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Revision as of 22:30, 8 November 2022 by Darkly77 (talk | contribs) (Apply Template:WeaponPageClassText)

Hatchet.png
Hatchet
Damage: 7(100%Melee Damage.png20%Attack Speed.png)
11(100%Melee Damage.png20%Attack Speed.png)
22(100%Melee Damage.png20%Attack Speed.png)
45(100%Melee Damage.png20%Attack Speed.png)
Attack Speed: 0.68s / 0.67s / 0.65s / 0.63s
DPS: 10.2(147%Melee Damage.png 29.4%Attack Speed.png)/s
16.4(149%Melee Damage.png 29.8%Attack Speed.png)/s
33.8(154%Melee Damage.png 30.8%Attack Speed.png)/s
71.4(159%Melee Damage.png 31.7%Attack Speed.png)/s
Crit Chance / Damage: x2 (3%) / x2 (3%) / x2 (3%) / x2 (3%)
Range: 125 / 125 / 125 / 125
Knockback: 2 / 2 / 2 / 2
Lifesteal: 0 / 0 / 0 / 0
Attack Type: Sweep
Unlocked by: Win a run with Wildling.png Wildling

Hatchet

Hatchet is a weapon that can be bought from the Shop. Weapons are primary damage dealers and most Characters can hold up to 6 weapons. This template has been deprecated in favor of Template:Weapon.

Usage: {{Weapon|type=melee}}

Class

Hatchet has the Weapon Class(es) of: Primitive.

Weapons in the same class gain bonuses, and are more likely to be found in the Shop.

Class Bonuses Weapons
Primitive (2)+3 Max HP
(3)+6 Max HP
(4)+9 Max HP
(5)+12 Max HP
(6)+15 Max HP




Rock
  Rock



Spear
  Spear

Stick
  Stick

Torch
  Torch