From Brotato Wiki

(Bot Edit)
 
(Apply new Weapon Sets template (this replaces the simplified weapon set stats with an expanded table))
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== Type Sets ==
== Type Sets ==
Weapons with same types gain set bonuses.
Weapons with same types gain set bonuses.
{{Unarmed}} {{Support}}
 
<table class="wikitable sortable jquery-tablesorter" style="color: #eee; background: transparent;">
{{TableHeaders|sets}}
{{TableRowSet|Unarmed}}
{{TableRowSet|Support}}
</table>

Revision as of 00:30, 4 November 2022

Damage: 1(50%Melee Damage.png)
1(50%Melee Damage.png)
1(50%Melee Damage.png)
1(50%Melee Damage.png)
Attack Speed: 1.01s / 0.93s / 0.86s / 0.71s
DPS: 1.0(49%Melee Damage.png)/s
1.1(53%Melee Damage.png)/s
1.2(58%Melee Damage.png)/s
1.4(70%Melee Damage.png)/s
Crit Chance / Damage: x1.5 (1%) / x1.5 (1%) / x1.5 (1%) / x1.5 (1%)
Range: 150 / 150 / 150 / 150
Knockback: 30 / 30 / 30 / 30
Lifesteal: 0 / 0 / 0 / 0
Attack Type: Thrust
Special Effects: +3/+6/+9/+18 Harvesting

Hand

Hand is a weapon that can be bought from the Shop. Weapons are primary damage dealers and most Characters can hold up to 6 weapons. This template has been deprecated in favor of Template:Weapon.

Usage: {{Weapon|type=melee}}

Type Sets

Weapons with same types gain set bonuses.

Class Bonuses Weapons
Unarmed (2)+3% Dodge Chance
(3)+6% Dodge Chance
(4)+9% Dodge Chance
(5)+12% Dodge Chance
(6)+15% Dodge Chance
Claw
  Claw

Fist
  Fist

Hand
  Hand


Support (2)+5 Harvesting
(3)+10 Harvesting
(4)+15 Harvesting
(5)+20 Harvesting
(6)+25 Harvesting
Hand
  Hand


Lute
  Lute

Pruner
  Pruner

Sickle
  Sickle

Taser
  Taser