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Revision as of 22:30, 8 November 2022 by Darkly77 (talk | contribs) (Apply Template:WeaponPageClassText)

Damage: 1(50%Melee Damage.png)
1(50%Melee Damage.png)
1(50%Melee Damage.png)
1(50%Melee Damage.png)
Attack Speed: 1.01s / 0.93s / 0.86s / 0.71s
DPS: 1.0(49%Melee Damage.png)/s
1.1(53%Melee Damage.png)/s
1.2(58%Melee Damage.png)/s
1.4(70%Melee Damage.png)/s
Crit Chance / Damage: x1.5 (1%) / x1.5 (1%) / x1.5 (1%) / x1.5 (1%)
Range: 150 / 150 / 150 / 150
Knockback: 30 / 30 / 30 / 30
Lifesteal: 0 / 0 / 0 / 0
Attack Type: Thrust
Special Effects: +3/+6/+9/+18 Harvesting

Hand

Hand is a weapon that can be bought from the Shop. Weapons are primary damage dealers and most Characters can hold up to 6 weapons. This template has been deprecated in favor of Template:Weapon.

Usage: {{Weapon|type=melee}}

Class

Hand has the Weapon Class(es) of: Unarmed, Support.

Weapons in the same class gain bonuses, and are more likely to be found in the Shop.

Class Bonuses Weapons
Unarmed (2)+3% Dodge Chance
(3)+6% Dodge Chance
(4)+9% Dodge Chance
(5)+12% Dodge Chance
(6)+15% Dodge Chance
Claw
  Claw

Fist
  Fist

Hand
  Hand


Support (2)+5 Harvesting
(3)+10 Harvesting
(4)+15 Harvesting
(5)+20 Harvesting
(6)+25 Harvesting
Hand
  Hand


Lute
  Lute

Pruner
  Pruner

Sickle
  Sickle

Taser
  Taser