From Brotato Wiki
(Fix various issues with the stats cards) |
(Fix issues with Characters) |
||
Line 18: | Line 18: | ||
<div class="statscard-grid" style="margin-left: 0;"> | <div class="statscard-grid" style="margin-left: 0;"> | ||
<div class="statscard-grid__main"> | <div class="statscard-grid__main" style="max-height: none;"> | ||
<div id="character_sailor" class="statscard-grid__item"> | <div id="character_sailor" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
Line 116: | Line 116: | ||
| stat1 = {{Color|green|+35}} Luck | | stat1 = {{Color|green|+35}} Luck | ||
| stat2 = {{Color|green|+200%}} damage from non elemental sources against burning targets | | stat2 = {{Color|green|+200%}} damage from non elemental sources against burning targets | ||
| stat3 = Consumables explode for 5x{{Color|green|1}} ({{Color|green|{{Color|grey|+100%}} | | stat3 = Consumables explode for 5x{{Color|green|1}} ({{Color|green|{{Color|grey|+100%}}{{StatIcon|Elemental Damage}}}}) burning damage when picked up | ||
| stat4 = You start with {{Color|green|1}} {{Color|green|Scared Sausage}} | | stat4 = You start with {{Color|green|1}} {{Color|green|Scared Sausage}} | ||
| stat5 = {{Color|red|+100}} % Enemy health | | stat5 = {{Color|red|+100}} % Enemy health | ||
Line 234: | Line 234: | ||
| tags = stat_max_hp stat_melee_damage explosive | | tags = stat_max_hp stat_melee_damage explosive | ||
| swpns = Fist, Brick, Rock, Plank, Cacti Club, Chopper, Spoon | | swpns = Fist, Brick, Rock, Plank, Cacti Club, Chopper, Spoon | ||
| stat1 = Enemies taking double their max health as damage explode for {{Color|green|15}} ({{Color|green|{{Color|grey|+50%}} | | stat1 = Enemies taking double their max health as damage explode for {{Color|green|15}} ({{Color|green|{{Color|grey|+50%}}{{StatIcon|Max HP}}{{Color|curse|-50%}}{{StatIcon|Attack Speed}}}}) damage | ||
| stat2 = {{Color|green|+10}} Melee Damage | | stat2 = {{Color|green|+10}} Melee Damage | ||
| stat3 = You can't equip ranged weapons | | stat3 = You can't equip ranged weapons | ||
Line 250: | Line 250: | ||
| tags = | | tags = | ||
| swpns = Lute, Chopper, Fist, Spoon, Scissors, Sharp Tooth, Hatchet, Flute, Double Barrel Shotgun, Shuriken, Slingshot, Medical Gun, SMG, Taser, Cacti Club, Claw | | swpns = Lute, Chopper, Fist, Spoon, Scissors, Sharp Tooth, Hatchet, Flute, Double Barrel Shotgun, Shuriken, Slingshot, Medical Gun, SMG, Taser, Cacti Club, Claw | ||
| stat1 = Hitting an enemy that has less than {{Color|green|25%}} health has a {{Color|green|5%}} ({{Color|green|{{Color|grey|50%}} | | stat1 = Hitting an enemy that has less than {{Color|green|25%}} health has a {{Color|green|5%}} ({{Color|green|{{Color|grey|50%}}{{StatIcon|Max HP}}}}) chance to charm it for {{Color|green|8}} seconds | ||
| stat2 = {{Color|green|+50}} {{Color|green|Range}} with melee weapons | | stat2 = {{Color|green|+50}} {{Color|green|Range}} with melee weapons | ||
| stat3 = {{Color|red|-3}} {{Color|red|% Damage}} for every {{Color|curse|5}} {{Color|curse|Curse}} you have | | stat3 = {{Color|red|-3}} {{Color|red|% Damage}} for every {{Color|curse|5}} {{Color|curse|Curse}} you have |
Revision as of 18:39, 27 October 2024
The Abyssal Terrors DLC was released October 25th 2024, alongside Patch 1.1.0.0.
The DLC page on Steam is here. The Steam release post is here.
DLC Content
- New map with 20 waves of new enemies, elites and bosses!
- 14 new characters
- 16 new weapons
- 30+ new items
- Curse and charm mechanics
- New Music Tracks
- New achievements
- And more!
Characters
- You start with 1 Builder's Turret
- Every 5 uncollected materials are converted into 1 % Structure attack speed and 1 Structure Range at the end of a wave
- Engineering modifications are increased by 50%
- +20 Harvesting
- You can't have structures
- -30% pickup range
- Damage modifications are reduced by 75%
- You start with 1 Harpoon Gun
- -100% Harpoon Gun price
- +200 % Crit Damage with Precise weapons
- % Crit Chance modifications are increased by 25%
- +1 HP Regeneration for every 2 Melee Damage you have
- Enemies take 300% more damage for 3 seconds when hit by Ranged Damage
- -100 Ranged Damage
- +250 % Enemy health
Items
❌ ✔️ |
|
I II III IV |
📦 👁️ 🏷️ |
Kraken’s Eye
Unique
- You have a 50% chance to explode for 10 () damage when you get hit
- +10 Max HP
- +10 Curse