From Brotato Wiki

(State which classes use this item tag)
(→‎Items: Split into positive and negative sections)
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== Items ==
== Items ==
=== Positive ===
The following [[Characters]] have a higher chance to find these items in the Shop: [[File:Explorer.png|link=Explorer|x30px]] [[Explorer]], [[File:Speedy.png|link=Speedy|x30px]] [[Speedy]]
The following [[Characters]] have a higher chance to find these items in the Shop: [[File:Explorer.png|link=Explorer|x30px]] [[Explorer]], [[File:Speedy.png|link=Speedy|x30px]] [[Speedy]]


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<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Base Price</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Base Price</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocked By</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocked By</th><tr>
<tr>
<td> {{Iconbox|Bag|rarity={{Item Data|Bag|rarity}}}} </td>
<td> Tier {{Item Data|Bag|rarity}} </td>
<td> {{Item Data|Bag|stats}} </td>
<td> {{Item Data|Bag|price}} </td>
<td> {{Item Data|Bag|limit}} </td>
<td> {{Item Data|Bag|unlockedby}} </td>
</tr>
 
<tr>
<td> {{Iconbox|Barricade|rarity={{Item Data|Barricade|rarity}}}} </td>
<td> Tier {{Item Data|Barricade|rarity}} </td>
<td> {{Item Data|Barricade|stats}} </td>
<td> {{Item Data|Barricade|price}} </td>
<td> {{Item Data|Barricade|limit}} </td>
<td> {{Item Data|Barricade|unlockedby}} </td>
</tr>
 
<tr>
<td> {{Iconbox|Beanie|rarity={{Item Data|Beanie|rarity}}}} </td>
<td> {{Iconbox|Beanie|rarity={{Item Data|Beanie|rarity}}}} </td>
<td> Tier {{Item Data|Beanie|rarity}} </td>
<td> Tier {{Item Data|Beanie|rarity}} </td>
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<td> {{Item Data|Beanie|limit}} </td>
<td> {{Item Data|Beanie|limit}} </td>
<td> {{Item Data|Beanie|unlockedby}} </td>
<td> {{Item Data|Beanie|unlockedby}} </td>
</tr>
<tr>
<td> {{Iconbox|Big Arms|rarity={{Item Data|Big Arms|rarity}}}} </td>
<td> Tier {{Item Data|Big Arms|rarity}} </td>
<td> {{Item Data|Big Arms|stats}} </td>
<td> {{Item Data|Big Arms|price}} </td>
<td> {{Item Data|Big Arms|limit}} </td>
<td> {{Item Data|Big Arms|unlockedby}} </td>
</tr>
<tr>
<td> {{Iconbox|Campfire|rarity={{Item Data|Campfire|rarity}}}} </td>
<td> Tier {{Item Data|Campfire|rarity}} </td>
<td> {{Item Data|Campfire|stats}} </td>
<td> {{Item Data|Campfire|price}} </td>
<td> {{Item Data|Campfire|limit}} </td>
<td> {{Item Data|Campfire|unlockedby}} </td>
</tr>
</tr>


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<td> {{Item Data|Compass|limit}} </td>
<td> {{Item Data|Compass|limit}} </td>
<td> {{Item Data|Compass|unlockedby}} </td>
<td> {{Item Data|Compass|unlockedby}} </td>
</tr>
<tr>
<td> {{Iconbox|Esty's Couch|rarity={{Item Data|Esty's Couch|rarity}}}} </td>
<td> Tier {{Item Data|Esty's Couch|rarity}} </td>
<td> {{Item Data|Esty's Couch|stats}} </td>
<td> {{Item Data|Esty's Couch|price}} </td>
<td> {{Item Data|Esty's Couch|limit}} </td>
<td> {{Item Data|Esty's Couch|unlockedby}} </td>
</tr>
</tr>


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<td> {{Item Data|Fin|limit}} </td>
<td> {{Item Data|Fin|limit}} </td>
<td> {{Item Data|Fin|unlockedby}} </td>
<td> {{Item Data|Fin|unlockedby}} </td>
</tr>
<tr>
<td> {{Iconbox|Helmet|rarity={{Item Data|Helmet|rarity}}}} </td>
<td> Tier {{Item Data|Helmet|rarity}} </td>
<td> {{Item Data|Helmet|stats}} </td>
<td> {{Item Data|Helmet|price}} </td>
<td> {{Item Data|Helmet|limit}} </td>
<td> {{Item Data|Helmet|unlockedby}} </td>
</tr>
</tr>


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<td> {{Item Data|Jet Pack|limit}} </td>
<td> {{Item Data|Jet Pack|limit}} </td>
<td> {{Item Data|Jet Pack|unlockedby}} </td>
<td> {{Item Data|Jet Pack|unlockedby}} </td>
</tr>
<tr>
<td> {{Iconbox|Mammoth|rarity={{Item Data|Mammoth|rarity}}}} </td>
<td> Tier {{Item Data|Mammoth|rarity}} </td>
<td> {{Item Data|Mammoth|stats}} </td>
<td> {{Item Data|Mammoth|price}} </td>
<td> {{Item Data|Mammoth|limit}} </td>
<td> {{Item Data|Mammoth|unlockedby}} </td>
</tr>
</tr>


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<tr>
<tr>
<td> {{Iconbox|Mutation|rarity={{Item Data|Mutation|rarity}}}} </td>
<td> {{Iconbox|Potato|rarity={{Item Data|Potato|rarity}}}} </td>
<td> Tier {{Item Data|Mutation|rarity}} </td>
<td> Tier {{Item Data|Potato|rarity}} </td>
<td> {{Item Data|Mutation|stats}} </td>
<td> {{Item Data|Potato|stats}} </td>
<td> {{Item Data|Mutation|price}} </td>
<td> {{Item Data|Potato|price}} </td>
<td> {{Item Data|Mutation|limit}} </td>
<td> {{Item Data|Potato|limit}} </td>
<td> {{Item Data|Mutation|unlockedby}} </td>
<td> {{Item Data|Potato|unlockedby}} </td>
</tr>
 
<tr>
<td> {{Iconbox|Terrified Onion|rarity={{Item Data|Terrified Onion|rarity}}}} </td>
<td> Tier {{Item Data|Terrified Onion|rarity}} </td>
<td> {{Item Data|Terrified Onion|stats}} </td>
<td> {{Item Data|Terrified Onion|price}} </td>
<td> {{Item Data|Terrified Onion|limit}} </td>
<td> {{Item Data|Terrified Onion|unlockedby}} </td>
</tr>
 
<tr>
<td> {{Iconbox|Wings|rarity={{Item Data|Wings|rarity}}}} </td>
<td> Tier {{Item Data|Wings|rarity}} </td>
<td> {{Item Data|Wings|stats}} </td>
<td> {{Item Data|Wings|price}} </td>
<td> {{Item Data|Wings|limit}} </td>
<td> {{Item Data|Wings|unlockedby}} </td>
</tr>
</table>
 
=== Negative ===
<table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<tr>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Rarity</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:35%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effects</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Base Price</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocked By</th>
<tr>
<td>  {{Iconbox|Bag|rarity={{Item Data|Bag|rarity}}}} </td>
<td> Tier {{Item Data|Bag|rarity}} </td>
<td>  {{Item Data|Bag|stats}} </td>
<td>  {{Item Data|Bag|price}} </td>
<td>  {{Item Data|Bag|limit}} </td>
<td>  {{Item Data|Bag|unlockedby}} </td>
</tr>
 
<tr>
<td>  {{Iconbox|Barricade|rarity={{Item Data|Barricade|rarity}}}} </td>
<td> Tier {{Item Data|Barricade|rarity}} </td>
<td>  {{Item Data|Barricade|stats}} </td>
<td>  {{Item Data|Barricade|price}} </td>
<td>  {{Item Data|Barricade|limit}} </td>
<td>  {{Item Data|Barricade|unlockedby}} </td>
</tr>
 
<tr>
<td>  {{Iconbox|Big Arms|rarity={{Item Data|Big Arms|rarity}}}} </td>
<td> Tier {{Item Data|Big Arms|rarity}} </td>
<td>  {{Item Data|Big Arms|stats}} </td>
<td>  {{Item Data|Big Arms|price}} </td>
<td>  {{Item Data|Big Arms|limit}} </td>
<td>  {{Item Data|Big Arms|unlockedby}} </td>
</tr>
 
<tr>
<td>  {{Iconbox|Campfire|rarity={{Item Data|Campfire|rarity}}}} </td>
<td> Tier {{Item Data|Campfire|rarity}} </td>
<td>  {{Item Data|Campfire|stats}} </td>
<td>  {{Item Data|Campfire|price}} </td>
<td>  {{Item Data|Campfire|limit}} </td>
<td>  {{Item Data|Campfire|unlockedby}} </td>
</tr>
</tr>


<tr>
<tr>
<td> {{Iconbox|Padding|rarity={{Item Data|Padding|rarity}}}} </td>
<td> {{Iconbox|Esty's Couch|rarity={{Item Data|Esty's Couch|rarity}}}} </td>
<td> Tier {{Item Data|Padding|rarity}} </td>
<td> Tier {{Item Data|Esty's Couch|rarity}} </td>
<td> {{Item Data|Padding|stats}} </td>
<td> {{Item Data|Esty's Couch|stats}} </td>
<td> {{Item Data|Padding|price}} </td>
<td> {{Item Data|Esty's Couch|price}} </td>
<td> {{Item Data|Padding|limit}} </td>
<td> {{Item Data|Esty's Couch|limit}} </td>
<td> {{Item Data|Padding|unlockedby}} </td>
<td> {{Item Data|Esty's Couch|unlockedby}} </td>
</tr>
</tr>


<tr>
<tr>
<td> {{Iconbox|Potato|rarity={{Item Data|Potato|rarity}}}} </td>
<td> {{Iconbox|Helmet|rarity={{Item Data|Helmet|rarity}}}} </td>
<td> Tier {{Item Data|Potato|rarity}} </td>
<td> Tier {{Item Data|Helmet|rarity}} </td>
<td> {{Item Data|Potato|stats}} </td>
<td> {{Item Data|Helmet|stats}} </td>
<td> {{Item Data|Potato|price}} </td>
<td> {{Item Data|Helmet|price}} </td>
<td> {{Item Data|Potato|limit}} </td>
<td> {{Item Data|Helmet|limit}} </td>
<td> {{Item Data|Potato|unlockedby}} </td>
<td> {{Item Data|Helmet|unlockedby}} </td>
</tr>
</tr>


<tr>
<tr>
<td> {{Iconbox|Sifd's Relic|rarity={{Item Data|Sifd's Relic|rarity}}}} </td>
<td> {{Iconbox|Mammoth|rarity={{Item Data|Mammoth|rarity}}}} </td>
<td> Tier {{Item Data|Sifd's Relic|rarity}} </td>
<td> Tier {{Item Data|Mammoth|rarity}} </td>
<td> {{Item Data|Sifd's Relic|stats}} </td>
<td> {{Item Data|Mammoth|stats}} </td>
<td> {{Item Data|Sifd's Relic|price}} </td>
<td> {{Item Data|Mammoth|price}} </td>
<td> {{Item Data|Sifd's Relic|limit}} </td>
<td> {{Item Data|Mammoth|limit}} </td>
<td> {{Item Data|Sifd's Relic|unlockedby}} </td>
<td> {{Item Data|Mammoth|unlockedby}} </td>
</tr>
</tr>


<tr>
<tr>
<td> {{Iconbox|Snail|rarity={{Item Data|Snail|rarity}}}} </td>
<td> {{Iconbox|Mutation|rarity={{Item Data|Mutation|rarity}}}} </td>
<td> Tier {{Item Data|Snail|rarity}} </td>
<td> Tier {{Item Data|Mutation|rarity}} </td>
<td> {{Item Data|Snail|stats}} </td>
<td> {{Item Data|Mutation|stats}} </td>
<td> {{Item Data|Snail|price}} </td>
<td> {{Item Data|Mutation|price}} </td>
<td> {{Item Data|Snail|limit}} </td>
<td> {{Item Data|Mutation|limit}} </td>
<td> {{Item Data|Snail|unlockedby}} </td>
<td> {{Item Data|Mutation|unlockedby}} </td>
</tr>
</tr>


<tr>
<tr>
<td> {{Iconbox|Statue|rarity={{Item Data|Statue|rarity}}}} </td>
<td> {{Iconbox|Padding|rarity={{Item Data|Padding|rarity}}}} </td>
<td> Tier {{Item Data|Statue|rarity}} </td>
<td> Tier {{Item Data|Padding|rarity}} </td>
<td> {{Item Data|Statue|stats}} </td>
<td> {{Item Data|Padding|stats}} </td>
<td> {{Item Data|Statue|price}} </td>
<td> {{Item Data|Padding|price}} </td>
<td> {{Item Data|Statue|limit}} </td>
<td> {{Item Data|Padding|limit}} </td>
<td> {{Item Data|Statue|unlockedby}} </td>
<td> {{Item Data|Padding|unlockedby}} </td>
</tr>
</tr>


<tr>
<tr>
<td> {{Iconbox|Terrified Onion|rarity={{Item Data|Terrified Onion|rarity}}}} </td>
<td> {{Iconbox|Sifd's Relic|rarity={{Item Data|Sifd's Relic|rarity}}}} </td>
<td> Tier {{Item Data|Terrified Onion|rarity}} </td>
<td> Tier {{Item Data|Sifd's Relic|rarity}} </td>
<td> {{Item Data|Terrified Onion|stats}} </td>
<td> {{Item Data|Sifd's Relic|stats}} </td>
<td> {{Item Data|Terrified Onion|price}} </td>
<td> {{Item Data|Sifd's Relic|price}} </td>
<td> {{Item Data|Terrified Onion|limit}} </td>
<td> {{Item Data|Sifd's Relic|limit}} </td>
<td> {{Item Data|Terrified Onion|unlockedby}} </td>
<td> {{Item Data|Sifd's Relic|unlockedby}} </td>
</tr>
</tr>


<tr>
<tr>
<td> {{Iconbox|Ugly Tooth|rarity={{Item Data|Ugly Tooth|rarity}}}} </td>
<td> {{Iconbox|Snail|rarity={{Item Data|Snail|rarity}}}} </td>
<td> Tier {{Item Data|Ugly Tooth|rarity}} </td>
<td> Tier {{Item Data|Snail|rarity}} </td>
<td> {{Item Data|Ugly Tooth|stats}} </td>
<td> {{Item Data|Snail|stats}} </td>
<td> {{Item Data|Ugly Tooth|price}} </td>
<td> {{Item Data|Snail|price}} </td>
<td> {{Item Data|Ugly Tooth|limit}} </td>
<td> {{Item Data|Snail|limit}} </td>
<td> {{Item Data|Ugly Tooth|unlockedby}} </td>
<td> {{Item Data|Snail|unlockedby}} </td>
</tr>
</tr>


<tr>
<tr>
<td> {{Iconbox|Warrior Helmet|rarity={{Item Data|Warrior Helmet|rarity}}}} </td>
<td> {{Iconbox|Statue|rarity={{Item Data|Statue|rarity}}}} </td>
<td> Tier {{Item Data|Warrior Helmet|rarity}} </td>
<td> Tier {{Item Data|Statue|rarity}} </td>
<td> {{Item Data|Warrior Helmet|stats}} </td>
<td> {{Item Data|Statue|stats}} </td>
<td> {{Item Data|Warrior Helmet|price}} </td>
<td> {{Item Data|Statue|price}} </td>
<td> {{Item Data|Warrior Helmet|limit}} </td>
<td> {{Item Data|Statue|limit}} </td>
<td> {{Item Data|Warrior Helmet|unlockedby}} </td>
<td> {{Item Data|Statue|unlockedby}} </td>
</tr>
</tr>


<tr>
<tr>
<td> {{Iconbox|Wings|rarity={{Item Data|Wings|rarity}}}} </td>
<td> {{Iconbox|Ugly Tooth|rarity={{Item Data|Ugly Tooth|rarity}}}} </td>
<td> Tier {{Item Data|Wings|rarity}} </td>
<td> Tier {{Item Data|Ugly Tooth|rarity}} </td>
<td> {{Item Data|Wings|stats}} </td>
<td> {{Item Data|Ugly Tooth|stats}} </td>
<td> {{Item Data|Wings|price}} </td>
<td> {{Item Data|Ugly Tooth|price}} </td>
<td> {{Item Data|Wings|limit}} </td>
<td> {{Item Data|Ugly Tooth|limit}} </td>
<td> {{Item Data|Wings|unlockedby}} </td>
<td> {{Item Data|Ugly Tooth|unlockedby}} </td>
</tr>
</tr>
</table>
 
<tr>
<td>  {{Iconbox|Warrior Helmet|rarity={{Item Data|Warrior Helmet|rarity}}}} </td>
<td> Tier {{Item Data|Warrior Helmet|rarity}} </td>
<td>  {{Item Data|Warrior Helmet|stats}} </td>
<td>  {{Item Data|Warrior Helmet|price}} </td>
<td>  {{Item Data|Warrior Helmet|limit}} </td>
<td>  {{Item Data|Warrior Helmet|unlockedby}} </td>
</tr></table>

Revision as of 01:43, 7 November 2022

Speed

Speed Stat

You move x% faster. There is no limit to speed. If it is negative you move x% slower.

Items

Positive

The following Characters have a higher chance to find these items in the Shop: Explorer.png Explorer, Speedy.png Speedy

Name Rarity Effects Base Price Limit Unlocked By
Tier 1 +4 % Speed
-6 Range
20
Tier 2 +5 % Speed
+3 Engineering
-3 % Crit Chance
40 Win a run with Explorer.png Explorer
Tier 4 +3 Armor
+5 % Crit Chance
+5 Engineering
+5 % Speed
-2 HP Regeneration
-2 % Life Steal
90
Tier 3 +10 % Speed
+3 % Life Steal
-8 Luck
65 Win a run with Speedy.png Speedy
Tier 4 +15 % Speed
+10 % Dodge
-5 Max HP
-1 Armor
100
Tier 2 +3 Max HP
+3 % Damage
+1 Armor
+3 % Speed
-4 % Crit Chance
55
Tier 4 +3 Max HP
+2 HP Regeneration
+1 % Life Steal
+5 % Damage
+5 % Attack Speed
+3 % Speed
+3 % Dodge
+1 Armor
+5 Luck
95 Win a run with Well Rounded.png Well Rounded
Tier 1 +4 % Speed
-5 Luck
15
Tier 3 +10 % Speed
+30 Range
-2 Elemental Damage
85

Negative

Name Rarity Effects Base Price Limit Unlocked By
Tier 1 +15 materials when you pick up a crate
-1 % Speed
15 3
Tier 3 +3 Knockback
+8 Armor while standing still
-5 % Speed
75
Tier 4 +12 Melee Damage
+6 Ranged Damage
+3 Knockback
-3 % Attack Speed
-3 % Speed
105 Win a run with Generalist.png Generalist
Tier 2 +2 Elemental Damage
+2 HP Regeneration
-2 % Speed
40
Tier 4 +5 Max HP
+2 HP Regeneration for every permanent -1 % Speed you have
-20 % Speed
100 1
Tier 1 +1 Armor
-2 % Speed
15
Tier 4 +20 Melee Damage
+5 HP Regeneration
+5 Knockback
-8 % Damage
-3 % Speed
110
Tier 1 +1 Ranged Damage
+1 Elemental Damage
-3 Knockback
25
Tier 2 +3 Max HP
+1 Max HP for every 80 Materials you have
45 1 Win a run with Saver.png Saver
Tier 4 +3 Armor
+100% chance to instantly attract a material when it’s dropped
100 1
Tier 2 -8 % Enemy Speed
-3 % Speed
40 1 Win a run with Old.png Old
Tier 3 +40 % Attack Speed while standing still
-10 % Speed
60
Tier 1 Hitting an enemy removes 5% of their speed. Max 20%
-3 % Speed
25 1
Tier 3 +3 Armor
+5 Max HP
-5 % Speed
80