From Brotato Wiki
m (→Cyberball) |
ArosRising (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
<metadesc>Brotato Wiki Guide to Cyberball, Stats, Rarity, and Synergies</metadesc> | <metadesc>Brotato Wiki Guide to Cyberball, Stats, Rarity, and Synergies</metadesc> | ||
{{Infobox Item|name=Cyberball}} | {{Infobox Item|name=Cyberball}} | ||
{{Item}}<br> | |||
== Cyberball == | == Cyberball == | ||
Cyberball's damage is a direct effect, does not crit, lifesteal, nor do "normal" attack things. | Cyberball's damage is a direct effect, does not crit, lifesteal, nor do "normal" attack things. | ||
Line 7: | Line 9: | ||
== Scaling == | == Scaling == | ||
If you have more than one, each Cyberball will trigger independantly each time you kill an enemy. | |||
So for example if you have 3 Cyberballs and kill an enemy, another enemy is chosen, and then the game rolls a 100 sided die three times. For each succesful roll, the target takes damage. So with 3 Cyberballs that deal 10 damage on hit, the target could take 0, 10, 20, or 30 damage. |
Revision as of 01:22, 22 February 2023
Item
Cyberball is an in-game item that can be bought from a Shop or can be found in a Crate. Most Items modify the Stats of the player, and some of them provide additional effects.
Cyberball
Cyberball's damage is a direct effect, does not crit, lifesteal, nor do "normal" attack things.
Similarly to the Baby Elephant, the Cyberball's damage dealt is affected by the player's Damage stat -- so a player with 100 Luck and +10% Damage will deal 27.5 damage on a Cyberball trigger (25 base + 2.5).
Scaling
If you have more than one, each Cyberball will trigger independantly each time you kill an enemy.
So for example if you have 3 Cyberballs and kill an enemy, another enemy is chosen, and then the game rolls a 100 sided die three times. For each succesful roll, the target takes damage. So with 3 Cyberballs that deal 10 damage on hit, the target could take 0, 10, 20, or 30 damage.