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<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width: | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Rarity</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width: | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:35%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effects</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width: | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Base Price</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width: | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocked By</th> | |||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Bag|rarity={{Item Data|Bag|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Bag|rarity}} </td> | ||
<td> {{Item Data|Bag|stats}} </td> | |||
<td> {{Item Data|Bag|price}} </td> | |||
<td> {{Item Data|Bag|limit}} </td> | |||
<td> {{Item Data|Bag|unlockedby}} </td> | |||
<td> | |||
<td> | |||
<td> | |||
<td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Barricade|rarity={{ | <td> {{Iconbox|Barricade|rarity={{Item Data|Barricade|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Barricade|rarity}} </td> | ||
<td> | <td> {{Item Data|Barricade|stats}} </td> | ||
<td> | <td> {{Item Data|Barricade|price}} </td> | ||
<td> | <td> {{Item Data|Barricade|limit}} </td> | ||
<td> {{Item Data|Barricade|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Beanie|rarity={{ | <td> {{Iconbox|Beanie|rarity={{Item Data|Beanie|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Beanie|rarity}} </td> | ||
<td> | <td> {{Item Data|Beanie|stats}} </td> | ||
<td> | <td> {{Item Data|Beanie|price}} </td> | ||
<td> | <td> {{Item Data|Beanie|limit}} </td> | ||
<td> {{Item Data|Beanie|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Big Arms|rarity={{ | <td> {{Iconbox|Big Arms|rarity={{Item Data|Big Arms|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Big Arms|rarity}} </td> | ||
<td> | <td> {{Item Data|Big Arms|stats}} </td> | ||
<td> | <td> {{Item Data|Big Arms|price}} </td> | ||
<td> | <td> {{Item Data|Big Arms|limit}} </td> | ||
<td> {{Item Data|Big Arms|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Campfire|rarity={{ | <td> {{Iconbox|Campfire|rarity={{Item Data|Campfire|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Campfire|rarity}} </td> | ||
<td> | <td> {{Item Data|Campfire|stats}} </td> | ||
<td> | <td> {{Item Data|Campfire|price}} </td> | ||
<td> | <td> {{Item Data|Campfire|limit}} </td> | ||
<td> {{Item Data|Campfire|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Compass|rarity={{ | <td> {{Iconbox|Compass|rarity={{Item Data|Compass|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Compass|rarity}} </td> | ||
<td> | <td> {{Item Data|Compass|stats}} </td> | ||
<td> | <td> {{Item Data|Compass|price}} </td> | ||
<td> | <td> {{Item Data|Compass|limit}} </td> | ||
<td> {{Item Data|Compass|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Esty's Couch|rarity={{ | <td> {{Iconbox|Esty's Couch|rarity={{Item Data|Esty's Couch|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Esty's Couch|rarity}} </td> | ||
<td> | <td> {{Item Data|Esty's Couch|stats}} </td> | ||
<td> | <td> {{Item Data|Esty's Couch|price}} </td> | ||
<td> | <td> {{Item Data|Esty's Couch|limit}} </td> | ||
<td> {{Item Data|Esty's Couch|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Exoskeleton|rarity={{Item Data|Exoskeleton|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Exoskeleton|rarity}} </td> | ||
<td> | <td> {{Item Data|Exoskeleton|stats}} </td> | ||
<td> | <td> {{Item Data|Exoskeleton|price}} </td> | ||
<td> | <td> {{Item Data|Exoskeleton|limit}} </td> | ||
<td> {{Item Data|Exoskeleton|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Fin|rarity={{Item Data|Fin|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Fin|rarity}} </td> | ||
<td> | <td> {{Item Data|Fin|stats}} </td> | ||
<td> | <td> {{Item Data|Fin|price}} </td> | ||
<td> | <td> {{Item Data|Fin|limit}} </td> | ||
<td> {{Item Data|Fin|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Helmet|rarity={{Item Data|Helmet|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Helmet|rarity}} </td> | ||
<td> | <td> {{Item Data|Helmet|stats}} </td> | ||
<td> | <td> {{Item Data|Helmet|price}} </td> | ||
<td> | <td> {{Item Data|Helmet|limit}} </td> | ||
<td> {{Item Data|Helmet|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Jet Pack|rarity={{Item Data|Jet Pack|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Jet Pack|rarity}} </td> | ||
<td> | <td> {{Item Data|Jet Pack|stats}} </td> | ||
<td> | <td> {{Item Data|Jet Pack|price}} </td> | ||
<td> | <td> {{Item Data|Jet Pack|limit}} </td> | ||
<td> {{Item Data|Jet Pack|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Mammoth|rarity={{Item Data|Mammoth|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Mammoth|rarity}} </td> | ||
<td> | <td> {{Item Data|Mammoth|stats}} </td> | ||
<td> | <td> {{Item Data|Mammoth|price}} </td> | ||
<td> | <td> {{Item Data|Mammoth|limit}} </td> | ||
<td> {{Item Data|Mammoth|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Medal|rarity={{Item Data|Medal|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Medal|rarity}} </td> | ||
<td> | <td> {{Item Data|Medal|stats}} </td> | ||
<td> | <td> {{Item Data|Medal|price}} </td> | ||
<td> | <td> {{Item Data|Medal|limit}} </td> | ||
<td> {{Item Data|Medal|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Mutation|rarity={{Item Data|Mutation|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Mutation|rarity}} </td> | ||
<td> | <td> {{Item Data|Mutation|stats}} </td> | ||
<td> | <td> {{Item Data|Mutation|price}} </td> | ||
<td> | <td> {{Item Data|Mutation|limit}} </td> | ||
<td> {{Item Data|Mutation|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Padding|rarity={{Item Data|Padding|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Padding|rarity}} </td> | ||
<td> | <td> {{Item Data|Padding|stats}} </td> | ||
<td> | <td> {{Item Data|Padding|price}} </td> | ||
<td> | <td> {{Item Data|Padding|limit}} </td> | ||
<td> {{Item Data|Padding|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Potato|rarity={{ | <td> {{Iconbox|Potato|rarity={{Item Data|Potato|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Potato|rarity}} </td> | ||
<td> | <td> {{Item Data|Potato|stats}} </td> | ||
<td> | <td> {{Item Data|Potato|price}} </td> | ||
<td> | <td> {{Item Data|Potato|limit}} </td> | ||
<td> {{Item Data|Potato|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Sifd's Relic|rarity={{Item Data|Sifd's Relic|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Sifd's Relic|rarity}} </td> | ||
<td> | <td> {{Item Data|Sifd's Relic|stats}} </td> | ||
<td> | <td> {{Item Data|Sifd's Relic|price}} </td> | ||
<td> | <td> {{Item Data|Sifd's Relic|limit}} </td> | ||
<td> {{Item Data|Sifd's Relic|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Snail|rarity={{Item Data|Snail|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Snail|rarity}} </td> | ||
<td> | <td> {{Item Data|Snail|stats}} </td> | ||
<td> | <td> {{Item Data|Snail|price}} </td> | ||
<td> | <td> {{Item Data|Snail|limit}} </td> | ||
<td> {{Item Data|Snail|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Statue|rarity={{Item Data|Statue|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Statue|rarity}} </td> | ||
<td> | <td> {{Item Data|Statue|stats}} </td> | ||
<td> | <td> {{Item Data|Statue|price}} </td> | ||
<td> | <td> {{Item Data|Statue|limit}} </td> | ||
<td> {{Item Data|Statue|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Terrified Onion|rarity={{Item Data|Terrified Onion|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Terrified Onion|rarity}} </td> | ||
<td> | <td> {{Item Data|Terrified Onion|stats}} </td> | ||
<td> | <td> {{Item Data|Terrified Onion|price}} </td> | ||
<td> | <td> {{Item Data|Terrified Onion|limit}} </td> | ||
<td> {{Item Data|Terrified Onion|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Ugly Tooth|rarity={{Item Data|Ugly Tooth|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Ugly Tooth|rarity}} </td> | ||
<td> | <td> {{Item Data|Ugly Tooth|stats}} </td> | ||
<td> | <td> {{Item Data|Ugly Tooth|price}} </td> | ||
<td> | <td> {{Item Data|Ugly Tooth|limit}} </td> | ||
<td> {{Item Data|Ugly Tooth|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Warrior Helmet|rarity={{Item Data|Warrior Helmet|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Warrior Helmet|rarity}} </td> | ||
<td> | <td> {{Item Data|Warrior Helmet|stats}} </td> | ||
<td> | <td> {{Item Data|Warrior Helmet|price}} </td> | ||
<td> | <td> {{Item Data|Warrior Helmet|limit}} </td> | ||
<td> {{Item Data|Warrior Helmet|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Wings|rarity={{Item Data|Wings|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Wings|rarity}} </td> | ||
<td> {{Item Data|Wings|stats}} </td> | |||
<td> {{Item Data|Wings|price}} </td> | |||
<td> {{Item Data|Wings|limit}} </td> | |||
<td> {{Item Data|Wings|unlockedby}} </td> | |||
<td> | |||
<td> | |||
<td> | |||
<td> | |||
</tr> | </tr> | ||
</table> |
Revision as of 04:29, 25 October 2022
Speed
You move x% faster. There is no limit to speed. If it is negative you move x% slower.
Items
Name | Rarity | Effects | Base Price | Limit | Unlocked By |
---|---|---|---|---|---|
Tier 1 | +15 materials when you pick up a crate -1 % Speed |
15 | 3 | ||
Tier 3 | +3 Knockback +8 Armor while standing still -5 % Speed |
75 | |||
Tier 1 | +4 % Speed -6 Range |
20 | |||
Tier 4 | +12 Melee Damage +6 Ranged Damage +3 Knockback -3 % Attack Speed -3 % Speed |
105 | Win a run with Generalist | ||
Tier 2 | +2 Elemental Damage +2 HP Regeneration -2 % Speed |
40 | |||
Tier 2 | +5 % Speed +3 Engineering -3 % Crit Chance |
40 | Win a run with Explorer | ||
Tier 4 | +5 Max HP +2 HP Regeneration for every permanent -1 % Speed you have -20 % Speed |
100 | 1 | ||
Tier 4 | +3 Armor +5 % Crit Chance +5 Engineering +5 % Speed -2 HP Regeneration -2 % Life Steal |
90 | |||
Tier 3 | +10 % Speed +3 % Life Steal -8 Luck |
65 | Win a run with Speedy | ||
Tier 1 | +1 Armor -2 % Speed |
15 | |||
Tier 4 | +15 % Speed +10 % Dodge -5 Max HP -1 Armor |
100 | |||
Tier 4 | +20 Melee Damage +5 HP Regeneration +5 Knockback -8 % Damage -3 % Speed |
110 | |||
Tier 2 | +3 Max HP +3 % Damage +1 Armor +3 % Speed -4 % Crit Chance |
55 | |||
Tier 1 | +1 Ranged Damage +1 Elemental Damage -3 Knockback |
25 | |||
Tier 2 | +3 Max HP +1 Max HP for every 80 Materials you have |
45 | 1 | Win a run with Saver | |
Tier 4 | +3 Max HP +2 HP Regeneration +1 % Life Steal +5 % Damage +5 % Attack Speed +3 % Speed +3 % Dodge +1 Armor +5 Luck |
95 | Win a run with Well Rounded | ||
Tier 4 | +3 Armor +100% chance to instantly attract a material when it’s dropped |
100 | 1 | ||
Tier 2 | -8 % Enemy Speed -3 % Speed |
40 | 1 | Win a run with Old | |
Tier 3 | +40 % Attack Speed while standing still -10 % Speed |
60 | |||
Tier 1 | +4 % Speed -5 Luck |
15 | |||
Tier 1 | Hitting an enemy removes 5% of their speed. Max 20% -3 % Speed |
25 | 1 | ||
Tier 3 | +3 Armor +5 Max HP -5 % Speed |
80 | |||
Tier 3 | +10 % Speed +30 Range -2 Elemental Damage |
85 |