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=== Stacking ===
=== Stacking ===
When an enemy is killed with critical hit, for each Hunting Trophy the character has, the game rolls a 33% chance to drop 1 material. If there are 2 hunting trophies, it rolls twice. If there are 10, it rolls the 33% chance 10 times.
When an enemy is killed with critical hit, for each Hunting Trophy the character has, the game rolls a 33% chance to give 1 materials (Just money, no XP, so lets call it gold). If there are 2 hunting trophies, it rolls twice. If there are 3, it rolls the 33% chance 3 times.


For each succeaful roll, you are given 1 material.  
For each succeaful roll, you are given 1 gold.  
If there are 2 Hunting trophies, it can drop 2 coins with 1/9 chance, it can drop 1 coin with 4/9 chance, and not drop any with 4/9 chance.
If there are 2 Hunting trophies, it can give 2 gold with 1/9 chance, it can give 1 gold with 4/9 chance, and not give any with 4/9 chance.


If there are 3, it could drop 0 to 3 coins depending on chances.
If there are 3, it could give 0 to 3 gold depending on chances.


The result is that the average amount of gold earned is doubled if you have two, trippled if you have three and so on.
The result is that the average amount of gold earned is doubled if you have two, trippled if you have three.

Revision as of 18:15, 4 August 2023

Hunting Trophy.png
Hunting Trophy
Item
Tier 3
Stats
33% chance to gain 1 material when killing an enemy with a critical hit
Price
55
Limit
3
Unlocked by
Win a run with Crazy.png Crazy

Item

Hunting Trophy is an in-game item that can be bought from a Shop or can be found in a Crate. Most Items modify the Stats of the player, and some of them provide additional effects.

Hunting Trophy

Hunting Trophy gives you a chance to gain Materials when you kill an enemy by a critical hit. Similar to the Thief Dagger.

Unlike the Materials gained by Harvesting, Hunting Trophies don't give Experience. It only gives you the Currency Part of Materials.


Stacking

When an enemy is killed with critical hit, for each Hunting Trophy the character has, the game rolls a 33% chance to give 1 materials (Just money, no XP, so lets call it gold). If there are 2 hunting trophies, it rolls twice. If there are 3, it rolls the 33% chance 3 times.

For each succeaful roll, you are given 1 gold. If there are 2 Hunting trophies, it can give 2 gold with 1/9 chance, it can give 1 gold with 4/9 chance, and not give any with 4/9 chance.

If there are 3, it could give 0 to 3 gold depending on chances.

The result is that the average amount of gold earned is doubled if you have two, trippled if you have three.