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"More Enemies" is a hidden tag for certain [[Items]]. It's applied to items that increase the number of [[Enemies]] that spawn, which increases a wave's difficulty, but also increases the number of materials that can be collected per wave.
"More Enemies" is a hidden tag for certain [[Items]]. It's applied to items that increase the number of [[Enemies]] that spawn, which increases a wave's difficulty, but also increases the number of materials that can be collected per wave.


The [[Characters|Character]] [[File:Loud.png|link=Loud|x30px]] [[Loud]] has a higher chance to find these items in the Shop.
The character(s) {{ItemTagCharacters|More Enemies}} have a higher chance to find these items in the Shop.


Two item tags that ''decrease'' enemy difficulty also exist: [[Less Enemies]] and [[Less Enemy Speed]].
Two item tags that ''decrease'' enemy difficulty also exist: [[Less Enemies]] and [[Less Enemy Speed]].
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<table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<tr>
{{TableHeaders|items}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
{{TableRowItem|Gentle Alien|}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Rarity</th>
{{TableRowItem|Mouse}}
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:35%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effects</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Base Price</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocked By</th>
</tr>
 
<tr>
<td> {{Iconbox|Gentle Alien|rarity={{Item Data|Gentle Alien|rarity}}}} </td>
<td> Tier {{Item Data|Gentle Alien|rarity}} </td>
<td> {{Item Data|Gentle Alien|stats}} </td>
<td> {{Item Data|Gentle Alien|price}} </td>
<td> {{Item Data|Gentle Alien|limit}} </td>
<td> {{Item Data|Gentle Alien|unlockedby}} </td>
</tr>
 
<tr>
<td> {{Iconbox|Mouse|rarity={{Item Data|Mouse|rarity}}}} </td>
<td> Tier {{Item Data|Mouse|rarity}} </td>
<td> {{Item Data|Mouse|stats}} </td>
<td> {{Item Data|Mouse|price}} </td>
<td> {{Item Data|Mouse|limit}} </td>
<td> {{Item Data|Mouse|unlockedby}} </td>
</tr>
</table>
</table>

Revision as of 00:08, 4 November 2022

More Enemies

"More Enemies" is a hidden tag for certain Items. It's applied to items that increase the number of Enemies that spawn, which increases a wave's difficulty, but also increases the number of materials that can be collected per wave.

The character(s) Loud.png Loud have a higher chance to find these items in the Shop.

Two item tags that decrease enemy difficulty also exist: Less Enemies and Less Enemy Speed.

Items tagged with "More Enemies"

Name Rarity Effects Base Price Limit Unlocked By
Tier 1 +5% Damage
+5% Enemies
+2 Max HP
30 10
Tier 3 +5% Life Steal
+10% Enemies
-5 Harvesting
55 5