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<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width: | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Rarity</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width: | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:35%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effects</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width: | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Base Price</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width: | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocked By</th> | |||
<tr> | <tr> | ||
<td> {{Iconbox|Acid|rarity={{ | <td> {{Iconbox|Acid|rarity={{Item Data|Acid|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Acid|rarity}} </td> | ||
<td> | <td> {{Item Data|Acid|stats}} </td> | ||
<td> | <td> {{Item Data|Acid|price}} </td> | ||
<td> | <td> {{Item Data|Acid|limit}} </td> | ||
<td> {{Item Data|Acid|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Alien Baby|rarity={{ | <td> {{Iconbox|Alien Baby|rarity={{Item Data|Alien Baby|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Alien Baby|rarity}} </td> | ||
<td> | <td> {{Item Data|Alien Baby|stats}} </td> | ||
<td> | <td> {{Item Data|Alien Baby|price}} </td> | ||
<td> | <td> {{Item Data|Alien Baby|limit}} </td> | ||
<td> {{Item Data|Alien Baby|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Alien | <td> {{Iconbox|Alien Magic|rarity={{Item Data|Alien Magic|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Alien Magic|rarity}} </td> | ||
<td> | <td> {{Item Data|Alien Magic|stats}} </td> | ||
<td> | <td> {{Item Data|Alien Magic|price}} </td> | ||
<td> | <td> {{Item Data|Alien Magic|limit}} </td> | ||
<td> {{Item Data|Alien Magic|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Alien | <td> {{Iconbox|Alien Tongue|rarity={{Item Data|Alien Tongue|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Alien Tongue|rarity}} </td> | ||
<td> | <td> {{Item Data|Alien Tongue|stats}} </td> | ||
<td> | <td> {{Item Data|Alien Tongue|price}} </td> | ||
<td> | <td> {{Item Data|Alien Tongue|limit}} </td> | ||
<td> {{Item Data|Alien Tongue|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Alien Worm|rarity={{ | <td> {{Iconbox|Alien Worm|rarity={{Item Data|Alien Worm|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Alien Worm|rarity}} </td> | ||
<td> | <td> {{Item Data|Alien Worm|stats}} </td> | ||
<td> | <td> {{Item Data|Alien Worm|price}} </td> | ||
<td> | <td> {{Item Data|Alien Worm|limit}} </td> | ||
<td> {{Item Data|Alien Worm|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Boiling Water|rarity={{ | <td> {{Iconbox|Boiling Water|rarity={{Item Data|Boiling Water|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Boiling Water|rarity}} </td> | ||
<td> | <td> {{Item Data|Boiling Water|stats}} </td> | ||
<td> | <td> {{Item Data|Boiling Water|price}} </td> | ||
<td> | <td> {{Item Data|Boiling Water|limit}} </td> | ||
<td> {{Item Data|Boiling Water|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Broken Mouth|rarity={{ | <td> {{Iconbox|Broken Mouth|rarity={{Item Data|Broken Mouth|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Broken Mouth|rarity}} </td> | ||
<td> | <td> {{Item Data|Broken Mouth|stats}} </td> | ||
<td> | <td> {{Item Data|Broken Mouth|price}} </td> | ||
<td> | <td> {{Item Data|Broken Mouth|limit}} </td> | ||
<td> {{Item Data|Broken Mouth|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Cake|rarity={{ | <td> {{Iconbox|Cake|rarity={{Item Data|Cake|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Cake|rarity}} </td> | ||
<td> | <td> {{Item Data|Cake|stats}} </td> | ||
<td> | <td> {{Item Data|Cake|price}} </td> | ||
<td> | <td> {{Item Data|Cake|limit}} </td> | ||
<td> {{Item Data|Cake|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Claw Tree|rarity={{ | <td> {{Iconbox|Claw Tree|rarity={{Item Data|Claw Tree|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Claw Tree|rarity}} </td> | ||
<td> | <td> {{Item Data|Claw Tree|stats}} </td> | ||
<td> | <td> {{Item Data|Claw Tree|price}} </td> | ||
<td> | <td> {{Item Data|Claw Tree|limit}} </td> | ||
<td> {{Item Data|Claw Tree|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Defective Steroids|rarity={{ | <td> {{Iconbox|Defective Steroids|rarity={{Item Data|Defective Steroids|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Defective Steroids|rarity}} </td> | ||
<td> | <td> {{Item Data|Defective Steroids|stats}} </td> | ||
<td> | <td> {{Item Data|Defective Steroids|price}} </td> | ||
<td> | <td> {{Item Data|Defective Steroids|limit}} </td> | ||
<td> {{Item Data|Defective Steroids|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Diploma|rarity={{ | <td> {{Iconbox|Diploma|rarity={{Item Data|Diploma|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Diploma|rarity}} </td> | ||
<td> | <td> {{Item Data|Diploma|stats}} </td> | ||
<td> | <td> {{Item Data|Diploma|price}} </td> | ||
<td> | <td> {{Item Data|Diploma|limit}} </td> | ||
<td> {{Item Data|Diploma|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Duct Tape|rarity={{ | <td> {{Iconbox|Duct Tape|rarity={{Item Data|Duct Tape|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Duct Tape|rarity}} </td> | ||
<td> | <td> {{Item Data|Duct Tape|stats}} </td> | ||
<td> | <td> {{Item Data|Duct Tape|price}} </td> | ||
<td> | <td> {{Item Data|Duct Tape|limit}} </td> | ||
<td> {{Item Data|Duct Tape|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Esty's Couch|rarity={{ | <td> {{Iconbox|Esty's Couch|rarity={{Item Data|Esty's Couch|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Esty's Couch|rarity}} </td> | ||
<td> | <td> {{Item Data|Esty's Couch|stats}} </td> | ||
<td> | <td> {{Item Data|Esty's Couch|price}} </td> | ||
<td> | <td> {{Item Data|Esty's Couch|limit}} </td> | ||
<td> {{Item Data|Esty's Couch|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Gentle Alien|rarity={{ | <td> {{Iconbox|Gentle Alien|rarity={{Item Data|Gentle Alien|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Gentle Alien|rarity}} </td> | ||
<td> | <td> {{Item Data|Gentle Alien|stats}} </td> | ||
<td> | <td> {{Item Data|Gentle Alien|price}} </td> | ||
<td> | <td> {{Item Data|Gentle Alien|limit}} </td> | ||
<td> {{Item Data|Gentle Alien|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Injection|rarity={{ | <td> {{Iconbox|Injection|rarity={{Item Data|Injection|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Injection|rarity}} </td> | ||
<td> | <td> {{Item Data|Injection|stats}} </td> | ||
<td> | <td> {{Item Data|Injection|price}} </td> | ||
<td> | <td> {{Item Data|Injection|limit}} </td> | ||
<td> {{Item Data|Injection|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Jet Pack|rarity={{ | <td> {{Iconbox|Jet Pack|rarity={{Item Data|Jet Pack|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Jet Pack|rarity}} </td> | ||
<td> | <td> {{Item Data|Jet Pack|stats}} </td> | ||
<td> | <td> {{Item Data|Jet Pack|price}} </td> | ||
<td> | <td> {{Item Data|Jet Pack|limit}} </td> | ||
<td> {{Item Data|Jet Pack|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Leather Vest|rarity={{ | <td> {{Iconbox|Leather Vest|rarity={{Item Data|Leather Vest|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Leather Vest|rarity}} </td> | ||
<td> | <td> {{Item Data|Leather Vest|stats}} </td> | ||
<td> | <td> {{Item Data|Leather Vest|price}} </td> | ||
<td> | <td> {{Item Data|Leather Vest|limit}} </td> | ||
<td> {{Item Data|Leather Vest|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Little Muscley Dude|rarity={{ | <td> {{Iconbox|Little Muscley Dude|rarity={{Item Data|Little Muscley Dude|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Little Muscley Dude|rarity}} </td> | ||
<td> | <td> {{Item Data|Little Muscley Dude|stats}} </td> | ||
<td> | <td> {{Item Data|Little Muscley Dude|price}} </td> | ||
<td> | <td> {{Item Data|Little Muscley Dude|limit}} </td> | ||
<td> {{Item Data|Little Muscley Dude|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Medal|rarity={{ | <td> {{Iconbox|Medal|rarity={{Item Data|Medal|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Medal|rarity}} </td> | ||
<td> | <td> {{Item Data|Medal|stats}} </td> | ||
<td> | <td> {{Item Data|Medal|price}} </td> | ||
<td> | <td> {{Item Data|Medal|limit}} </td> | ||
<td> {{Item Data|Medal|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Night Goggles|rarity={{ | <td> {{Iconbox|Night Goggles|rarity={{Item Data|Night Goggles|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Night Goggles|rarity}} </td> | ||
<td> | <td> {{Item Data|Night Goggles|stats}} </td> | ||
<td> | <td> {{Item Data|Night Goggles|price}} </td> | ||
<td> | <td> {{Item Data|Night Goggles|limit}} </td> | ||
<td> {{Item Data|Night Goggles|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Octopus|rarity={{ | <td> {{Iconbox|Octopus|rarity={{Item Data|Octopus|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Octopus|rarity}} </td> | ||
<td> | <td> {{Item Data|Octopus|stats}} </td> | ||
<td> | <td> {{Item Data|Octopus|price}} </td> | ||
<td> | <td> {{Item Data|Octopus|limit}} </td> | ||
<td> {{Item Data|Octopus|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Panda|rarity={{Item Data|Panda|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Panda|rarity}} </td> | ||
<td> | <td> {{Item Data|Panda|stats}} </td> | ||
<td> | <td> {{Item Data|Panda|price}} </td> | ||
<td> | <td> {{Item Data|Panda|limit}} </td> | ||
<td> {{Item Data|Panda|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Potato|rarity={{Item Data|Potato|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Potato|rarity}} </td> | ||
<td> | <td> {{Item Data|Potato|stats}} </td> | ||
<td> | <td> {{Item Data|Potato|price}} </td> | ||
<td> | <td> {{Item Data|Potato|limit}} </td> | ||
<td> {{Item Data|Potato|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Shmoop|rarity={{Item Data|Shmoop|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Shmoop|rarity}} </td> | ||
<td> | <td> {{Item Data|Shmoop|stats}} </td> | ||
<td> | <td> {{Item Data|Shmoop|price}} </td> | ||
<td> | <td> {{Item Data|Shmoop|limit}} </td> | ||
<td> {{Item Data|Shmoop|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Snake|rarity={{Item Data|Snake|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Snake|rarity}} </td> | ||
<td> | <td> {{Item Data|Snake|stats}} </td> | ||
<td> | <td> {{Item Data|Snake|price}} </td> | ||
<td> | <td> {{Item Data|Snake|limit}} </td> | ||
<td> {{Item Data|Snake|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Torture|rarity={{Item Data|Torture|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Torture|rarity}} </td> | ||
<td> | <td> {{Item Data|Torture|stats}} </td> | ||
<td> | <td> {{Item Data|Torture|price}} </td> | ||
<td> | <td> {{Item Data|Torture|limit}} </td> | ||
<td> {{Item Data|Torture|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Warrior Helmet|rarity={{Item Data|Warrior Helmet|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Warrior Helmet|rarity}} </td> | ||
<td> | <td> {{Item Data|Warrior Helmet|stats}} </td> | ||
<td> | <td> {{Item Data|Warrior Helmet|price}} </td> | ||
<td> | <td> {{Item Data|Warrior Helmet|limit}} </td> | ||
<td> {{Item Data|Warrior Helmet|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Weird Ghost|rarity={{Item Data|Weird Ghost|rarity}}}} </td> | ||
<td> | <td> Tier {{Item Data|Weird Ghost|rarity}} </td> | ||
<td> {{Item Data|Weird Ghost|stats}} </td> | |||
<td> {{Item Data|Weird Ghost|price}} </td> | |||
<td> {{Item Data|Weird Ghost|limit}} </td> | |||
<td> {{Item Data|Weird Ghost|unlockedby}} </td> | |||
<td> | |||
<td> | |||
<td> | |||
<td> | |||
</tr> | </tr> |
Revision as of 04:17, 25 October 2022
Max HP
Amount of damage you can take before dying. You can increase this by buying Items from Shop. Also some Characters starts with extra Max HP. There is no limit to it and this stat cannot go negative.
Items with Max HP
Name | Rarity | Effects | Base Price | Limit | Unlocked By |
---|---|---|---|---|---|
Tier 2 | +8 Max HP -2 % Dodge -2 Knockback |
65 | |||
Tier 3 | +15 Max HP +10 % Enemy health |
80 | |||
Tier 3 | +8 Max HP +3 HP Regeneration -8 Luck |
85 | |||
Tier 1 | +30% pickup range +1 Knockback |
25 | |||
Tier 1 | +3 Max HP +2 HP Regeneration -1 HP recovered from consumables |
15 | |||
Tier 1 | +2 Elemental Damage -1 Max HP |
30 | |||
Tier 1 | +5 Max HP -1 HP Regeneration |
25 | |||
Tier 1 | +3 Max HP -1 % Damage |
15 | |||
Tier 1 | +1 Melee Damage +3 % Crit Chance -1 Max HP |
20 | |||
Tier 1 | +2 Max HP +2 Melee Damage -3 % Attack Speed |
20 | |||
Tier 4 | +10 Engineering +50 % XP Gain -3 Max HP |
90 | |||
Tier 1 | +1 Armor +1 Engineering -2 Max HP |
20 | |||
Tier 4 | +5 Max HP +2 HP Regeneration for every permanent -1 % Speed you have -20 % Speed |
100 | 1 | ||
Tier 1 | +2 Max HP +5 % Damage +5% Enemies |
30 | 10 | ||
Tier 1 | +7 % Damage -2 Max HP |
20 | |||
Tier 4 | +15 % Speed +10 % Dodge -5 Max HP -1 Armor |
100 | |||
Tier 2 | +2 Armor +6 % Dodge -3 Max HP |
45 | |||
Tier 2 | +3 Melee Damage +5 Max HP -15 Range |
50 | |||
Tier 2 | +3 Max HP +3 % Damage +1 Armor +3 % Speed -4 % Crit Chance |
55 | |||
Tier 4 | +15 % Crit Chance +50 Range -3 Max HP -1 Armor |
95 | Win a run with Ranger | ||
Tier 4 | +12 Max HP +5 HP Regeneration +3 % Life Steal -8 % Crit Chance |
105 | Win a run with Mutant | ||
Tier 4 | +12 Max HP +25 Luck -5 % Damage |
100 | Win a run with Pacifist | ||
Tier 4 | +3 Max HP +2 HP Regeneration +1 % Life Steal +5 % Damage +5 % Attack Speed +3 % Speed +3 % Dodge +1 Armor +5 Luck |
95 | Win a run with Well Rounded | ||
Tier 3 | +6 Max HP +2 HP Regeneration -2 Melee Damage -1 Ranged Damage |
60 | |||
Tier 1 | Burning spreads to an additional nearby enemy -1 Max HP |
25 | |||
Tier 4 | +15 Max HP Restore 5 HP per second. Cannot heal any other way. |
100 | 1 | ||
Tier 3 | +3 Armor +5 Max HP -5 % Speed |
80 | |||
Tier 1 | +3 Max HP Start the next wave with 1 HP |
12 |