From Brotato Wiki
(Apply new Weapon Sets template (this replaces the simplified weapon set stats with an expanded table)) |
(1.1 patch) |
||
(2 intermediate revisions by one other user not shown) | |||
Line 3: | Line 3: | ||
|name={{PAGENAME}} | |name={{PAGENAME}} | ||
}} | }} | ||
{{Weapon}} | {{Weapon|type=melee}} | ||
{{ | {{WeaponPageClassText}} | ||
<table class="wikitable sortable jquery-tablesorter" style="color: #eee; background: transparent;"> | <table class="wikitable sortable jquery-tablesorter" style="color: #eee; background: transparent;"> | ||
Line 13: | Line 11: | ||
{{TableRowSet|Elemental}} | {{TableRowSet|Elemental}} | ||
</table> | </table> | ||
== Update History == | |||
* [[Patch 1.1.0.0|1.1.0.0]]: Damage Scaling increased for all three types: 50/55/60/65% => 50/60/70/80%. Hit box increased. |
Latest revision as of 09:00, 31 October 2024
Plank
Plank is a weapon that can be bought from the Shop. Weapons are primary damage dealers and most Characters can hold up to 6 weapons.
Plank is a Melee Weapon. Melee weapons have two different attack types, thrust and swing, both are capable of hitting multiple enemies. Melee weapons' Range only increases or decreases by half the amount of your Range stat. The attack speed of melee weapons depends on their range. Increasing the range slightly decreases the Attack Speed, but increases the area hit by the weapon. Negative range has the inverse effect.
Class
Plank has the Weapon Class(es) of: Explosive, Elemental.
Weapons in the same class gain bonuses, and are more likely to be found in the Shop.
Class | Bonuses | Weapons |
---|---|---|
Explosive | (2)+5% Explosive Size (3)+10% Explosive Size (4)+15% Explosive Size (5)+20% Explosive Size (6)+25% Explosive Size |
|
Elemental | (2)+1 Elemental Damage (3)+2 Elemental Damage (4)+3 Elemental Damage (5)+4 Elemental Damage (6)+5 Elemental Damage |
Update History
- 1.1.0.0: Damage Scaling increased for all three types: 50/55/60/65% => 50/60/70/80%. Hit box increased.