </td>
<td> </td>
<td> {{Item Data|Scope|price}} </td>
<td> Unlocked by default </td>
<td> {{Item Data|Scope|limit}} </td>
<td> {{Item Data|Scope|unlockedby}} </td>
</tr>
</tr>
<tr>
<td> {{Iconbox|Small Magazine|rarity={{Item Data|Small Magazine|rarity}}}} </td>
<td> Tier {{Item Data|Small Magazine|rarity}} </td>
<td> {{Item Data|Small Magazine|stats}} </td>
<td> {{Item Data|Small Magazine|price}} </td>
<td> {{Item Data|Small Magazine|limit}} </td>
<td> {{Item Data|Small Magazine|unlockedby}} </td>
</tr>
<tr>
<td> {{Iconbox|Spider|rarity={{Item Data|Spider|rarity}}}} </td>
<td> Tier {{Item Data|Spider|rarity}} </td>
<td> {{Item Data|Spider|stats}} </td>
<td> {{Item Data|Spider|price}} </td>
<td> {{Item Data|Spider|limit}} </td>
<td> {{Item Data|Spider|unlockedby}} </td>
</tr>
<tr>
<td> {{Iconbox|Toolbox|rarity={{Item Data|Toolbox|rarity}}}} </td>
<td> Tier {{Item Data|Toolbox|rarity}} </td>
<td> {{Item Data|Toolbox|stats}} </td>
<td> {{Item Data|Toolbox|price}} </td>
<td> {{Item Data|Toolbox|limit}} </td>
<td> {{Item Data|Toolbox|unlockedby}} </td>
</tr>
</table>

Revision as of 04:24, 25 October 2022

Attack Speed

Attack Speed

You attack x% faster. Also applies to Ranged Weapons but not engineering turrets or mines. There is no limit to this. If this is negative you attack x% slower.

Items

Name Rarity Effects Base Price Limit Unlocked By
Tier 2 +20 Range
+10% Attack Speed
-2% Life Steal
55
Tier 3 +15 Luck
+18 Harvesting
-5% Attack Speed
-3% Crit Chance
75 Win a run with Entrepreneur.png Entrepreneur
Tier 1 +10% Attack Speed
-2% Damage
15
Tier 1 +2 Melee Damage
-3% Attack Speed
+2 Max HP
20
Tier 4 +2 HP Regeneration for every permanent -1% Speed you have.
+5 Max HP
-15% Speed
100 1
Tier 4 +30% Damage
-3% Attack Speed for every different weapon you have
110 Win a run with One Armed.png One Armed
Tier 1 +5% Attack Speed
+15 Range
-1 Armor
25
Tier 4 +5 Ranged Damage
+10% Damage
+10 Range
-5% Attack Speed
-5% Crit Chance
100
Tier 2 +10% Damage
-4% Attack Speed
45
Tier 2 +3 Max HP
+1 Max HP for every 100 Materials you have.
-5% Speed
45 3 Win a run with Saver.png Saver
Tier 1 +2 Engineering
-1% Attack Speed
-1% Crit Chance
15
Tier 3 +10% Attack Speed
+5% Crit Chance
+15 Range
-2 HP Regeneration
80
Tier 3 +1% Damage for every permanent 1% Speed you have.
-5% Damage
65 1
Tier 4 +2% Attack Speed for every 1% Dodge you have.
-80 Range
100 1
Tier 2 +2 Ranged Damage
+25 Range
-7% Attack Speed
55
Tier 2 +2 Ranged Damage
+10% Attack Speed
-6% Damage
60
Tier 4 +12% Damage
+6% Attack Speed for every different weapon you have
-3% Dodge
-5 Harvesting
120 Win a run with Gladiator.png Gladiator
Tier 3 +6 Engineering
-8% Attack Speed
55