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== More Enemies ==
== More Enemies ==


"More Enemies" is a hidden tag for certain [[Items]]. It's applied to items that increase the number of [[Enemies]] that spawn, which increases a wave's difficulty, but also increases the number of materials that can be collected per wave.
"More Enemies" is a hidden tag for certain [[Items]]. It's applied to items that increase the number of [[Enemies]] that spawn.


The [[Characters|Character]] [[File:Loud.png|link=Loud|x30px]] [[Loud]] has a higher chance to find these items in the Shop.
More enemies increases a wave's difficulty, but also increases the number of materials that can be collected per wave.


Two item tags that ''decrease'' enemy difficulty also exist: [[Less Enemies]] and [[Less Enemy Speed]].
=== Notes ===
These items increase the number of enemies that spawn at once.
 
They ''don't'' increase the '''total''' number of enemies that can '''be present''' at once. That number is always 100, and cannot be changed.
 
=== Related Tags ===
Two [[Items#Item Tags|Item Tags]] that ''decrease'' enemy difficulty also exist: [[Less Enemies]] and [[Less Enemy Speed]].


== Items tagged with "More Enemies" ==
== Items tagged with "More Enemies" ==
 
The character(s) {{ItemTagCharacters|More Enemies}} have a higher chance to find these items in the Shop.
<table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<tr>
{{TableHeaders|items}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
{{TableRowItem|Bait}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Rarity</th>
{{TableRowItem|Gentle Alien|}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:35%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effects</th>
{{TableRowItem|Mouse}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Base Price</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocked By</th>
</tr>
 
<tr>
<td> {{Iconbox|Gentle Alien|rarity={{Item Data|Gentle Alien|rarity}}}} </td>
<td> Tier {{Item Data|Gentle Alien|rarity}} </td>
<td> {{Item Data|Gentle Alien|stats}} </td>
<td> {{Item Data|Gentle Alien|price}} </td>
<td> {{Item Data|Gentle Alien|limit}} </td>
<td> {{Item Data|Gentle Alien|unlockedby}} </td>
</tr>
 
<tr>
<td> {{Iconbox|Mouse|rarity={{Item Data|Mouse|rarity}}}} </td>
<td> Tier {{Item Data|Mouse|rarity}} </td>
<td> {{Item Data|Mouse|stats}} </td>
<td> {{Item Data|Mouse|price}} </td>
<td> {{Item Data|Mouse|limit}} </td>
<td> {{Item Data|Mouse|unlockedby}} </td>
</tr>
</table>
</table>

Latest revision as of 15:35, 19 February 2023

More Enemies

"More Enemies" is a hidden tag for certain Items. It's applied to items that increase the number of Enemies that spawn.

More enemies increases a wave's difficulty, but also increases the number of materials that can be collected per wave.

Notes

These items increase the number of enemies that spawn at once.

They don't increase the total number of enemies that can be present at once. That number is always 100, and cannot be changed.

Related Tags

Two Item Tags that decrease enemy difficulty also exist: Less Enemies and Less Enemy Speed.

Items tagged with "More Enemies"

The character(s) Loud.png Loud have a higher chance to find these items in the Shop.

Name Rarity Effects Base Price Limit Unlocked By
Tier 2 +8 % Damage
Special enemies appear at the beginning of the next wave
25
Tier 1 +5% Damage
+5% Enemies
+2 Max HP
30 10
Tier 3 +5% Life Steal
+10% Enemies
-5 Harvesting
55 5