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{{Weapon}}
{{Weapon|type=ranged}}
{{Ranged}}
== Bounce & Pierce ==
== Type Sets ==
Rocket launcher explodes for each pierce and bounce.
Weapons with same types gain set bonuses.
{{WeaponPageClassText}}
{{Heavy}} {{Explosive}}
 
<table class="wikitable sortable jquery-tablesorter" style="color: #eee; background: transparent;">
{{TableHeaders|sets}}
{{TableRowSet|Heavy}}
{{TableRowSet|Explosive}}
</table>
 
== Update History ==
 
* [[Patch 1.1.0.0|1.1.0.0]]: Explosion Size increased from 100% to 120%

Latest revision as of 09:12, 31 October 2024

Rocket Launcher.png
Rocket Launcher
Damage: -
30(100%Ranged Damage.png)
50(100%Ranged Damage.png)
80(100%Ranged Damage.png)
Attack Speed: - / 1.78s / 1.37s / 1.03s
DPS: -
16.9(56%Ranged Damage.png)/s
36.5(72%Ranged Damage.png)/s
77.7(97%Ranged Damage.png)/s
Crit Chance / Damage: - / x2 (3%) / x2 (3%) / x2 (3%)
Range: - / 500 / 550 / 600
Knockback: - / 15 / 15 / 15
Lifesteal: - / 0 / 0 / 0
Attack Type: -
Special Effects: Projectiles explode on hit

Rocket Launcher

Rocket Launcher is a weapon that can be bought from the Shop. Weapons are primary damage dealers and most Characters can hold up to 6 weapons.

Rocket Launcher is a Ranged Weapon. Ranged weapons shoot projectiles that travel up to the total Range. Unless the weapon has piercing, the projectiles stop at the first enemy that is hit.

Bounce & Pierce

Rocket launcher explodes for each pierce and bounce.

Class

Rocket Launcher has the Weapon Class(es) of: Heavy, Explosive.

Weapons in the same class gain bonuses, and are more likely to be found in the Shop.

Class Bonuses Weapons
Heavy (2)+5% Damage
(3)+10% Damage
(4)+15% Damage
(5)+20% Damage
(6)+25% Damage

Hammer
  Hammer






Explosive (2)+5% Explosive Size
(3)+10% Explosive Size
(4)+15% Explosive Size
(5)+20% Explosive Size
(6)+25% Explosive Size
Plank
  Plank





Update History

  • 1.1.0.0: Explosion Size increased from 100% to 120%