From Brotato Wiki

(StatsCard_GridToggles - |extra_btns=1)
(updates)
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<div class="statscard-grid" style="margin: 0 auto; max-width: 1247px;">
<div class="statscard-grid" style="margin: 0 auto; max-width: 1247px;">
{{StatsCard_GridToggles|extra_btns=1}}
{{StatsCard_GridToggles}}


<div class="statscard-grid__inner" style="height: 80vh; overflow: auto; max-width: 1247px;">
<div class="statscard-grid__inner" style="height: 80vh; overflow: auto; max-width: 1247px;">
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| tags  =  
| tags  =  
| stat1  = Welcome to Invasion!  <br>You're playing on version: {{Color|tier3|1.2.0-alpha}}
| stat1  = Welcome to Invasion!  <br>You're playing on version: {{Color|tier3|1.2.0-alpha}}
| stat2  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 0}}</small></span>
| stat2  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 0}}</small></span>
| stat3  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>''none''}}</small></span>
| stat3  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>''none''}}</small></span>
}}
}}
</td><!--1 of 91-->
</td><!--1 of 91-->
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| tags  = stat_luck
| tags  = stat_luck
| stat1  = {{Color|green|+1}} {{Color|green|Luck}} at the end of a wave
| stat1  = {{Color|green|+1}} {{Color|green|Luck}} at the end of a wave
| stat2  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 20}}</small></span>
| stat2  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 20}}</small></span>
| stat3  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_luck}}</small></span>
| stat3  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_luck}}</small></span>
}}
}}
</td><!--2 of 91-->
</td><!--2 of 91-->
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| stat1  = {{Color|green|+3}} % Dodge
| stat1  = {{Color|green|+3}} % Dodge
| stat2  = {{Color|red|-1}} % Crit Chance
| stat2  = {{Color|red|-1}} % Crit Chance
| stat3  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 20}}</small></span>
| stat3  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 20}}</small></span>
| stat4  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_dodge}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_dodge}}</small></span>
}}
}}
</td><!--3 of 91-->
</td><!--3 of 91-->
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| stat2  = {{Color|green|+3}} % Speed
| stat2  = {{Color|green|+3}} % Speed
| stat3  = {{Color|red|-2}} Harvesting
| stat3  = {{Color|red|-2}} Harvesting
| stat4  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 18}}</small></span>
| stat4  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 18}}</small></span>
| stat5  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_engineering<br>stat_speed}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_engineering<br>stat_speed}}</small></span>
}}
}}
</td><!--4 of 91-->
</td><!--4 of 91-->
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| stat1  = {{Color|green|+3}} % Dodge
| stat1  = {{Color|green|+3}} % Dodge
| stat2  = {{Color|red|-1}} Harvesting
| stat2  = {{Color|red|-1}} Harvesting
| stat3  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 15}}</small></span>
| stat3  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 15}}</small></span>
| stat4  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_dodge}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_dodge}}</small></span>
}}
}}
</td><!--5 of 91-->
</td><!--5 of 91-->
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| stat1  = {{Color|green|+3}} % Life Steal
| stat1  = {{Color|green|+3}} % Life Steal
| stat2  = {{Color|red|-1}} Max HP
| stat2  = {{Color|red|-1}} Max HP
| stat3  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 15}}</small></span>
| stat3  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 15}}</small></span>
| stat4  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_lifesteal}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_lifesteal}}</small></span>
}}
}}
</td><!--6 of 91-->
</td><!--6 of 91-->
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| stat2  = {{Color|green|+3}} % Crit Chance
| stat2  = {{Color|green|+3}} % Crit Chance
| stat3  = {{Color|red|-2}} % Life Steal
| stat3  = {{Color|red|-2}} % Life Steal
| stat4  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 15}}</small></span>
| stat4  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 15}}</small></span>
| stat5  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_ranged_damage<br>stat_crit_chance}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_ranged_damage<br>stat_crit_chance}}</small></span>
}}
}}
</td><!--7 of 91-->
</td><!--7 of 91-->
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| stat1  = {{Color|green|+3}} Max HP
| stat1  = {{Color|green|+3}} Max HP
| stat2  = {{Color|red|-2}} % Speed
| stat2  = {{Color|red|-2}} % Speed
| stat3  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 20}}</small></span>
| stat3  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 20}}</small></span>
| stat4  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_max_hp}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_max_hp}}</small></span>
}}
}}
</td><!--8 of 91-->
</td><!--8 of 91-->
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| stat2  = {{Color|green|+2}} HP Regeneration
| stat2  = {{Color|green|+2}} HP Regeneration
| stat3  = {{Color|red|-1}} Luck
| stat3  = {{Color|red|-1}} Luck
| stat4  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 15}}</small></span>
| stat4  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 15}}</small></span>
| stat5  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_hp_regeneration}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_hp_regeneration}}</small></span>
}}
}}
</td><!--9 of 91-->
</td><!--9 of 91-->
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| stat1  = {{Color|green|+3}} Melee Damage
| stat1  = {{Color|green|+3}} Melee Damage
| stat2  = {{Color|red|+2%}} Enemy speed
| stat2  = {{Color|red|+2%}} Enemy speed
| stat3  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 15}}</small></span>
| stat3  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 15}}</small></span>
| stat4  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_ranged_damage}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_ranged_damage}}</small></span>
}}
}}
</td><!--10 of 91-->
</td><!--10 of 91-->
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| stat2  = {{Color|green|+30}} Range
| stat2  = {{Color|green|+30}} Range
| stat3  = {{Color|red|-2}} % Damage
| stat3  = {{Color|red|-2}} % Damage
| stat4  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 25}}</small></span>
| stat4  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 25}}</small></span>
| stat5  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_ranged_damage<br>stat_range}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_ranged_damage<br>stat_range}}</small></span>
}}
}}
</td><!--11 of 91-->
</td><!--11 of 91-->
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| stat1  = {{Color|green|+2}} Melee Damage
| stat1  = {{Color|green|+2}} Melee Damage
| stat2  = {{Color|red|-10}} Range
| stat2  = {{Color|red|-10}} Range
| stat3  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 15}}</small></span>
| stat3  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 15}}</small></span>
| stat4  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_melee_damage}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_melee_damage}}</small></span>
}}
}}
</td><!--12 of 91-->
</td><!--12 of 91-->
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| stat2  = {{Color|green|+2}} % Dodge
| stat2  = {{Color|green|+2}} % Dodge
| stat3  = {{Color|red|-2}} % Life Steal
| stat3  = {{Color|red|-2}} % Life Steal
| stat4  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 10}}</small></span>
| stat4  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 10}}</small></span>
| stat5  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_speed<br>stat_dodge}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_speed<br>stat_dodge}}</small></span>
}}
}}
</td><!--13 of 91-->
</td><!--13 of 91-->
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| stat1  = {{Color|green|+2}} Elemental Damage
| stat1  = {{Color|green|+2}} Elemental Damage
| stat2  = {{Color|red|-15}} Range
| stat2  = {{Color|red|-15}} Range
| stat3  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 15}}</small></span>
| stat3  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 15}}</small></span>
| stat4  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_elemental_damage}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_elemental_damage}}</small></span>
}}
}}
</td><!--14 of 91-->
</td><!--14 of 91-->
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| stat2  = {{Color|green|+1}} Engineering
| stat2  = {{Color|green|+1}} Engineering
| stat3  = {{Color|red|-2}} % Speed
| stat3  = {{Color|red|-2}} % Speed
| stat4  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 25}}</small></span>
| stat4  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 25}}</small></span>
| stat5  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_armor<br>stat_engineering}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_armor<br>stat_engineering}}</small></span>
}}
}}
</td><!--15 of 91-->
</td><!--15 of 91-->
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| stat2  = {{Color|green|+1}} Luck
| stat2  = {{Color|green|+1}} Luck
| stat3  = {{Color|red|-2}} % Damage
| stat3  = {{Color|red|-2}} % Damage
| stat4  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 15}}</small></span>
| stat4  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 15}}</small></span>
| stat5  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_harvesting<br>stat_luck}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_harvesting<br>stat_luck}}</small></span>
}}
}}
</td><!--16 of 91-->
</td><!--16 of 91-->
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| stat3  = {{Color|green|+1}} Luck
| stat3  = {{Color|green|+1}} Luck
| stat4  = {{Color|red|-3}} % Attack Speed
| stat4  = {{Color|red|-3}} % Attack Speed
| stat5  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 15}}</small></span>
| stat5  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 15}}</small></span>
| stat6  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_ranged_damage<br>stat_elemental_damage<br>stat_luck}}</small></span>
| stat6  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_ranged_damage<br>stat_elemental_damage<br>stat_luck}}</small></span>
}}
}}
</td><!--17 of 91-->
</td><!--17 of 91-->
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| stat2  = {{Color|green|+3}} Harvesting
| stat2  = {{Color|green|+3}} Harvesting
| stat3  = {{Color|red|-2}} % Attack Speed
| stat3  = {{Color|red|-2}} % Attack Speed
| stat4  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 30}}</small></span>
| stat4  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 30}}</small></span>
| stat5  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_harvesting<br>stat_max_hp}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_harvesting<br>stat_max_hp}}</small></span>
}}
}}
</td><!--18 of 91-->
</td><!--18 of 91-->
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| stat1  = {{Color|green|+1}} HP Regeneration
| stat1  = {{Color|green|+1}} HP Regeneration
| stat2  = {{Color|green|+1}} Engineering
| stat2  = {{Color|green|+1}} Engineering
| stat3  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 20}}</small></span>
| stat3  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 20}}</small></span>
| stat4  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_lifesteal<br>stat_engineering}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_lifesteal<br>stat_engineering}}</small></span>
}}
}}
</td><!--19 of 91-->
</td><!--19 of 91-->
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| stat2  = {{Color|green|+1}} Armor
| stat2  = {{Color|green|+1}} Armor
| stat3  = {{Color|red|-2}} % Speed
| stat3  = {{Color|red|-2}} % Speed
| stat4  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 30}}</small></span>
| stat4  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 30}}</small></span>
| stat5  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_ranged_damage<br>stat_armor}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_ranged_damage<br>stat_armor}}</small></span>
}}
}}
</td><!--20 of 91-->
</td><!--20 of 91-->
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| stat2  = {{Color|green|+2}} % Speed
| stat2  = {{Color|green|+2}} % Speed
| stat3  = {{Color|red|-2}} % Damage
| stat3  = {{Color|red|-2}} % Damage
| stat4  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 30}}</small></span>
| stat4  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 30}}</small></span>
| stat5  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_speed}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_speed}}</small></span>
}}
}}
</td><!--21 of 91-->
</td><!--21 of 91-->
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| stat1  = {{Color|green|+3}} HP Regeneration
| stat1  = {{Color|green|+3}} HP Regeneration
| stat2  = {{Color|green|+3}} Harvesting
| stat2  = {{Color|green|+3}} Harvesting
| stat3  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 50}}</small></span>
| stat3  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 50}}</small></span>
| stat4  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_hp_regeneration<br>stat_harvesting}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_hp_regeneration<br>stat_harvesting}}</small></span>
}}
}}
</td><!--22 of 91-->
</td><!--22 of 91-->
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| stat1  = {{Color|green|+8}} % Dodge
| stat1  = {{Color|green|+8}} % Dodge
| stat2  = {{Color|red|-2}} Max HP
| stat2  = {{Color|red|-2}} Max HP
| stat3  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 45}}</small></span>
| stat3  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 45}}</small></span>
| stat4  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_dodge}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_dodge}}</small></span>
}}
}}
</td><!--23 of 91-->
</td><!--23 of 91-->
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| stat1  = {{Color|green|+3}} Engineering
| stat1  = {{Color|green|+3}} Engineering
| stat2  = {{Color|green|+5}} % Attack Speed
| stat2  = {{Color|green|+5}} % Attack Speed
| stat3  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 50}}</small></span>
| stat3  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 50}}</small></span>
| stat4  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_engineering}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_engineering}}</small></span>
}}
}}
</td><!--24 of 91-->
</td><!--24 of 91-->
Line 381: Line 381:
| stat1  = {{Color|green|+5}} Melee Damage
| stat1  = {{Color|green|+5}} Melee Damage
| stat2  = {{Color|red|-1}} Max HP
| stat2  = {{Color|red|-1}} Max HP
| stat3  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 45}}</small></span>
| stat3  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 45}}</small></span>
| stat4  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_melee_damage}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_melee_damage}}</small></span>
}}
}}
</td><!--25 of 91-->
</td><!--25 of 91-->
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| stat2  = {{Color|green|+2}} Ranged Damage
| stat2  = {{Color|green|+2}} Ranged Damage
| stat3  = {{Color|red|-2}} % Speed
| stat3  = {{Color|red|-2}} % Speed
| stat4  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 50}}</small></span>
| stat4  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 50}}</small></span>
| stat5  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_engineering<br>stat_ranged_damage}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_engineering<br>stat_ranged_damage}}</small></span>
}}
}}
</td><!--26 of 91-->
</td><!--26 of 91-->
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| stat2  = {{Color|green|+3}} % Crit Chance
| stat2  = {{Color|green|+3}} % Crit Chance
| stat3  = {{Color|red|-2}} HP Regeneration
| stat3  = {{Color|red|-2}} HP Regeneration
| stat4  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 55}}</small></span>
| stat4  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 55}}</small></span>
| stat5  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_engineering<br>stat_crit_chance}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_engineering<br>stat_crit_chance}}</small></span>
}}
}}
</td><!--27 of 91-->
</td><!--27 of 91-->
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| stat2  = {{Color|green|-5%}} Enemy speed
| stat2  = {{Color|green|-5%}} Enemy speed
| stat3  = {{Color|red|+6%}} Enemies
| stat3  = {{Color|red|+6%}} Enemies
| stat4  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 55}}</small></span>
| stat4  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 55}}</small></span>
| stat5  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_percent_damage<br>more_enemies<br>less_enemy_speed}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_percent_damage<br>more_enemies<br>less_enemy_speed}}</small></span>
}}
}}
</td><!--28 of 91-->
</td><!--28 of 91-->
Line 442: Line 442:
| stat1  = {{Color|green|+6}} Max HP
| stat1  = {{Color|green|+6}} Max HP
| stat2  = {{Color|red|-5}} % Speed
| stat2  = {{Color|red|-5}} % Speed
| stat3  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 60}}</small></span>
| stat3  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 60}}</small></span>
| stat4  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_max_hp}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_max_hp}}</small></span>
}}
}}
</td><!--29 of 91-->
</td><!--29 of 91-->
Line 457: Line 457:
| stat2  = {{Color|green|+3}} Luck
| stat2  = {{Color|green|+3}} Luck
| stat3  = {{Color|red|-3}} Harvesting
| stat3  = {{Color|red|-3}} Harvesting
| stat4  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 45}}</small></span>
| stat4  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 45}}</small></span>
| stat5  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_hp_regeneration<br>stat_luck}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_hp_regeneration<br>stat_luck}}</small></span>
}}
}}
</td><!--30 of 91-->
</td><!--30 of 91-->
Line 474: Line 474:
| stat2  = {{Color|red|-2}} Max HP
| stat2  = {{Color|red|-2}} Max HP
| stat3  = {{Color|red|-4}} % Speed
| stat3  = {{Color|red|-4}} % Speed
| stat4  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 65}}</small></span>
| stat4  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 65}}</small></span>
| stat5  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_harvesting}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_harvesting}}</small></span>
}}
}}
</td><!--31 of 91-->
</td><!--31 of 91-->
Line 487: Line 487:
| tags  = stat_max_hp
| tags  = stat_max_hp
| stat1  = {{Color|green|+1}} {{Color|green|% Crit Chance}} for every {{Color|green|40}} {{Color|green|Materials}} you have [{{Color|green|+0}}]
| stat1  = {{Color|green|+1}} {{Color|green|% Crit Chance}} for every {{Color|green|40}} {{Color|green|Materials}} you have [{{Color|green|+0}}]
| stat2  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 50}}</small></span>
| stat2  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 50}}</small></span>
| stat3  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_max_hp}}</small></span>
| stat3  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_max_hp}}</small></span>
}}
}}
</td><!--32 of 91-->
</td><!--32 of 91-->
Line 502: Line 502:
| stat2  = {{Color|green|+2}} Engineering
| stat2  = {{Color|green|+2}} Engineering
| stat3  = {{Color|red|-1}} Ranged Damage
| stat3  = {{Color|red|-1}} Ranged Damage
| stat4  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 65}}</small></span>
| stat4  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 65}}</small></span>
| stat5  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_engineering<br>}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_engineering<br>}}</small></span>
}}
}}
</td><!--33 of 91-->
</td><!--33 of 91-->
Line 517: Line 517:
| stat2  = {{Color|green|+2}} HP recovered from consumables
| stat2  = {{Color|green|+2}} HP recovered from consumables
| stat3  = {{Color|red|-1}} Armor
| stat3  = {{Color|red|-1}} Armor
| stat4  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 45}}</small></span>
| stat4  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 45}}</small></span>
| stat5  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_engineering<br>pickup}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_engineering<br>pickup}}</small></span>
}}
}}
</td><!--34 of 91-->
</td><!--34 of 91-->
Line 533: Line 533:
| stat3  = {{Color|green|+5}} % Speed
| stat3  = {{Color|green|+5}} % Speed
| stat4  = {{Color|red|-4}} % Damage
| stat4  = {{Color|red|-4}} % Damage
| stat5  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 45}}</small></span>
| stat5  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 45}}</small></span>
| stat6  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_speed}}</small></span>
| stat6  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_speed}}</small></span>
}}
}}
</td><!--35 of 91-->
</td><!--35 of 91-->
Line 550: Line 550:
| stat2  = {{Color|green|+4}} HP Regeneration
| stat2  = {{Color|green|+4}} HP Regeneration
| stat3  = {{Color|red|-30}} Range
| stat3  = {{Color|red|-30}} Range
| stat4  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 45}}</small></span>
| stat4  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 45}}</small></span>
| stat5  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_percent_damage<br>stat_hp_regeneration}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_percent_damage<br>stat_hp_regeneration}}</small></span>
}}
}}
</td><!--36 of 91-->
</td><!--36 of 91-->
Line 565: Line 565:
| stat2  = {{Color|green|+3}} HP Regeneration
| stat2  = {{Color|green|+3}} HP Regeneration
| stat3  = {{Color|red|-20}} Range
| stat3  = {{Color|red|-20}} Range
| stat4  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 30}}</small></span>
| stat4  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 30}}</small></span>
| stat5  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_lifesteal<br>stat_hp_regeneration}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_lifesteal<br>stat_hp_regeneration}}</small></span>
}}
}}
</td><!--37 of 91-->
</td><!--37 of 91-->
Line 579: Line 579:
| stat1  = {{Color|green|+3}} % Crit Chance
| stat1  = {{Color|green|+3}} % Crit Chance
| stat2  = {{Color|green|+2}} Harvesting
| stat2  = {{Color|green|+2}} Harvesting
| stat3  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 20}}</small></span>
| stat3  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 20}}</small></span>
| stat4  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_harvesting}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_harvesting}}</small></span>
}}
}}
</td><!--38 of 91-->
</td><!--38 of 91-->
Line 595: Line 595:
| stat3  = {{Color|green|+2}} % Dodge
| stat3  = {{Color|green|+2}} % Dodge
| stat4  = {{Color|red|-2}} HP Regeneration
| stat4  = {{Color|red|-2}} HP Regeneration
| stat5  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 40}}</small></span>
| stat5  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 40}}</small></span>
| stat6  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_armor<br>stat_dodge}}</small></span>
| stat6  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_armor<br>stat_dodge}}</small></span>
}}
}}
</td><!--39 of 91-->
</td><!--39 of 91-->
Line 609: Line 609:
| stat1  = {{Color|green|+4}} Elemental Damage
| stat1  = {{Color|green|+4}} Elemental Damage
| stat2  = {{Color|red|-3}} Max HP
| stat2  = {{Color|red|-3}} Max HP
| stat3  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 65}}</small></span>
| stat3  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 65}}</small></span>
| stat4  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_elemental_damage}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_elemental_damage}}</small></span>
}}
}}
</td><!--40 of 91-->
</td><!--40 of 91-->
Line 627: Line 627:
| stat3  = {{Color|red|-4}} % Dodge
| stat3  = {{Color|red|-4}} % Dodge
| stat4  = {{Color|red|-3}} % Speed
| stat4  = {{Color|red|-3}} % Speed
| stat5  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 60}}</small></span>
| stat5  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 60}}</small></span>
| stat6  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_ranged_damage<br>stat_armor}}</small></span>
| stat6  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_ranged_damage<br>stat_armor}}</small></span>
}}
}}
</td><!--41 of 91-->
</td><!--41 of 91-->
Line 643: Line 643:
| stat3  = {{Color|red|-1}} Melee Damage
| stat3  = {{Color|red|-1}} Melee Damage
| stat4  = {{Color|red|-2}} Luck
| stat4  = {{Color|red|-2}} Luck
| stat5  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 60}}</small></span>
| stat5  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 60}}</small></span>
| stat6  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_harvesting<br>stat_hp_regeneration}}</small></span>
| stat6  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_harvesting<br>stat_hp_regeneration}}</small></span>
}}
}}
</td><!--42 of 91-->
</td><!--42 of 91-->
Line 658: Line 658:
| stat2  = {{Color|green|+4}} Harvesting
| stat2  = {{Color|green|+4}} Harvesting
| stat3  = {{Color|red|-2}} Engineering
| stat3  = {{Color|red|-2}} Engineering
| stat4  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 60}}</small></span>
| stat4  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 60}}</small></span>
| stat5  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_armor<br>stat_harvesting}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_armor<br>stat_harvesting}}</small></span>
}}
}}
</td><!--43 of 91-->
</td><!--43 of 91-->
Line 672: Line 672:
| stat1  = {{Color|green|+5}} Armor
| stat1  = {{Color|green|+5}} Armor
| stat2  = {{Color|red|-10}} % Speed
| stat2  = {{Color|red|-10}} % Speed
| stat3  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 50}}</small></span>
| stat3  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 50}}</small></span>
| stat4  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_armor}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_armor}}</small></span>
}}
}}
</td><!--44 of 91-->
</td><!--44 of 91-->
Line 687: Line 687:
| stat2  = {{Color|green|+3}} % Crit Chance
| stat2  = {{Color|green|+3}} % Crit Chance
| stat3  = {{Color|red|+3%}} Enemy speed
| stat3  = {{Color|red|+3%}} Enemy speed
| stat4  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 45}}</small></span>
| stat4  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 45}}</small></span>
| stat5  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_elemental_damage<br>stat_crit_chance}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_elemental_damage<br>stat_crit_chance}}</small></span>
}}
}}
</td><!--45 of 91-->
</td><!--45 of 91-->
Line 704: Line 704:
| stat2  = {{Color|green|+10}} % Attack Speed
| stat2  = {{Color|green|+10}} % Attack Speed
| stat3  = {{Color|red|-3}} HP Regeneration
| stat3  = {{Color|red|-3}} HP Regeneration
| stat4  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 65}}</small></span>
| stat4  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 65}}</small></span>
| stat5  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_armor<br>stat_attack_speed}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_armor<br>stat_attack_speed}}</small></span>
}}
}}
</td><!--46 of 91-->
</td><!--46 of 91-->
Line 718: Line 718:
| stat1  = {{Color|green|+15}} % Attack Speed
| stat1  = {{Color|green|+15}} % Attack Speed
| stat2  = {{Color|red|-1}} Melee Damage
| stat2  = {{Color|red|-1}} Melee Damage
| stat3  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 45}}</small></span>
| stat3  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 45}}</small></span>
| stat4  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_attack_speed}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_attack_speed}}</small></span>
}}
}}
</td><!--47 of 91-->
</td><!--47 of 91-->
Line 734: Line 734:
| stat3  = {{Color|green|+1}} Armor
| stat3  = {{Color|green|+1}} Armor
| stat4  = {{Color|red|-4}} HP Regeneration
| stat4  = {{Color|red|-4}} HP Regeneration
| stat5  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 65}}</small></span>
| stat5  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 65}}</small></span>
| stat6  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_melee_damage<br>stat_lifesteal<br>stat_armor}}</small></span>
| stat6  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_melee_damage<br>stat_lifesteal<br>stat_armor}}</small></span>
}}
}}
</td><!--48 of 91-->
</td><!--48 of 91-->
Line 750: Line 750:
| stat3  = {{Color|red|-4}} % Speed
| stat3  = {{Color|red|-4}} % Speed
| stat4  = {{Color|red|-2}} % Dodge
| stat4  = {{Color|red|-2}} % Dodge
| stat5  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 30}}</small></span>
| stat5  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 30}}</small></span>
| stat6  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_armor<br>stat_lifesteal}}</small></span>
| stat6  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_armor<br>stat_lifesteal}}</small></span>
}}
}}
</td><!--49 of 91-->
</td><!--49 of 91-->
Line 764: Line 764:
| stat1  = {{Color|green|+2}} Engineering
| stat1  = {{Color|green|+2}} Engineering
| stat2  = {{Color|green|+1}} Armor
| stat2  = {{Color|green|+1}} Armor
| stat3  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 45}}</small></span>
| stat3  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 45}}</small></span>
| stat4  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_engineering<br>stat_armor}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_engineering<br>stat_armor}}</small></span>
}}
}}
</td><!--50 of 91-->
</td><!--50 of 91-->
Line 781: Line 781:
| stat2  = {{Color|green|+3}} Ranged Damage
| stat2  = {{Color|green|+3}} Ranged Damage
| stat3  = {{Color|red|-5}} % Items Price
| stat3  = {{Color|red|-5}} % Items Price
| stat4  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 45}}</small></span>
| stat4  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 45}}</small></span>
| stat5  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_melee_damage<br>stat_ranged_damage}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_melee_damage<br>stat_ranged_damage}}</small></span>
}}
}}
</td><!--51 of 91-->
</td><!--51 of 91-->
Line 795: Line 795:
| stat1  = {{Color|green|+11}} % Life Steal
| stat1  = {{Color|green|+11}} % Life Steal
| stat2  = {{Color|red|-5}} Harvesting
| stat2  = {{Color|red|-5}} Harvesting
| stat3  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 35}}</small></span>
| stat3  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 35}}</small></span>
| stat4  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_lifesteal}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_lifesteal}}</small></span>
}}
}}
</td><!--52 of 91-->
</td><!--52 of 91-->
Line 811: Line 811:
| stat3  = {{Color|green|+1}} HP recovered from consumables
| stat3  = {{Color|green|+1}} HP recovered from consumables
| stat4  = {{Color|red|-5}} % Crit Chance
| stat4  = {{Color|red|-5}} % Crit Chance
| stat5  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 45}}</small></span>
| stat5  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 45}}</small></span>
| stat6  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_harvesting<br>luck}}</small></span>
| stat6  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_harvesting<br>luck}}</small></span>
}}
}}
</td><!--53 of 91-->
</td><!--53 of 91-->
Line 825: Line 825:
| stat1  = {{Color|green|+25}} % Life Steal
| stat1  = {{Color|green|+25}} % Life Steal
| stat2  = {{Color|red|-20}} % Attack Speed
| stat2  = {{Color|red|-20}} % Attack Speed
| stat3  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 60}}</small></span>
| stat3  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 60}}</small></span>
| stat4  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_lifesteal}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_lifesteal}}</small></span>
}}
}}
</td><!--54 of 91-->
</td><!--54 of 91-->
Line 840: Line 840:
| stat2  = {{Color|green|+3}} HP Regeneration
| stat2  = {{Color|green|+3}} HP Regeneration
| stat3  = {{Color|red|-5}} % Speed
| stat3  = {{Color|red|-5}} % Speed
| stat4  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 75}}</small></span>
| stat4  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 75}}</small></span>
| stat5  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_hp_regeneration}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_hp_regeneration}}</small></span>
}}
}}
</td><!--55 of 91-->
</td><!--55 of 91-->
Line 856: Line 856:
| stat1  = {{Color|green|+20}} Max HP
| stat1  = {{Color|green|+20}} Max HP
| stat2  = {{Color|green|+20}} HP Regeneration
| stat2  = {{Color|green|+20}} HP Regeneration
| stat3  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 90}}</small></span>
| stat3  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 90}}</small></span>
| stat4  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_hp_regeneration}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_hp_regeneration}}</small></span>
}}
}}
</td><!--56 of 91-->
</td><!--56 of 91-->
Line 870: Line 870:
| stat1  = {{Color|green|+30}} % Damage
| stat1  = {{Color|green|+30}} % Damage
| stat2  = {{Color|red|-25}} % Speed
| stat2  = {{Color|red|-25}} % Speed
| stat3  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 70}}</small></span>
| stat3  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 70}}</small></span>
| stat4  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_melee_damage<br>stat_crit_chance}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_melee_damage<br>stat_crit_chance}}</small></span>
}}
}}
</td><!--57 of 91-->
</td><!--57 of 91-->
Line 885: Line 885:
| stat2  = {{Color|green|+2}} Armor
| stat2  = {{Color|green|+2}} Armor
| stat3  = {{Color|red|-5}} % Crit Chance
| stat3  = {{Color|red|-5}} % Crit Chance
| stat4  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 75}}</small></span>
| stat4  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 75}}</small></span>
| stat5  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_elemental_damage<br>stat_armor}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_elemental_damage<br>stat_armor}}</small></span>
}}
}}
</td><!--58 of 91-->
</td><!--58 of 91-->
Line 900: Line 900:
| stat2  = {{Color|green|+6}} % Speed
| stat2  = {{Color|green|+6}} % Speed
| stat3  = {{Color|red|-3}} Ranged Damage
| stat3  = {{Color|red|-3}} Ranged Damage
| stat4  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 80}}</small></span>
| stat4  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 80}}</small></span>
| stat5  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_speed}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_speed}}</small></span>
}}
}}
</td><!--59 of 91-->
</td><!--59 of 91-->
Line 914: Line 914:
| stat1  = {{Color|green|+50%}} chance to deal {{Color|green|1}} ({{Color|green|{{Color|grey|20%}}{{StatIcon|Crit Chance}}}}) damage to a random enemy when an enemy dies
| stat1  = {{Color|green|+50%}} chance to deal {{Color|green|1}} ({{Color|green|{{Color|grey|20%}}{{StatIcon|Crit Chance}}}}) damage to a random enemy when an enemy dies
| stat2  = {{Color|green|+5}} % Crit Chance
| stat2  = {{Color|green|+5}} % Crit Chance
| stat3  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 75}}</small></span>
| stat3  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 75}}</small></span>
| stat4  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_crit_chance<br>pickup}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_crit_chance<br>pickup}}</small></span>
}}
}}
</td><!--60 of 91-->
</td><!--60 of 91-->
Line 930: Line 930:
| stat1  = {{Color|green|+2}} {{Color|green|Engineering}} for every {{Color|red|-1}} {{Color|red|Armor}} you have  
| stat1  = {{Color|green|+2}} {{Color|green|Engineering}} for every {{Color|red|-1}} {{Color|red|Armor}} you have  
| stat2  = {{Color|red|-5}} Armor
| stat2  = {{Color|red|-5}} Armor
| stat3  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 85}}</small></span>
| stat3  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 85}}</small></span>
| stat4  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_engineering}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_engineering}}</small></span>
}}
}}
</td><!--61 of 91-->
</td><!--61 of 91-->
Line 944: Line 944:
| stat1  = {{Color|green|+3}} {{Color|green|% Attack Speed}} for every {{Color|red|-1}} {{Color|red|Armor}} you have  
| stat1  = {{Color|green|+3}} {{Color|green|% Attack Speed}} for every {{Color|red|-1}} {{Color|red|Armor}} you have  
| stat2  = {{Color|red|-4}} Armor
| stat2  = {{Color|red|-4}} Armor
| stat3  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 70}}</small></span>
| stat3  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 70}}</small></span>
| stat4  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_attack_speed}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_attack_speed}}</small></span>
}}
}}
</td><!--62 of 91-->
</td><!--62 of 91-->
Line 958: Line 958:
| stat1  = {{Color|green|+3}} {{Color|green|% Damage}} for every {{Color|red|-1}} {{Color|red|Harvesting}} you have  
| stat1  = {{Color|green|+3}} {{Color|green|% Damage}} for every {{Color|red|-1}} {{Color|red|Harvesting}} you have  
| stat2  = {{Color|red|-5}} Harvesting
| stat2  = {{Color|red|-5}} Harvesting
| stat3  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 95}}</small></span>
| stat3  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 95}}</small></span>
| stat4  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_percent_damage}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_percent_damage}}</small></span>
}}
}}
</td><!--63 of 91-->
</td><!--63 of 91-->
Line 973: Line 973:
| stat2  = {{Color|green|+6}} % Speed
| stat2  = {{Color|green|+6}} % Speed
| stat3  = {{Color|red|-8}} Max HP
| stat3  = {{Color|red|-8}} Max HP
| stat4  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 85}}</small></span>
| stat4  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 85}}</small></span>
| stat5  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_percent_damage<br>stat_speed}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_percent_damage<br>stat_speed}}</small></span>
}}
}}
</td><!--64 of 91-->
</td><!--64 of 91-->
Line 988: Line 988:
| stat2  = {{Color|green|+2}} Engineering
| stat2  = {{Color|green|+2}} Engineering
| stat3  = {{Color|red|-5}} Max HP
| stat3  = {{Color|red|-5}} Max HP
| stat4  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 85}}</small></span>
| stat4  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 85}}</small></span>
| stat5  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_engineering<br>explosive}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_engineering<br>explosive}}</small></span>
}}
}}
</td><!--65 of 91-->
</td><!--65 of 91-->
Line 1,005: Line 1,005:
| stat2  = {{Color|green|+5}} % Crit Chance
| stat2  = {{Color|green|+5}} % Crit Chance
| stat3  = {{Color|red|-4}} Luck
| stat3  = {{Color|red|-4}} Luck
| stat4  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 65}}</small></span>
| stat4  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 65}}</small></span>
| stat5  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_attack_speed<br>stat_crit_chance}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_attack_speed<br>stat_crit_chance}}</small></span>
}}
}}
</td><!--66 of 91-->
</td><!--66 of 91-->
Line 1,022: Line 1,022:
| stat4  = {{Color|red|-7}} Max HP
| stat4  = {{Color|red|-7}} Max HP
| stat5  = {{Color|red|-3}} Armor
| stat5  = {{Color|red|-3}} Armor
| stat6  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 45}}</small></span>
| stat6  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 45}}</small></span>
| stat7  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_dodge<br>stat_speed<br>stat_range}}</small></span>
| stat7  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_dodge<br>stat_speed<br>stat_range}}</small></span>
}}
}}
</td><!--67 of 91-->
</td><!--67 of 91-->
Line 1,036: Line 1,036:
| stat1  = {{Color|green|+2}} {{Color|green|Harvesting}} for every {{Color|green|1}} {{Color|green|Armor}} you have [+0]
| stat1  = {{Color|green|+2}} {{Color|green|Harvesting}} for every {{Color|green|1}} {{Color|green|Armor}} you have [+0]
| stat2  = {{Color|green|+4}} Armor
| stat2  = {{Color|green|+4}} Armor
| stat3  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 75}}</small></span>
| stat3  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 75}}</small></span>
| stat4  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_armor<br>stat_harvesting}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_armor<br>stat_harvesting}}</small></span>
}}
}}
</td><!--68 of 91-->
</td><!--68 of 91-->
Line 1,052: Line 1,052:
| stat3  = {{Color|red|-6}} % Damage
| stat3  = {{Color|red|-6}} % Damage
| stat4  = {{Color|red|-3}} Ranged Damage
| stat4  = {{Color|red|-3}} Ranged Damage
| stat5  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 60}}</small></span>
| stat5  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 60}}</small></span>
| stat6  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_harvesting}}</small></span>
| stat6  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_harvesting}}</small></span>
}}
}}
</td><!--69 of 91-->
</td><!--69 of 91-->
Line 1,068: Line 1,068:
| stat3  = {{Color|green|+3}} % Speed
| stat3  = {{Color|green|+3}} % Speed
| stat4  = {{Color|red|-4}} % Life Steal
| stat4  = {{Color|red|-4}} % Life Steal
| stat5  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 80}}</small></span>
| stat5  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 80}}</small></span>
| stat6  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_hp_regeneration<br>stat_speed}}</small></span>
| stat6  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_hp_regeneration<br>stat_speed}}</small></span>
}}
}}
</td><!--70 of 91-->
</td><!--70 of 91-->
Line 1,084: Line 1,084:
| stat1  = {{Color|green|+20%}} Piercing Damage. Can't go above base damage
| stat1  = {{Color|green|+20%}} Piercing Damage. Can't go above base damage
| stat2  = {{Color|green|+}}{{Color|green|15}}{{Color|green|%}} Bounce Damage. Can't go above base damage
| stat2  = {{Color|green|+}}{{Color|green|15}}{{Color|green|%}} Bounce Damage. Can't go above base damage
| stat3  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 60}}</small></span>
| stat3  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 60}}</small></span>
| stat4  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_ranged_damage}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_ranged_damage}}</small></span>
}}
}}
</td><!--71 of 91-->
</td><!--71 of 91-->
Line 1,100: Line 1,100:
| stat3  = {{Color|green|+3}} % XP Gain
| stat3  = {{Color|green|+3}} % XP Gain
| stat4  = {{Color|red|-2}} Luck
| stat4  = {{Color|red|-2}} Luck
| stat5  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 45}}</small></span>
| stat5  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 45}}</small></span>
| stat6  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_engineering<br>stat_elemental_damage<br>xp_gain}}</small></span>
| stat6  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_engineering<br>stat_elemental_damage<br>xp_gain}}</small></span>
}}
}}
</td><!--72 of 91-->
</td><!--72 of 91-->
Line 1,117: Line 1,117:
| stat4  = {{Color|green|+5}} Luck
| stat4  = {{Color|green|+5}} Luck
| stat5  = {{Color|red|-12}} % Dodge
| stat5  = {{Color|red|-12}} % Dodge
| stat6  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 95}}</small></span>
| stat6  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 95}}</small></span>
| stat7  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_ranged_damage<br>stat_crit_chance<br>stat_range<br>stat_luck}}</small></span>
| stat7  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_ranged_damage<br>stat_crit_chance<br>stat_range<br>stat_luck}}</small></span>
}}
}}
</td><!--73 of 91-->
</td><!--73 of 91-->
Line 1,132: Line 1,132:
| stat2  = {{Color|green|+15}} Luck
| stat2  = {{Color|green|+15}} Luck
| stat3  = {{Color|red|+15}} % Items Price
| stat3  = {{Color|red|+15}} % Items Price
| stat4  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 80}}</small></span>
| stat4  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 80}}</small></span>
| stat5  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>economy<br>stat_harvesting}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>economy<br>stat_harvesting}}</small></span>
}}
}}
</td><!--74 of 91-->
</td><!--74 of 91-->
Line 1,148: Line 1,148:
| stat3  = {{Color|green|+3}} HP Regeneration
| stat3  = {{Color|green|+3}} HP Regeneration
| stat4  = {{Color|red|-3}} Armor
| stat4  = {{Color|red|-3}} Armor
| stat5  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 85}}</small></span>
| stat5  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 85}}</small></span>
| stat6  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_elemental_damage<br>stat_ranged_damage<br>stat_hp_regeneration}}</small></span>
| stat6  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_elemental_damage<br>stat_ranged_damage<br>stat_hp_regeneration}}</small></span>
}}
}}
</td><!--75 of 91-->
</td><!--75 of 91-->
Line 1,166: Line 1,166:
| stat3  = {{Color|red|-11}} % Dodge
| stat3  = {{Color|red|-11}} % Dodge
| stat4  = {{Color|red|-9}} % Life Steal
| stat4  = {{Color|red|-9}} % Life Steal
| stat5  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 70}}</small></span>
| stat5  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 70}}</small></span>
| stat6  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_crit_chance<br>stat_hp_regeneration}}</small></span>
| stat6  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_crit_chance<br>stat_hp_regeneration}}</small></span>
}}
}}
</td><!--76 of 91-->
</td><!--76 of 91-->
Line 1,182: Line 1,182:
| stat3  = {{Color|red|-3}} Engineering
| stat3  = {{Color|red|-3}} Engineering
| stat4  = {{Color|red|-50}} Range
| stat4  = {{Color|red|-50}} Range
| stat5  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 90}}</small></span>
| stat5  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 90}}</small></span>
| stat6  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_elemental_damage<br>stat_luck}}</small></span>
| stat6  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_elemental_damage<br>stat_luck}}</small></span>
}}
}}
</td><!--77 of 91-->
</td><!--77 of 91-->
Line 1,197: Line 1,197:
| stat2  = {{Color|green|+7}} Luck
| stat2  = {{Color|green|+7}} Luck
| stat3  = {{Color|red|+4%}} Enemy speed
| stat3  = {{Color|red|+4%}} Enemy speed
| stat4  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 80}}</small></span>
| stat4  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 80}}</small></span>
| stat5  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_luck<br>economy}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_luck<br>economy}}</small></span>
}}
}}
</td><!--78 of 91-->
</td><!--78 of 91-->
Line 1,212: Line 1,212:
| stat2  = {{Color|green|+3}} Luck
| stat2  = {{Color|green|+3}} Luck
| stat3  = {{Color|red|-4}} Melee Damage
| stat3  = {{Color|red|-4}} Melee Damage
| stat4  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 65}}</small></span>
| stat4  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 65}}</small></span>
| stat5  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>economy<br>stat_luck}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>economy<br>stat_luck}}</small></span>
}}
}}
</td><!--79 of 91-->
</td><!--79 of 91-->
Line 1,227: Line 1,227:
| stat2  = {{Color|green|+2}} Engineering
| stat2  = {{Color|green|+2}} Engineering
| stat3  = {{Color|red|-5}} % Speed
| stat3  = {{Color|red|-5}} % Speed
| stat4  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 85}}</small></span>
| stat4  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 85}}</small></span>
| stat5  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_engineering}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_engineering}}</small></span>
}}
}}
</td><!--80 of 91-->
</td><!--80 of 91-->
Line 1,245: Line 1,245:
| stat3  = {{Color|red|-4}} % Life Steal
| stat3  = {{Color|red|-4}} % Life Steal
| stat4  = {{Color|red|-8}} Luck
| stat4  = {{Color|red|-8}} Luck
| stat5  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 85}}</small></span>
| stat5  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 85}}</small></span>
| stat6  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_ranged_damage<br>stat_harvesting}}</small></span>
| stat6  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_ranged_damage<br>stat_harvesting}}</small></span>
}}
}}
</td><!--81 of 91-->
</td><!--81 of 91-->
Line 1,259: Line 1,259:
| stat1  = {{Color|green|+1}} {{Color|green|Armor}} at the end of a wave
| stat1  = {{Color|green|+1}} {{Color|green|Armor}} at the end of a wave
| stat2  = {{Color|green|+2}} Armor
| stat2  = {{Color|green|+2}} Armor
| stat3  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 80}}</small></span>
| stat3  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 80}}</small></span>
| stat4  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_armor}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_armor}}</small></span>
}}
}}
</td><!--82 of 91-->
</td><!--82 of 91-->
Line 1,275: Line 1,275:
| stat3  = {{Color|red|-10}} % Speed
| stat3  = {{Color|red|-10}} % Speed
| stat4  = Attacks have a 100% chance to deal 5x3 ({{StatIcon|Elemental Damage}}) burning damage
| stat4  = Attacks have a 100% chance to deal 5x3 ({{StatIcon|Elemental Damage}}) burning damage
| stat5  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 100}}</small></span>
| stat5  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 100}}</small></span>
| stat6  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_elemental_damage<br>stat_ranged_damage<br>stat_percent_damage}}</small></span>
| stat6  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_elemental_damage<br>stat_ranged_damage<br>stat_percent_damage}}</small></span>
}}
}}
</td><!--83 of 91-->
</td><!--83 of 91-->
Line 1,289: Line 1,289:
| stat1  = {{Color|green|+75}} % Damage
| stat1  = {{Color|green|+75}} % Damage
| stat2  = {{Color|red|-20}} Max HP
| stat2  = {{Color|red|-20}} Max HP
| stat3  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 95}}</small></span>
| stat3  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 95}}</small></span>
| stat4  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_percent_damage}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_percent_damage}}</small></span>
}}
}}
</td><!--84 of 91-->
</td><!--84 of 91-->
Line 1,304: Line 1,304:
| stat2  = {{Color|green|+15}} % Speed
| stat2  = {{Color|green|+15}} % Speed
| stat3  = {{Color|red|-35}} Harvesting
| stat3  = {{Color|red|-35}} Harvesting
| stat4  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 110}}</small></span>
| stat4  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 110}}</small></span>
| stat5  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_attack_speed<br>stat_speed}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_attack_speed<br>stat_speed}}</small></span>
}}
}}
</td><!--85 of 91-->
</td><!--85 of 91-->
Line 1,320: Line 1,320:
| stat1  = {{Color|red|+85}} % Items Price
| stat1  = {{Color|red|+85}} % Items Price
| stat2  = {{Color|green|Damage}} modifications are increased by {{Color|green|100%}}
| stat2  = {{Color|green|Damage}} modifications are increased by {{Color|green|100%}}
| stat3  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 90}}</small></span>
| stat3  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 90}}</small></span>
| stat4  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_damage}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_damage}}</small></span>
}}
}}
</td><!--86 of 91-->
</td><!--86 of 91-->
Line 1,338: Line 1,338:
| stat5  = {{Color|red|-50}} Range
| stat5  = {{Color|red|-50}} Range
| stat6  = {{Color|red|-10}} Max HP
| stat6  = {{Color|red|-10}} Max HP
| stat7  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 85}}</small></span>
| stat7  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 85}}</small></span>
| stat8  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_engineering<br>stat_hp_regeneration}}</small></span>
| stat8  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_engineering<br>stat_hp_regeneration}}</small></span>
}}
}}
</td><!--87 of 91-->
</td><!--87 of 91-->
Line 1,353: Line 1,353:
| stat2  = {{Color|green|+30}} Luck
| stat2  = {{Color|green|+30}} Luck
| stat3  = {{Color|red|-20}} % Speed
| stat3  = {{Color|red|-20}} % Speed
| stat4  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 100}}</small></span>
| stat4  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 100}}</small></span>
| stat5  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>economy<br>stat_luck}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>economy<br>stat_luck}}</small></span>
}}
}}
</td><!--88 of 91-->
</td><!--88 of 91-->
Line 1,368: Line 1,368:
| stat2  = {{Color|green|+100}} % Attack Speed
| stat2  = {{Color|green|+100}} % Attack Speed
| stat3  = {{Color|green|+15}} % Speed
| stat3  = {{Color|green|+15}} % Speed
| stat4  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 90}}</small></span>
| stat4  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 90}}</small></span>
| stat5  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_attack_speed<br>stat_speed}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_attack_speed<br>stat_speed}}</small></span>
}}
}}
</td><!--89 of 91-->
</td><!--89 of 91-->
Line 1,382: Line 1,382:
| stat1  = {{Color|green|+150}} Harvesting
| stat1  = {{Color|green|+150}} Harvesting
| stat2  = {{Color|red|-10}} % Damage
| stat2  = {{Color|red|-10}} % Damage
| stat3  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 1}}</small></span>
| stat3  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 1}}</small></span>
| stat4  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_harvesting}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_harvesting}}</small></span>
}}
}}
</td><!--90 of 91-->
</td><!--90 of 91-->
Line 1,402: Line 1,402:
| stat5  = {{Color|green|+80}} Range
| stat5  = {{Color|green|+80}} Range
| stat6  = {{Color|red|-20}} % Dodge
| stat6  = {{Color|red|-20}} % Dodge
| stat7  = <span class='ibox__stats-costs'><small>{{Color|cream|Cost: 80}}</small></span>
| stat7  = <span class='ibox__stats-costs' data-ibox-type='misc'><small>{{Color|cream|Cost: 80}}</small></span>
| stat8  = <span class='ibox__stats-tags'><small>{{Color|grey|Tags:<br>stat_crit_chance<br>stat_ranged_damage<br>stat_elemental_damage<br>stat_engineering}}</small></span>
| stat8  = <span class='ibox__stats-tags' data-ibox-type='misc'><small>{{Color|grey|Tags:<br>stat_crit_chance<br>stat_ranged_damage<br>stat_elemental_damage<br>stat_engineering}}</small></span>
}}
}}
</td><!--91 of 91-->
</td><!--91 of 91-->

Revision as of 19:14, 16 December 2022

< Back to Mod Page

These items are for version: 1.2.0. This version hasn't been released yet.

Current items total: 91


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✔️

Max HP.png HP Regeneration.png Life Steal.png Damage.png Melee Damage.png Ranged Damage.png Elemental Damage.png Attack Speed.png Crit Chance.png Engineering Stat.png Range Stat.png Armor.png Dodge Stat.png Speed Stat.png Luck.png Harvesting.png

Space Gladiators-info.png

! Invasion Mod
Item
  • Welcome to Invasion!
    You're playing on version: 1.2.0-alpha
  • Cost: 0
  • Tags:
    none

Space Gladiators-backpack.png

Backpack
Unique
  • +1 Luck at the end of a wave
  • Cost: 20
  • Tags:
    stat_luck

Space Gladiators-banana leaf.png

Banana Leaf
Item
  • +3 % Dodge
  • -1 % Crit Chance
  • Cost: 20
  • Tags:
    stat_dodge

Space Gladiators-batteries.png

Batteries
Item
  • +1 Engineering
  • +3 % Speed
  • -2 Harvesting
  • Cost: 18
  • Tags:
    stat_engineering
    stat_speed

Space Gladiators-blobfish.png

Blobfish
Item
  • +3 % Dodge
  • -1 Harvesting
  • Cost: 15
  • Tags:
    stat_dodge

Space Gladiators-blood drop.png

Blood Drop
Item
  • +3 % Life Steal
  • -1 Max HP
  • Cost: 15
  • Tags:
    stat_lifesteal

Space Gladiators-bloody eye.png

Bloody Eye
Item
  • +1 Ranged Damage
  • +3 % Crit Chance
  • -2 % Life Steal
  • Cost: 15
  • Tags:
    stat_ranged_damage
    stat_crit_chance

Space Gladiators-brick.png

Brick
Item
  • +3 Max HP
  • -2 % Speed
  • Cost: 20
  • Tags:
    stat_max_hp

Space Gladiators-cactus.png

Cactus
Item
  • +2 Max HP
  • +2 HP Regeneration
  • -1 Luck
  • Cost: 15
  • Tags:
    stat_max_hp
    stat_hp_regeneration

Space Gladiators-dead fish.png

Dead Fish
Item
  • +3 Melee Damage
  • +2% Enemy speed
  • Cost: 15
  • Tags:
    stat_ranged_damage

Space Gladiators-gun extension.png

Gun Extension
Item
  • +1 Ranged Damage
  • +30 Range
  • -2 % Damage
  • Cost: 25
  • Tags:
    stat_ranged_damage
    stat_range

Space Gladiators-horn.png

Horn
Item
  • +2 Melee Damage
  • -10 Range
  • Cost: 15
  • Tags:
    stat_melee_damage

Space Gladiators-horse shoe.png

Horse Shoe
Item
  • +3 % Speed
  • +2 % Dodge
  • -2 % Life Steal
  • Cost: 10
  • Tags:
    stat_speed
    stat_dodge

Space Gladiators-lotus.png

Lotus
Item
  • +2 Elemental Damage
  • -15 Range
  • Cost: 15
  • Tags:
    stat_elemental_damage

Space Gladiators-metal scrapper.png

Metal Scrapper
Item
  • +1 Armor
  • +1 Engineering
  • -2 % Speed
  • Cost: 25
  • Tags:
    stat_armor
    stat_engineering

Space Gladiators-monks blessing.png

Monk's Blessing
Item
  • +1 Harvesting
  • +1 Luck
  • -2 % Damage
  • Cost: 15
  • Tags:
    stat_harvesting
    stat_luck

Space Gladiators-necklace.png

Necklace
Item
  • +1 Ranged Damage
  • +1 Elemental Damage
  • +1 Luck
  • -3 % Attack Speed
  • Cost: 15
  • Tags:
    stat_ranged_damage
    stat_elemental_damage
    stat_luck

Space Gladiators-stitched bag.png

Stitched Bag
Item
  • +2 Max HP
  • +3 Harvesting
  • -2 % Attack Speed
  • Cost: 30
  • Tags:
    stat_harvesting
    stat_max_hp

Space Gladiators-surgical bot.png

Surgical Bot
Item
  • +1 HP Regeneration
  • +1 Engineering
  • Cost: 20
  • Tags:
    stat_lifesteal
    stat_engineering

Space Gladiators-turtle.png

Turtle
Item
  • +1 Ranged Damage
  • +1 Armor
  • -2 % Speed
  • Cost: 30
  • Tags:
    stat_ranged_damage
    stat_armor

Space Gladiators-waffle.png

Waffle
Item
  • +1 Max HP
  • +2 % Speed
  • -2 % Damage
  • Cost: 30
  • Tags:
    stat_max_hp
    stat_speed

Space Gladiators-alien liver.png

Alien Liver
Item
  • +3 HP Regeneration
  • +3 Harvesting
  • Cost: 50
  • Tags:
    stat_hp_regeneration
    stat_harvesting

Space Gladiators-baby clothes.png

Baby Clothes
Item
  • +8 % Dodge
  • -2 Max HP
  • Cost: 45
  • Tags:
    stat_dodge

Space Gladiators-bell.png

Bell
Item
  • +3 Engineering
  • +5 % Attack Speed
  • Cost: 50
  • Tags:
    stat_engineering

Space Gladiators-bloody tooth.png

Bloody Tooth
Limited (32)
  • +5 Melee Damage
  • -1 Max HP
  • Cost: 45
  • Tags:
    stat_melee_damage

Space Gladiators-blueprint.png

Blueprint
Item
  • +2 Engineering
  • +2 Ranged Damage
  • -2 % Speed
  • Cost: 50
  • Tags:
    stat_engineering
    stat_ranged_damage

Space Gladiators-brain.png

Brain
Item
  • +2 Engineering
  • +3 % Crit Chance
  • -2 HP Regeneration
  • Cost: 55
  • Tags:
    stat_engineering
    stat_crit_chance

Space Gladiators-bully helmet.png

Bully Helmet
Item
  • +10 % Damage
  • -5% Enemy speed
  • +6% Enemies
  • Cost: 55
  • Tags:
    stat_percent_damage
    more_enemies
    less_enemy_speed

Space Gladiators-chocolate.png

Chocolate
Item
  • +6 Max HP
  • -5 % Speed
  • Cost: 60
  • Tags:
    stat_max_hp

Space Gladiators-cross.png

Cross
Item
  • +4 HP Regeneration
  • +3 Luck
  • -3 Harvesting
  • Cost: 45
  • Tags:
    stat_hp_regeneration
    stat_luck

Space Gladiators-crutch.png

Crutch
Item
  • +15 Harvesting
  • -2 Max HP
  • -4 % Speed
  • Cost: 65
  • Tags:
    stat_harvesting

Space Gladiators-decaying bodies.png

Decaying Bodies
Item
  • +1 % Crit Chance for every 40 Materials you have [+0]
  • Cost: 50
  • Tags:
    stat_max_hp

Space Gladiators-energy belt.png

Energy Belt
Item
  • +3 Max HP
  • +2 Engineering
  • -1 Ranged Damage
  • Cost: 65
  • Tags:
    stat_max_hp
    stat_engineering

Space Gladiators-enhanced fruit.png

Enhanced Fruit
Item
  • +1 Engineering
  • +2 HP recovered from consumables
  • -1 Armor
  • Cost: 45
  • Tags:
    stat_engineering
    pickup

Space Gladiators-waffle enhanced.png

Enhanced Waffle
Item
  • +4 Max HP
  • +1 Engineering
  • +5 % Speed
  • -4 % Damage
  • Cost: 45
  • Tags:
    stat_max_hp
    stat_speed

Space Gladiators-full moon.png

Full Moon
Item
  • +5 % Damage
  • +4 HP Regeneration
  • -30 Range
  • Cost: 45
  • Tags:
    stat_percent_damage
    stat_hp_regeneration

Space Gladiators-hairy foot.png

Hairy Foot
Limited (2)
  • +4 % Life Steal
  • +3 HP Regeneration
  • -20 Range
  • Cost: 30
  • Tags:
    stat_lifesteal
    stat_hp_regeneration

Space Gladiators-jacobs pride.png

Jacob's Pride
Item
  • +3 % Crit Chance
  • +2 Harvesting
  • Cost: 20
  • Tags:
    stat_max_hp
    stat_harvesting

Space Gladiators-ladybug.png

Ladybug
Item
  • +2 Max HP
  • +1 Armor
  • +2 % Dodge
  • -2 HP Regeneration
  • Cost: 40
  • Tags:
    stat_max_hp
    stat_armor
    stat_dodge

Space Gladiators-lava balls.png

Lava Balls
Item
  • +4 Elemental Damage
  • -3 Max HP
  • Cost: 65
  • Tags:
    stat_elemental_damage

Space Gladiators-rocks.png

Little Rocks
Item
  • +3 Ranged Damage
  • +2 Armor
  • -4 % Dodge
  • -3 % Speed
  • Cost: 60
  • Tags:
    stat_ranged_damage
    stat_armor

Space Gladiators-maggot bag.png

Maggot Bag
Item
  • +6 Harvesting
  • +3 HP Regeneration
  • -1 Melee Damage
  • -2 Luck
  • Cost: 60
  • Tags:
    stat_harvesting
    stat_hp_regeneration

Space Gladiators-magnificent egg.png

Magnificent Egg
Item
  • +2 Armor
  • +4 Harvesting
  • -2 Engineering
  • Cost: 60
  • Tags:
    stat_armor
    stat_harvesting

Space Gladiators-outfit metal plate.png

Metal Plate
Item
  • +5 Armor
  • -10 % Speed
  • Cost: 50
  • Tags:
    stat_armor

Space Gladiators-natural scent.png

Natural Scent
Item
  • +2 Elemental Damage
  • +3 % Crit Chance
  • +3% Enemy speed
  • Cost: 45
  • Tags:
    stat_elemental_damage
    stat_crit_chance

Space Gladiators-ogre helmet.png

Ogre Helmet
Item
  • +2 Armor
  • +10 % Attack Speed
  • -3 HP Regeneration
  • Cost: 65
  • Tags:
    stat_armor
    stat_attack_speed

Space Gladiators-small hand.png

Small Hand
Item
  • +15 % Attack Speed
  • -1 Melee Damage
  • Cost: 45
  • Tags:
    stat_attack_speed

Space Gladiators-spiky head.png

Spiky Head
Item
  • +2 Melee Damage
  • +3 % Life Steal
  • +1 Armor
  • -4 HP Regeneration
  • Cost: 65
  • Tags:
    stat_melee_damage
    stat_lifesteal
    stat_armor

Space Gladiators-spiky shell.png

Spiky Shell
Item
  • +2 Armor
  • +6 % Life Steal
  • -4 % Speed
  • -2 % Dodge
  • Cost: 30
  • Tags:
    stat_armor
    stat_lifesteal

Space Gladiators-tactician mustache.png

Tactician's Mustache
Item
  • +2 Engineering
  • +1 Armor
  • Cost: 45
  • Tags:
    stat_engineering
    stat_armor

Space Gladiators-ugly face.png

Ugly Face
Item
  • +5 Melee Damage
  • +3 Ranged Damage
  • -5 % Items Price
  • Cost: 45
  • Tags:
    stat_melee_damage
    stat_ranged_damage

Space Gladiators-vampirism.png

Vampirism
Item
  • +11 % Life Steal
  • -5 Harvesting
  • Cost: 35
  • Tags:
    stat_lifesteal

Space Gladiators-water bottle.png

Water Bottle
Item
  • +2 Max HP
  • +3 Harvesting
  • +1 HP recovered from consumables
  • -5 % Crit Chance
  • Cost: 45
  • Tags:
    stat_max_hp
    stat_harvesting
    luck

Space Gladiators-abyssal pact.png

Abyssal Pact
Item
  • +25 % Life Steal
  • -20 % Attack Speed
  • Cost: 60
  • Tags:
    stat_lifesteal

Space Gladiators-alien biofluid.png

Alien Biofluid
Item
  • +10 Max HP
  • +3 HP Regeneration
  • -5 % Speed
  • Cost: 75
  • Tags:
    stat_max_hp
    stat_hp_regeneration

Space Gladiators-ankh.png

Ankh
Item
  • +20 Max HP
  • +20 HP Regeneration
  • Cost: 90
  • Tags:
    stat_max_hp
    stat_hp_regeneration

Space Gladiators-ball and chain.png

Ball and Chain
Item
  • +30 % Damage
  • -25 % Speed
  • Cost: 70
  • Tags:
    stat_melee_damage
    stat_crit_chance

Space Gladiators-beard.png

Beard
Item
  • +5 Elemental Damage
  • +2 Armor
  • -5 % Crit Chance
  • Cost: 75
  • Tags:
    stat_elemental_damage
    stat_armor

Space Gladiators-belt.png

Belt
Item
  • +6 Max HP
  • +6 % Speed
  • -3 Ranged Damage
  • Cost: 80
  • Tags:
    stat_max_hp
    stat_speed

Space Gladiators-broken vase.png

Broken Vase
Unique
  • +50% chance to deal 1 (20%Crit Chance.png) damage to a random enemy when an enemy dies
  • +5 % Crit Chance
  • Cost: 75
  • Tags:
    stat_crit_chance
    pickup

Space Gladiators-chipset overcharge.png

Chipset Overcharge
Unique
  • +2 Engineering for every -1 Armor you have
  • -5 Armor
  • Cost: 85
  • Tags:
    stat_engineering

Space Gladiators-outfit devil armor.png

Devil Armor
Unique
  • +3 % Attack Speed for every -1 Armor you have
  • -4 Armor
  • Cost: 70
  • Tags:
    stat_attack_speed

Space Gladiators-disgusting.png

Disgusting
Unique
  • +3 % Damage for every -1 Harvesting you have
  • -5 Harvesting
  • Cost: 95
  • Tags:
    stat_percent_damage

Space Gladiators-dumbbell.png

Dumbbell
Item
  • +20 % Damage
  • +6 % Speed
  • -8 Max HP
  • Cost: 85
  • Tags:
    stat_percent_damage
    stat_speed

Space Gladiators-explosive vest.png

Explosive Vest
Unique
  • You explode for 20 (Engineering Stat.png50%Elemental Damage.png) damage when you take damage
  • +2 Engineering
  • -5 Max HP
  • Cost: 85
  • Tags:
    stat_engineering
    explosive

Space Gladiators-eyes.png

Eyes
Unique
  • +20 % Attack Speed
  • +5 % Crit Chance
  • -4 Luck
  • Cost: 65
  • Tags:
    stat_attack_speed
    stat_crit_chance

Space Gladiators-fly head.png

Fly Head
Item
  • +60 Range
  • +5 % Speed
  • +5 % Dodge
  • -7 Max HP
  • -3 Armor
  • Cost: 45
  • Tags:
    stat_dodge
    stat_speed
    stat_range

Space Gladiators-outfit gold armor.png

Gold Armor
Unique
  • +2 Harvesting for every 1 Armor you have [+0]
  • +4 Armor
  • Cost: 75
  • Tags:
    stat_armor
    stat_harvesting

Space Gladiators-golden veins.png

Golden Veins
Item
  • +3 Melee Damage
  • +18 Harvesting
  • -6 % Damage
  • -3 Ranged Damage
  • Cost: 60
  • Tags:
    stat_harvesting

Space Gladiators-heart.png

Heart
Unique
  • +8 Max HP
  • +3 HP Regeneration
  • +3 % Speed
  • -4 % Life Steal
  • Cost: 80
  • Tags:
    stat_max_hp
    stat_hp_regeneration
    stat_speed

Space Gladiators-jumbee.png

Jumbee
Unique
  • +20% Piercing Damage. Can't go above base damage
  • +15% Bounce Damage. Can't go above base damage
  • Cost: 60
  • Tags:
    stat_ranged_damage

Space Gladiators-knowledge.png

Knowledge
Item
  • +3 Engineering
  • +2 Elemental Damage
  • +3 % XP Gain
  • -2 Luck
  • Cost: 45
  • Tags:
    stat_engineering
    stat_elemental_damage
    xp_gain

Space Gladiators-marksman hat.png

Marksman Hat
Unique
  • +6 Ranged Damage
  • +5 % Crit Chance
  • +40 Range
  • +5 Luck
  • -12 % Dodge
  • Cost: 95
  • Tags:
    stat_ranged_damage
    stat_crit_chance
    stat_range
    stat_luck

Space Gladiators-picture.png

Picture
Unique
  • +3 free reroll in the shop
  • +15 Luck
  • +15 % Items Price
  • Cost: 80
  • Tags:
    economy
    stat_harvesting

Space Gladiators-pocket magician.png

Pocket Magician
Unique
  • +3 Elemental Damage
  • +2 Ranged Damage
  • +3 HP Regeneration
  • -3 Armor
  • Cost: 85
  • Tags:
    stat_elemental_damage
    stat_ranged_damage
    stat_hp_regeneration

Space Gladiators-poop.png

Poop
Unique
  • +20 % Crit Chance
  • +4 HP Regeneration
  • -11 % Dodge
  • -9 % Life Steal
  • Cost: 70
  • Tags:
    stat_crit_chance
    stat_hp_regeneration

Space Gladiators-precious stone.png

Precious Stone
Unique
  • +8 Elemental Damage
  • +8 Luck
  • -3 Engineering
  • -50 Range
  • Cost: 90
  • Tags:
    stat_elemental_damage
    stat_luck

Space Gladiators-pretty.png

Pretty
Item
  • +8 Max HP
  • +7 Luck
  • +4% Enemy speed
  • Cost: 80
  • Tags:
    stat_max_hp
    stat_luck
    economy

Space Gladiators-ring.png

Ring
Limited (5)
  • +15% chance to double the value of picked up materials
  • +3 Luck
  • -4 Melee Damage
  • Cost: 65
  • Tags:
    economy
    stat_luck

Space Gladiators-seismic device.png

Seismic Device
Item
  • +100% chance to deal 1 (20%Engineering Stat.png) damage to a random enemy when you pick up a material
  • +2 Engineering
  • -5 % Speed
  • Cost: 85
  • Tags:
    stat_engineering

Space Gladiators-skull.png

Skull
Item
  • +8 Ranged Damage
  • +15 Harvesting
  • -4 % Life Steal
  • -8 Luck
  • Cost: 85
  • Tags:
    stat_ranged_damage
    stat_harvesting

Space Gladiators-outfit white armor.png

White Armor
Unique
  • +1 Armor at the end of a wave
  • +2 Armor
  • Cost: 80
  • Tags:
    stat_armor

Space Gladiators-asteroid.png

Asteroid
Unique
  • +10 Elemental Damage
  • +5 % Damage
  • -10 % Speed
  • Attacks have a 100% chance to deal 5x3 (Elemental Damage.png) burning damage
  • Cost: 100
  • Tags:
    stat_elemental_damage
    stat_ranged_damage
    stat_percent_damage

Space Gladiators-barbarian curse.png

Barbarian's Curse
Item
  • +75 % Damage
  • -20 Max HP
  • Cost: 95
  • Tags:
    stat_percent_damage

Space Gladiators-berserker mask.png

Berserker's Mask
Item
  • +40 % Attack Speed
  • +15 % Speed
  • -35 Harvesting
  • Cost: 110
  • Tags:
    stat_attack_speed
    stat_speed

Space Gladiators-big nose.png

Big Nose
Unique
  • +85 % Items Price
  • Damage modifications are increased by 100%
  • Cost: 90
  • Tags:
    stat_damage

Space Gladiators-captured energy.png

Captured Energy
Limited (2)
  • +8 Engineering
  • +6 Elemental Damage
  • +15 HP Regeneration
  • +8 % XP Gain
  • -50 Range
  • -10 Max HP
  • Cost: 85
  • Tags:
    stat_engineering
    stat_hp_regeneration

Space Gladiators-statuette.png

Golden Statue
Unique
  • -20 % Items Price
  • +30 Luck
  • -20 % Speed
  • Cost: 100
  • Tags:
    economy
    stat_luck

Space Gladiators-pants ant.png

Pants Ant
Unique
  • You can’t stop moving
  • +100 % Attack Speed
  • +15 % Speed
  • Cost: 90
  • Tags:
    stat_attack_speed
    stat_speed

Space Gladiators-rare coin.png

Rare Coin
Unique
  • +150 Harvesting
  • -10 % Damage
  • Cost: 1
  • Tags:
    stat_harvesting

Space Gladiators-red laser.png

Red Laser
Item
  • +15 % Crit Chance
  • +5 Ranged Damage
  • +4 Engineering
  • +4 Elemental Damage
  • +80 Range
  • -20 % Dodge
  • Cost: 80
  • Tags:
    stat_crit_chance
    stat_ranged_damage
    stat_elemental_damage
    stat_engineering