From Brotato Wiki
(Apply new Weapon Sets template (this replaces the simplified weapon set stats with an expanded table)) |
(Apply Template:WeaponPageClassText) |
||
Line 5: | Line 5: | ||
{{Weapon}} | {{Weapon}} | ||
{{Melee}} | {{Melee}} | ||
{{WeaponPageClassText}} | |||
<table class="wikitable sortable jquery-tablesorter" style="color: #eee; background: transparent;"> | <table class="wikitable sortable jquery-tablesorter" style="color: #eee; background: transparent;"> |
Revision as of 22:30, 8 November 2022
Hatchet
Damage: | 5(100%15%) 10(100%15%) 20(100%15%) 40(100%15%) |
Attack Speed: | 0.68s / 0.65s / 0.62s / 0.58s |
DPS: | 7.4(147% 22.1%)/s 14.7(147% 22.1%)/s 29.4(147% 22.1%)/s 64.5(161% 24.2%)/s |
Crit Chance / Damage: | x2 (3%) / x2 (3%) / x2 (3%) / x2 (3%) |
Range: | 125 / 125 / 125 / 125 |
Knockback: | 2 / 2 / 2 / 2 |
Lifesteal: | 0 / 0 / 0 / 0 |
Attack Type: | Sweep |
Unlocked by: | Win a run with Wildling |
Hatchet
Hatchet is a weapon that can be bought from the Shop. Weapons are primary damage dealers and most Characters can hold up to 6 weapons. This template has been deprecated in favor of Template:Weapon.
Usage: {{Weapon|type=melee}}
Class
Hatchet has the Weapon Class(es) of: Primitive.
Weapons in the same class gain bonuses, and are more likely to be found in the Shop.
Class | Bonuses | Weapons |
---|---|---|
Primitive | (2)+3 Max HP (3)+6 Max HP (4)+9 Max HP (5)+12 Max HP (6)+15 Max HP |