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Amount of damage you can take before dying. You can increase this by buying [[Items]] from [[Shop]]. Also some [[Characters]] starts with extra Max HP. There is no limit to it and this stat cannot go negative. | Amount of damage you can take before dying. You can increase this by buying [[Items]] from [[Shop]]. Also some [[Characters]] starts with extra Max HP. There is no limit to it and this stat cannot go negative. | ||
== Items == | == Items with Max HP== | ||
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Revision as of 06:32, 9 October 2022
Max HP
Amount of damage you can take before dying. You can increase this by buying Items from Shop. Also some Characters starts with extra Max HP. There is no limit to it and this stat cannot go negative.
Items with Max HP
Name | Rarity | Effects | Unique | Unlocked By |
---|---|---|---|---|
Rare | +8 Max HP -4% Dodge |
Unlocked by default | ||
Epic | +15 Max HP 5% Enemy Speed | Unlocked by default | ||
Rare | Shoots x alien eyes around you every 5 seconds dealing x(50% Max HP) damage each | Unlocked by default | ||
Epic | +8 Max HP +3 HP Regeneration -8 Luck |
Unlocked by default | ||
Common | +2 Max HP +1% HP Regeneration -1 HP recovered from consumables |
Unlocked by default | ||
Common | +2 Elemental Damage -1 Max HP |
Unlocked by default | ||
Common | +5 Max HP -1 HP Regeneration |
Unlocked by default | ||
Common | +3 Max HP -1% Damage |
Unlocked by default | ||
Common | +1 Melee Damage +3% Crit Chance -1 Max HP |
Unlocked by default | ||
Common | +2 Max HP +2 Melee Damage -3% Attack Speed |
Unlocked by default | ||
Legendary | +10 Engineering +10% XP Gain -3 Max HP |
Unlocked by default | ||
Common | +1 Armor -2 Max HP |
Unlocked by default | ||
Legendary | +2% HP Regeneration for every -1% Speed you have. +5 Max HP -15% Speed |
True | Unlocked by default | |
Common | +2 Max HP +5% Damage +5% Enemies |
Unlocked by default | ||
Common | +7% Damage -2 Max HP |
Unlocked by default | ||
Legendary | +15% Speed +10% Dodge -6 Max HP -2 Armor |
Unlocked by default | ||
Rare | +2 Armor +6% Dodge -3 Max HP |
Unlocked by default | ||
Rare | +3 Melee Damage +5 Max HP -15 Range |
Unlocked by default | ||
Rare | +3 Max HP +3% Damage +1 Armor +3% Speed -4% Crit Chance |
Unlocked by default | ||
Legendary | +15% Crit Chance +50 Range 3 Max HP -2 Armor |
Win a run with Ranger | ||
Legendary | +12 Max HP +5% Life Steal -8% Crit Chance |
Win a run with Mutant | ||
Rare | +1 Max HP for every 100 Materials you have [ +0] -5% Speed |
Win a run with Saver | ||
Legendary | +20 Max HP +25 Luck -12% Damage |
Win a run with Pacifist | ||
Legendary | +3 Max HP +1% HP Regeneration +3% Damage +3% Speed +5 Luck |
Win a run with Well Rounded | ||
Epic | +6 Max HP +2% HP Regeneration -2 Melee Damage -1 Ranged Damage |
Unlocked by default | ||
Common | Burning spreads to a nearby enemy -1 Max HP |
Unlocked by default | ||
Legendary | +10 Max HP Restore 3 HP per second. Cannot heal any other way. | True | Unlocked by default | |
Epic | +3 Armor +5 Max HP -10% Speed |
Unlocked by default | ||
Common | +3 Max HP Start the next wave with 1 HP | Unlocked by default |