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Brick
Brick is a weapon that can be bought from the Shop. Weapons are primary damage dealers and most Characters can hold up to 6 weapons.
Brick is a Melee Weapon. Melee weapons have two different attack types, thrust and swing, both are capable of hitting multiple enemies. Melee weapons' Range only increases or decreases by half the amount of your Range stat. The attack speed of melee weapons depends on their range. Increasing the range slightly decreases the Attack Speed, but increases the area hit by the weapon. Negative range has the inverse effect.
Notes
Brick is the weapon with the lowest base cost in the game. It has quite impressive damage, especially for its cost. But these impressive stacks comes at the cost of the Brick having a 1% chance to break when hitting an enemy.
When the brick breaks, it drops 10/30/60/120 Materials.
- The Tier 2 Brick drops more Materials than two Tier 1 Bricks. So you can combine Bricks to Tier 2 to make more profit.
- The breaking is per 1% target hit. If you swing towards a large group of enemies, it might break upon hitting the first target, letting the rest live.
- When the Brick breaks, it drops Materials, Which give both Money and Experience
- Brick is affected by the Materials drop stat. So characters like Streamer or Farmer only get 50% materials from Bricks. Characters with -50% materials from enemies, like Explorer still get the full amount.
- On the other hand Jack gets 3x the materials from bricks and Buccaneer gets 2x the materials, making Brick an interesting option for them.
Class
Brick has the Weapon Class(es) of: Blunt.
Weapons in the same class gain bonuses, and are more likely to be found in the Shop.
Class | Bonuses | Weapons |
---|---|---|
Blunt | (2)+1 Armor -2% Speed (3)+1 Armor +3 Max HP -4% Speed (4)+2 Armor +3 Max HP -6% Speed (5)+2 Armor +6 Max HP -8% Speed (6)+3 Armor +6 Max HP -10% Speed |
Update History
- 1.1.0.0: Added to the Game.