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Hatchet
| Damage: | 7(100% 11(100% 22(100% 45(100% |
| Attack Speed: | 0.68s / 0.67s / 0.65s / 0.63s |
| DPS: | 10.2(147% 16.4(149% 33.8(154% 71.4(159% |
| Crit Chance / Damage: | x2 (3%) / x2 (3%) / x2 (3%) / x2 (3%) |
| Range: | 125 / 125 / 125 / 125 |
| Knockback: | 2 / 2 / 2 / 2 |
| Lifesteal: | 0 / 0 / 0 / 0 |
| Attack Type: | Sweep |
| Unlocked by: | Win a run with |
Hatchet
Hatchet is a weapon that can be bought from the Shop. Weapons are primary damage dealers and most Characters can hold up to 6 weapons. This template has been deprecated in favor of Template:Weapon.
Usage: {{Weapon|type=melee}}
Class
Hatchet has the Weapon Class(es) of: Primitive.
Weapons in the same class gain bonuses, and are more likely to be found in the Shop.
| Class | Bonuses | Weapons |
|---|---|---|
| Primitive | (2)+3 Max HP (3)+6 Max HP (4)+9 Max HP (5)+12 Max HP (6)+15 Max HP |
