From Brotato Wiki

(Apply new Weapon Sets template (this replaces the simplified weapon set stats with an expanded table))
No edit summary
 
(3 intermediate revisions by 2 users not shown)
Line 3: Line 3:
|name={{PAGENAME}}
|name={{PAGENAME}}
}}
}}
{{Weapon}}
{{Weapon|type=melee}}
{{Melee}}
{{WeaponPageClassText}}
== Type Sets ==
Weapons with same types gain set bonuses.


<table class="wikitable sortable jquery-tablesorter" style="color: #eee; background: transparent;">
<table class="wikitable sortable jquery-tablesorter" style="color: #eee; background: transparent;">
Line 13: Line 11:
{{TableRowSet|Elemental}}
{{TableRowSet|Elemental}}
</table>
</table>
== Update History ==
* [[Patch 1.1.0.0|1.1.0.0]]: Price decreased: 12/26/52/105 => 10/22/45/91. Burn duration increased: 3x3/5x4/8x5/12x8 => 3x3/5x5/8x6/12x9. Melee and Elemental damage scaling increased: 50%/50%/50%/50% => 50%/65%/80%/100%. Tier 3 and 4 Torch now has +1 burning spread. Hitbox increased.

Latest revision as of 11:09, 27 October 2024

Damage: 1(50%Melee Damage.png50%Elemental Damage.png)
1(65%Melee Damage.png65%Elemental Damage.png)
1(80%Melee Damage.png80%Elemental Damage.png)
1(100%Melee Damage.png100%Elemental Damage.png)
Attack Speed: 1.1s / 1.04s / 0.95s / 0.8s
DPS: 0.9(45%Melee Damage.png45%Elemental Damage.png)/s
1.0(63%Melee Damage.png63%Elemental Damage.png)/s
1.1(84%Melee Damage.png84%Elemental Damage.png)/s
1.2(125%Melee Damage.png125%Elemental Damage.png)/s
Crit Chance / Damage: x1.5 (0%) / x1.5 (0%) / x1.5 (0%) / x1.5 (0%)
Range: 175 / 175 / 175 / 175
Knockback: 20 / 20 / 20 / 20
Lifesteal: 0 / 0 / 0 / 0
Attack Type: Sweep
Special Effects: Deals 3x3/5x5/8x6/12x9(100%Elemental Damage.png) burning damage.
Burning spreads to 0/0/1/1 additional nearby enemies.

Torch

Torch is a weapon that can be bought from the Shop. Weapons are primary damage dealers and most Characters can hold up to 6 weapons.

Torch is a Melee Weapon. Melee weapons have two different attack types, thrust and swing, both are capable of hitting multiple enemies. Melee weapons' Range only increases or decreases by half the amount of your Range stat. The attack speed of melee weapons depends on their range. Increasing the range slightly decreases the Attack Speed, but increases the area hit by the weapon. Negative range has the inverse effect.

Class

Torch has the Weapon Class(es) of: Primitive, Elemental.

Weapons in the same class gain bonuses, and are more likely to be found in the Shop.

Class Bonuses Weapons
Primitive (2)+3 Max HP
(3)+6 Max HP
(4)+9 Max HP
(5)+12 Max HP
(6)+15 Max HP




Rock
  Rock



Spear
  Spear

Stick
  Stick

Torch
  Torch
Elemental (2)+1 Elemental Damage
(3)+2 Elemental Damage
(4)+3 Elemental Damage
(5)+4 Elemental Damage
(6)+5 Elemental Damage
Icicle
  Icicle


Plank
  Plank

Taser
  Taser

Torch
  Torch

Wand
  Wand






Update History

  • 1.1.0.0: Price decreased: 12/26/52/105 => 10/22/45/91. Burn duration increased: 3x3/5x4/8x5/12x8 => 3x3/5x5/8x6/12x9. Melee and Elemental damage scaling increased: 50%/50%/50%/50% => 50%/65%/80%/100%. Tier 3 and 4 Torch now has +1 burning spread. Hitbox increased.