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m expand explosive text from "on every bounce" to "on every bounce and pierce."
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Certain [[Items]] make projectiles Bounce, and some [[Weapons]] have an innate Bounce.
Certain [[Items]] make projectiles Bounce, and some [[Weapons]] have an innate Bounce.


If a projectile has both Bounce and [[Piercing]], the Bounce occurs first. [[Explosive]] projectiles explode on every bounce.
If a projectile has both Bounce and [[Piercing]], the Bounce occurs first. [[Explosive]] projectiles explode on every bounce and pierce.


== Items ==
== Items ==

Revision as of 00:43, 7 November 2022

Certain Items make projectiles Bounce, and some Weapons have an innate Bounce.

If a projectile has both Bounce and Piercing, the Bounce occurs first. Explosive projectiles explode on every bounce and pierce.

Items

Name Rarity Effects Base Price Limit Unlocked By Tags
Tier 4 Your projectiles gain +1 bounce
-25 % Damage
110 Ranged Damage

Weapons

Name Class Damage Attack Speed DPS Crit Damage/Chance Range Knockback Lifesteal Special Effects Base price Unlocked by
Precise, Elemental

3(80%)
6(80%)
9(80%)
15(80%)

1.01s
0.93s
0.86s
0.78s

3.0(79%)/s
6.5(86%)/s
10.5(93%)/s
19.2(102%)/s

x2 (4%)
x2 (6%)
x2 (8%)
x2 (10%)

150
150
150
150

0
0
0
0

0
0
0
0

Hitting an enemy spawns a lightning projectile flying towards another random enemy that bounces -/1/2/3 times and inflicts 5/6/8/11 + (80%) damage

18
36
66
142

Default
Precise

7(25%)
9(34%)
11(42%)
15(50%)

0.87s
0.83s
0.8s
0.7s

8.0(28%)/s
10.8(40%)/s
13.8(52%)/s
21.4(71%)/s

x1.5 (35%)
x1.5 (38%)
x1.5 (41%)
x1.5 (45%)

350
350
350
350

0
0
0
0

0
0
0
0

Critical hits bounces 1/2/3/4 times

12
26
52
105

Default
Primitive

10(80%)
13(80%)
16(80%)
20(80%)

1.22s
1.17s
1.13s
1.1s

8.2(65%)/s
11.1(68.4%)/s
14.2(70.8%)/s
18.2(72.7%)/s

x2 (3%)
x2 (3%)
x2 (3%)
x2 (3%)

300
300
300
300

5
5
5
5

0
0
0
0

Bounces 1/2/3/4 times

15
31
61
122

Default