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{{Weapon}}
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== Bounce & Pierce ==
== Bounce & Pierce ==
Taser slows enemies for each bounce and pierce
Taser slows enemies for each bounce and pierce
== Type Sets ==
{{WeaponPageClassText}}
Weapons with same types gain set bonuses.


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Latest revision as of 19:39, 17 January 2023

Damage: 6x1(80%Elemental Damage.png)
6x2(70%Elemental Damage.png)
6x3(60%Elemental Damage.png)
12x4(50%Elemental Damage.png)
Attack Speed: 0.95s / 0.95s / 0.95s / 0.95s
DPS: 6.3(84%Elemental Damage.png)/s
12.6(147%Elemental Damage.png)/s
18.9(189%Elemental Damage.png)/s
50.5(210%Elemental Damage.png)/s
Crit Chance / Damage: x2 (3%) / x2 (3%) / x2 (3%) / x2 (3%)
Range: 200 / 200 / 200 / 200
Knockback: 0 / 0 / 0 / 0
Lifesteal: 0 / 0 / 0 / 0
Attack Type: -
Special Effects: Slows enemies in a radius around the projectile

Taser

Taser is a weapon that can be bought from the Shop. Weapons are primary damage dealers and most Characters can hold up to 6 weapons.

Taser is a Ranged Weapon. Ranged weapons shoot projectiles that travel up to the total Range. Unless the weapon has piercing, the projectiles stop at the first enemy that is hit.

Bounce & Pierce

Taser slows enemies for each bounce and pierce

Class

Taser has the Weapon Class(es) of: Support, Elemental.

Weapons in the same class gain bonuses, and are more likely to be found in the Shop.

Class Bonuses Weapons
Support (2)+5 Harvesting
(3)+10 Harvesting
(4)+15 Harvesting
(5)+20 Harvesting
(6)+25 Harvesting
Hand
  Hand


Lute
  Lute

Pruner
  Pruner

Sickle
  Sickle

Taser
  Taser

Elemental (2)+1 Elemental Damage
(3)+2 Elemental Damage
(4)+3 Elemental Damage
(5)+4 Elemental Damage
(6)+5 Elemental Damage
Icicle
  Icicle


Plank
  Plank

Taser
  Taser

Torch
  Torch

Wand
  Wand