From Brotato Wiki

(add Trivia section, mentioning the original/unused Brass Knuckles)
(use new option for Template:Weapon)
 
(3 intermediate revisions by the same user not shown)
Line 3: Line 3:
|name={{PAGENAME}}
|name={{PAGENAME}}
}}
}}
{{Weapon}}
{{Weapon|type=melee}}
{{Melee}}
 
== Overview ==
Flaming Brass Knuckles has the exact same stats as {{MiniIconbox|name=Fist}}, but has the special effect of also dealing {{StatIcon|name=Elemental Damage}} [[Elemental Damage]]. Because of this, it can be considered a direct upgrade.
 
{{WeaponPageClassText}}
{{WeaponPageClassText}}



Latest revision as of 19:35, 17 January 2023

Flaming Brass Knuckles.png
Flaming Brass Knuckles
Damage: -
16(100%Melee Damage.png)
32(100%Melee Damage.png)
64(100%Melee Damage.png)
Attack Speed: - / 0.73s / 0.69s / 0.59s
DPS: -
21.9(136%Melee Damage.png)/s
46.4(144%Melee Damage.png)/s
108.5(169%Melee Damage.png)/s
Crit Chance / Damage: - / x1.5 (1%) / x1.5 (1%) / x1.5 (1%)
Range: - / 150 / 150 / 150
Knockback: - / 15 / 15 / 15
Lifesteal: - / 0 / 0 / 0
Attack Type: Thrust
Special Effects: Deals -/8x5/12x6/15x7(100%Elemental Damage.png) burning damage

Flaming Brass Knuckles

Flaming Brass Knuckles is a weapon that can be bought from the Shop. Weapons are primary damage dealers and most Characters can hold up to 6 weapons.

Flaming Brass Knuckles is a Melee Weapon. Melee weapons have two different attack types, thrust and swing, both are capable of hitting multiple enemies. Melee weapons' Range only increases or decreases by half the amount of your Range stat. The attack speed of melee weapons depends on their range. Increasing the range slightly decreases the Attack Speed, but increases the area hit by the weapon. Negative range has the inverse effect.

Overview

Flaming Brass Knuckles has the exact same stats as Fist.png Fist, but has the special effect of also dealing Elemental Damage.png Elemental Damage. Because of this, it can be considered a direct upgrade.

Class

Flaming Brass Knuckles has the Weapon Class(es) of: Unarmed, Elemental.

Weapons in the same class gain bonuses, and are more likely to be found in the Shop.

Class Bonuses Weapons
Unarmed (2)+3% Dodge Chance
(3)+6% Dodge Chance
(4)+9% Dodge Chance
(5)+12% Dodge Chance
(6)+15% Dodge Chance
Claw
  Claw

Fist
  Fist

Hand
  Hand


Elemental (2)+1 Elemental Damage
(3)+2 Elemental Damage
(4)+3 Elemental Damage
(5)+4 Elemental Damage
(6)+5 Elemental Damage
Icicle
  Icicle


Plank
  Plank

Taser
  Taser

Torch
  Torch

Wand
  Wand






Trivia

In the game's code there's an unused weapon called Brass Knuckles (icon here), but it doesn't have the full stats of other weapons. Presumably it was added before the developer had the idea for this Flaming version.