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== XP Gain ==
== XP Gain ==


"XP Gain" is a hidden tag for certain [[Items]]. It's applied to items related to gaining XP (to level up faster and acquire more [[Upgrades]]).
"XP Gain" is a hidden [[Items#Item_Tag|Item Tag]] for certain [[Items]] in the [[Shop]]. It's applied to items related to gaining [[Experience]] (to level up faster and acquire more [[Upgrades]]).


The [[Characters|Character]] [[File:Mutant.png|link=Mutant|x30px]] [[Mutant]] has a higher chance to find these items in the Shop.
The character(s) {{ItemTagCharacters|XP Gain}} have a higher chance to find these items in the Shop.


== Items tagged with "XP Gain" ==
== Items tagged with "XP Gain" ==


<table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<tr>
{{TableHeaders|items}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
{{TableRowItem|Bean Teacher}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Rarity</th>
{{TableRowItem|Black Belt}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:35%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effects</th>
{{TableRowItem|Diploma}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Base Price</th>
{{TableRowItem|Peacock}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
{{TableRowItem|Scar}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocked By</th>
</tr>
 
<tr>
<td> {{Iconbox|Bean Teacher|rarity={{Item Data|Bean Teacher|rarity}}}} </td>
<td> Tier {{Item Data|Bean Teacher|rarity}} </td>
<td> {{Item Data|Bean Teacher|stats}} </td>
<td> {{Item Data|Bean Teacher|price}} </td>
<td> {{Item Data|Bean Teacher|limit}} </td>
<td> {{Item Data|Bean Teacher|unlockedby}} </td>
</tr>
 
<tr>
<td> {{Iconbox|Black Belt|rarity={{Item Data|Black Belt|rarity}}}} </td>
<td> Tier {{Item Data|Black Belt|rarity}} </td>
<td> {{Item Data|Black Belt|stats}} </td>
<td> {{Item Data|Black Belt|price}} </td>
<td> {{Item Data|Black Belt|limit}} </td>
<td> {{Item Data|Black Belt|unlockedby}} </td>
</tr>
 
<tr>
<td> {{Iconbox|Diploma|rarity={{Item Data|Diploma|rarity}}}} </td>
<td> Tier {{Item Data|Diploma|rarity}} </td>
<td> {{Item Data|Diploma|stats}} </td>
<td> {{Item Data|Diploma|price}} </td>
<td> {{Item Data|Diploma|limit}} </td>
<td> {{Item Data|Diploma|unlockedby}} </td>
</tr>
 
<tr>
<td> {{Iconbox|Scar|rarity={{Item Data|Scar|rarity}}}} </td>
<td> Tier {{Item Data|Scar|rarity}} </td>
<td> {{Item Data|Scar|stats}} </td>
<td> {{Item Data|Scar|price}} </td>
<td> {{Item Data|Scar|limit}} </td>
<td> {{Item Data|Scar|unlockedby}} </td>
</tr>
</table>
</table>

Latest revision as of 22:04, 8 March 2023

XP Gain

"XP Gain" is a hidden Item Tag for certain Items in the Shop. It's applied to items related to gaining Experience (to level up faster and acquire more Upgrades).

The character(s) Apprentice.png Apprentice, Mutant.png Mutant have a higher chance to find these items in the Shop.

Items tagged with "XP Gain"

Name Rarity Effects Base Price Limit Unlocked By
Tier 3 +40% XP Gain
-2% Life Steal
70
Tier 2 +25% XP Gain
+3 Melee Damage
-8 Luck
50
Tier 4 +10 Engineering
+20% XP Gain
-3 Max HP
80
Tier 3 +25% XP Gain
+100% XP Gain during the next wave
+50% Enemy damage during the next wave
50
Tier 1 +20% XP Gain
-8 Range
30