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== XP Gain == | == XP Gain == | ||
"XP Gain" is a hidden [[Items#Item_Tag|Item Tag]] for certain [[Items]] in the [[Shop]]. It's applied to items related to gaining | "XP Gain" is a hidden [[Items#Item_Tag|Item Tag]] for certain [[Items]] in the [[Shop]]. It's applied to items related to gaining [[Experience]] (to level up faster and acquire more [[Upgrades]]). | ||
The character(s) {{ItemTagCharacters|XP Gain}} have a higher chance to find these items in the Shop. | The character(s) {{ItemTagCharacters|XP Gain}} have a higher chance to find these items in the Shop. | ||
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{{TableRowItem|Bean Teacher}} | {{TableRowItem|Bean Teacher}} | ||
{{TableRowItem|Black Belt}} | {{TableRowItem|Black Belt}} | ||
{{TableRowItem|Celery Tea}} | |||
{{TableRowItem|Diploma}} | {{TableRowItem|Diploma}} | ||
{{TableRowItem|Peacock}} | |||
{{TableRowItem|Scar}} | {{TableRowItem|Scar}} | ||
</table> | </table> |
Latest revision as of 07:19, 13 November 2024
XP Gain
"XP Gain" is a hidden Item Tag for certain Items in the Shop. It's applied to items related to gaining Experience (to level up faster and acquire more Upgrades).
The character(s) Apprentice, Baby, Captain, Creature, Mutant have a higher chance to find these items in the Shop.
Items tagged with "XP Gain"
Name | Rarity | Effects | Base Price | Limit | Unlocked By | Tags |
---|---|---|---|---|---|---|
Tier 3 | +50 % XP Gain -2 % Life Steal |
70 | XP Gain | |||
Tier 2 | +25 % XP Gain +3 Melee Damage +3 Knockback -8 Luck |
50 | Melee Damage, XP Gain, Knockback | |||
Tier 2 | +5 % XP Gain at the end of a wave +50 % XP Gain during the next wave +100 % Enemy health during the next wave |
35 | Win a run with Baby | XP Gain | ||
Tier 4 | +10 Engineering +50 % XP Gain -3 Max HP |
90 | Engineering, XP Gain | |||
Tier 3 | +25 % XP Gain +100 % XP Gain during the next wave +50 % Enemy damage during the next wave |
50 | XP Gain | |||
Tier 1 | +20 % XP Gain -8 Range |
25 | XP Gain |