From Brotato Wiki
Tag: Rollback |
No edit summary |
||
Line 6: | Line 6: | ||
== Items == | == Items == | ||
<table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | <table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | ||
<tr> | <tr> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width: | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Rarity</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width: | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:35%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effects</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width: | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Base Price</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width: | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocked By</th> | |||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Boiling Water|rarity={{Item Data|Boiling Water|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Boiling Water|rarity}} </td> | ||
<td> | <td> {{Item Data|Boiling Water|stats}} </td> | ||
<td> | <td> {{Item Data|Boiling Water|price}} </td> | ||
<td> | <td> {{Item Data|Boiling Water|limit}} </td> | ||
<td> {{Item Data|Boiling Water|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Butterfly|rarity={{Item Data|Butterfly|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Butterfly|rarity}} </td> | ||
<td> | <td> {{Item Data|Butterfly|stats}} </td> | ||
<td> | <td> {{Item Data|Butterfly|price}} </td> | ||
<td> | <td> {{Item Data|Butterfly|limit}} </td> | ||
<td> {{Item Data|Butterfly|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Campfire|rarity={{Item Data|Campfire|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Campfire|rarity}} </td> | ||
<td> | <td> {{Item Data|Campfire|stats}} </td> | ||
<td> | <td> {{Item Data|Campfire|price}} </td> | ||
<td> | <td> {{Item Data|Campfire|limit}} </td> | ||
<td> {{Item Data|Campfire|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Candle|rarity={{Item Data|Candle|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Candle|rarity}} </td> | ||
<td> | <td> {{Item Data|Candle|stats}} </td> | ||
<td> | <td> {{Item Data|Candle|price}} </td> | ||
<td> | <td> {{Item Data|Candle|limit}} </td> | ||
<td> {{Item Data|Candle|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Cape|rarity={{Item Data|Cape|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Cape|rarity}} </td> | ||
<td> | <td> {{Item Data|Cape|stats}} </td> | ||
<td> | <td> {{Item Data|Cape|price}} </td> | ||
<td> | <td> {{Item Data|Cape|limit}} </td> | ||
<td> {{Item Data|Cape|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Charcoal|rarity={{Item Data|Charcoal|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Charcoal|rarity}} </td> | ||
<td> | <td> {{Item Data|Charcoal|stats}} </td> | ||
<td> | <td> {{Item Data|Charcoal|price}} </td> | ||
<td> | <td> {{Item Data|Charcoal|limit}} </td> | ||
<td> {{Item Data|Charcoal|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Energy Bracelet|rarity={{Item Data|Energy Bracelet|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Energy Bracelet|rarity}} </td> | ||
<td> | <td> {{Item Data|Energy Bracelet|stats}} </td> | ||
<td> | <td> {{Item Data|Energy Bracelet|price}} </td> | ||
<td> | <td> {{Item Data|Energy Bracelet|limit}} </td> | ||
<td> {{Item Data|Energy Bracelet|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Fuel Tank|rarity={{Item Data|Fuel Tank|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Fuel Tank|rarity}} </td> | ||
<td> | <td> {{Item Data|Fuel Tank|stats}} </td> | ||
<td> | <td> {{Item Data|Fuel Tank|price}} </td> | ||
<td> | <td> {{Item Data|Fuel Tank|limit}} </td> | ||
<td> {{Item Data|Fuel Tank|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Gnome|rarity={{Item Data|Gnome|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Gnome|rarity}} </td> | ||
<td> | <td> {{Item Data|Gnome|stats}} </td> | ||
<td> | <td> {{Item Data|Gnome|price}} </td> | ||
<td> | <td> {{Item Data|Gnome|limit}} </td> | ||
<td> {{Item Data|Gnome|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Handcuffs|rarity={{Item Data|Handcuffs|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Handcuffs|rarity}} </td> | ||
<td> | <td> {{Item Data|Handcuffs|stats}} </td> | ||
<td> | <td> {{Item Data|Handcuffs|price}} </td> | ||
<td> | <td> {{Item Data|Handcuffs|limit}} </td> | ||
<td> {{Item Data|Handcuffs|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Lost Duck|rarity={{Item Data|Lost Duck|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Lost Duck|rarity}} </td> | ||
<td> | <td> {{Item Data|Lost Duck|stats}} </td> | ||
<td> | <td> {{Item Data|Lost Duck|price}} </td> | ||
<td> | <td> {{Item Data|Lost Duck|limit}} </td> | ||
<td> {{Item Data|Lost Duck|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Mutation|rarity={{Item Data|Mutation|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Mutation|rarity}} </td> | ||
<td> | <td> {{Item Data|Mutation|stats}} </td> | ||
<td> | <td> {{Item Data|Mutation|price}} </td> | ||
<td> | <td> {{Item Data|Mutation|limit}} </td> | ||
<td> {{Item Data|Mutation|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Toxic Sludge|rarity={{Item Data|Toxic Sludge|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Toxic Sludge|rarity}} </td> | ||
<td> | <td> {{Item Data|Toxic Sludge|stats}} </td> | ||
<td> | <td> {{Item Data|Toxic Sludge|price}} </td> | ||
<td> | <td> {{Item Data|Toxic Sludge|limit}} </td> | ||
<td> {{Item Data|Toxic Sludge|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Wheat|rarity={{Item Data|Wheat|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Wheat|rarity}} </td> | ||
<td> | <td> {{Item Data|Wheat|stats}} </td> | ||
<td> | <td> {{Item Data|Wheat|price}} </td> | ||
<td> | <td> {{Item Data|Wheat|limit}} </td> | ||
<td> {{Item Data|Wheat|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Wings|rarity={{Item Data|Wings|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Wings|rarity}} </td> | ||
<td> | <td> {{Item Data|Wings|stats}} </td> | ||
<td> | <td> {{Item Data|Wings|price}} </td> | ||
<td> | <td> {{Item Data|Wings|limit}} </td> | ||
<td> {{Item Data|Wings|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Wolf Helmet|rarity={{Item Data|Wolf Helmet|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Wolf Helmet|rarity}} </td> | ||
<td> {{Item Data|Wolf Helmet|stats}} </td> | |||
<td> {{Item Data|Wolf Helmet|price}} </td> | |||
<td> {{Item Data|Wolf Helmet|limit}} </td> | |||
<td> {{Item Data|Wolf Helmet|unlockedby}} </td> | |||
<td> | |||
<td> | |||
<td> {{ | |||
<td> {{ | |||
</tr> | </tr> | ||
</table> |
Revision as of 04:23, 25 October 2022
Elemental Damage
Makes you elemental attacks deal x damage. There is no limit. If this is negative your elemental attacks deal x less damage down to a minimum of 1.
Items
Name | Rarity | Effects | Base Price | Limit | Unlocked By |
---|---|---|---|---|---|
Tier 1 | +2 Elemental Damage -1 Max HP |
30 | |||
Tier 1 | +2 % Life Steal -1 Elemental Damage |
30 | |||
Tier 2 | +2 Elemental Damage +2 HP Regeneration -2 % Speed |
40 | |||
Tier 3 | +4 Elemental Damage +1 HP Regeneration -10% Enemies -5 % Damage |
65 | 1 | ||
Tier 4 | +5 % Life Steal +20 % Dodge -2 Melee Damage -2 Ranged Damage -2 Elemental Damage |
110 | |||
Tier 1 | +1 Elemental Damage +2 Melee Damage -2 Harvesting |
20 | |||
Tier 2 | +4 % Crit Chance +2 Elemental Damage -2 Ranged Damage |
55 | |||
Tier 2 | +4 Elemental Damage -1 Melee Damage -1 Ranged Damage |
45 | |||
Tier 4 | +10 Melee Damage +10 Elemental Damage -20 Range -20% pickup range |
100 | Win a run with Bull | ||
Tier 3 | +8 Melee Damage +8 Ranged Damage +8 Elemental Damage Your Max HP is capped at its current value |
80 | 1 | ||
Tier 1 | +8 Luck -1 Elemental Damage |
25 | |||
Tier 1 | +1 Ranged Damage +1 Elemental Damage -3 Knockback |
25 | |||
Tier 1 | +2 Elemental Damage -2 % Dodge |
20 | |||
Tier 3 | +4 Melee Damage +2 Ranged Damage +10 Harvesting -2 Elemental Damage |
85 | Win a run with Farmer | ||
Tier 3 | +10 % Speed +30 Range -2 Elemental Damage |
85 | |||
Tier 4 | +10 Elemental Damage +20 Luck -5 Engineering |
90 |