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(Created page with "== Structure (Item Tag) == "Consumable" is a hidden Item Tag for certain Items in the Shop. This item tag is given to items that spawn structures. The character(s) {{ItemTagCharacters|Structure}} have a higher chance to find these items in the Shop. == Items tagged with "Consumable" == <table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:mid...") |
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Revision as of 13:01, 31 October 2024
Structure (Item Tag)
"Consumable" is a hidden Item Tag for certain Items in the Shop. This item tag is given to items that spawn structures.
The character(s)
Cyborg,
Dwarf,
Engineer,
Streamer,
Technomage have a higher chance to find these items in the Shop.
Items tagged with "Consumable"
| Name | Rarity | Effects | Base Price | Limit | Unlocked By | Tags |
|---|---|---|---|---|---|---|
| Tier 2 | Spawns a garden that creates a fruit every 15 seconds | 50 | Consumable, Structure | |||
| Tier 1 | A landmine spawns every 12 seconds dealing 10 (+100% |
15 | Engineering, Explosive, Structure | |||
| Tier 2 | +2 Engineering Killing a tree spawns a turret |
75 | 1 | Engineering, Exploration, Structure | ||
| Tier 1 | Spawns a turret that shoots bullets dealing 10 (+80% |
15 | Engineering, Structure | |||
| Tier 2 | Spawns a turret that shoots flames dealing 8x5 (+33% |
40 | Engineering, Structure | |||
| Tier 2 | Spawns a medical turret that shoots bullets healing 3 (+5% |
40 | Engineering, Structure | |||
| Tier 3 | Spawns a turret that shoots piercing bullets dealing 20 (+125% |
65 | Engineering, Structure | |||
| Tier 3 | Spawns a little guy that slowly shoots 10 piercing lightning projectiles around him for 10 (+75% |
75 | Engineering, Elemental Damage, Structure | |||
| Tier 4 | Spawns a turret that shoots explosive bullets dealing 25 (+150% |
80 | Engineering, Structure | |||
| Tier 3 | Spawns a little bot that slows down nearby enemies | 60 | Less Enemy Speed, Structure |