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  • ...Shop]]. No elites will spawn in [[Dangers#Danger 0|dangers 0, 1 or 2]] but 1 wave can have an elite enemy on [[Dangers#Danger 2|dangers 2 and 3]] and a ==Mutation 1==
    938 bytes (146 words) - 17:59, 11 December 2022
  • 18 KB (3,065 words) - 17:32, 24 April 2024
  • ...Shop]]. No elites will spawn in [[Dangers#Danger 0|dangers 0, 1 or 2]] but 1 wave can have an elite enemy on [[Dangers#Danger 2|dangers 2 and 3]] and a Chases the player - Slashes 6 times every 1.25 seconds around itself
    905 bytes (139 words) - 15:30, 25 June 2023
  • ...Shop]]. No elites will spawn in [[Dangers#Danger 0|dangers 0, 1 or 2]] but 1 wave can have an elite enemy on [[Dangers#Danger 2|dangers 2 and 3]] and a ==Mutation 1==
    930 bytes (144 words) - 15:18, 25 June 2023
  • ...Shop]]. No elites will spawn in [[Dangers#Danger 0|dangers 0, 1 or 2]] but 1 wave can have an elite enemy on [[Dangers#Danger 2|dangers 2 and 3]] and a ==Mutation 1==
    952 bytes (151 words) - 15:33, 25 June 2023
  • ...Shop]]. No elites will spawn in [[Dangers#Danger 0|dangers 0, 1 or 2]] but 1 wave can have an elite enemy on [[Dangers#Danger 2|dangers 2 and 3]] and a ==Mutation 1==
    937 bytes (144 words) - 15:30, 25 June 2023
  • ...in the [[Shop]]. No elites will spawn in [[Dangers|dangers 0, 1 or 2]] but 1 wave can have an elite enemy on [[Dangers|dangers 2 and 3]] and a maximum o ==Mutation 1==
    1,014 bytes (163 words) - 15:18, 25 June 2023
  • ...in the [[Shop]]. No elites will spawn in [[Dangers|dangers 0, 1 or 2]] but 1 wave can have an elite enemy on [[Dangers|dangers 2 and 3]] and a maximum o Slashes 4 times every 1.25 seconds around the player pointing to the player.
    1 KB (164 words) - 17:59, 11 December 2022
  • ''{{PAGENAME}}'' is a ''unique'' item. Only 1 of each ''unique'' item can be equipped, and it will then no longer be offe ...it to an enemy. It deals 10% of Current Health of regular [[Enemies]], and 1% of Elites or Bosses.
    1 KB (195 words) - 16:11, 8 April 2024
  • ...Shop]]. No elites will spawn in [[Dangers#Danger 0|dangers 0, 1 or 2]] but 1 wave can have an elite enemy on [[Dangers#Danger 2|dangers 2 and 3]] and a ==Mutation 1==
    1 KB (163 words) - 15:33, 25 June 2023
  • ==Mutation 1==
    865 bytes (136 words) - 16:39, 4 July 2023
  • ...each Hunting Trophy the character has, the game rolls a 33% chance to give 1 materials (Just money, no XP, so lets call it gold). If there are 2 hunting For each succeaful roll, you are given 1 gold.
    1 KB (176 words) - 18:15, 4 August 2023
  • ...e, your melee attacks deal -''x'' less scaled damage, down to a minimum of 1 damage per hit. ...crease. However if you have -1 melee damage, the -0.80 is rounded down to -1.
    3 KB (331 words) - 16:01, 25 June 2023
  • ...combinations of [[Melee Damage]] and [[Elemental Damage]] weapon with only 1 [[Ranged Damage]] weapon. ...ounded up''. This means that if an item costs 1-20 Materials, it will cost 1 HP. 21-40 Materials will cost 2 HP and so on.
    3 KB (440 words) - 10:35, 18 June 2023
  • ...es a shield that protects you against 1 instance of Damage. While you have 1 or more Tardigrades active, protecting you, your [[Max HP]] bar will be sho ...and {{MiniIconbox|name=Bloody Hand}} will break the Tardigrade protection (1 per second). So try to avoid picking those up if you already have Tardigrad
    1 KB (194 words) - 00:46, 6 December 2023
  • ...des a large amount of [[Life Steal]] and [[Damage]] at the cost of dealing 1 damage to you each second. ...ally kill you if you hold a [[Weird Ghost]], which puts your current HP to 1 at the beginning of the wave.
    742 bytes (116 words) - 11:37, 16 December 2023
  • You regenerate 1 HP every ''x'' seconds. If this is negative, it acts like the stat is at 0. * ''{{StatIcon|name=HP Regeneration}}'' 1 = Heal 1 HP every 5 seconds (0.2 /sec).
    5 KB (542 words) - 16:29, 25 June 2023
  • ==Mutation 1 (M1)==
    1 KB (178 words) - 16:41, 4 July 2023
  • ...et at the beginning of each wave that attacks enemies within 300 range for 1 damage, piercing enemies and inflicts [[burn]] to targets dealing 5 + (33% ...name=Bandana}} & {{MiniIconbox|name=Ricochet}}. The Incendiary Turret get +1 Burn damage from {{MiniIconbox|name=Scared Sausage}}, and {{MiniIconbox|nam
    983 bytes (134 words) - 23:12, 9 March 2023
  • The burn effect from ''Scared Sausage'' does 1 + (100%{{StatIcon|ElementalDamage}}) damage each second, for up t ...ausages'' (if multiple are held). Since ''Scared Sausage'' costs more than 1 Elemental Damage, it is not economical to buy the item only to increase the
    2 KB (340 words) - 11:31, 17 December 2023

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