From Brotato Wiki

(1.4 update)
m (fix stat icons)
Line 25: Line 25:
| rarity = 1
| rarity = 1
| tags  = stat_engineering
| tags  = stat_engineering
| stat1  = Spawns a companion that flies around you and shoots enemies for {{Color|green|4}} ({{Color|green|{{Color|grey|50%}}[img=25x25]res://items/stats/engineering.png[/img]}}) damage
| stat1  = Spawns a companion that flies around you and shoots enemies for {{Color|green|4}} ({{Color|green|{{Color|grey|50%}}{{StatIcon|Engineering}}}}) damage
| stat2  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 15}}</small></span>
| stat2  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 15}}</small></span>
| stat3  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering}}</small></span>
| stat3  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering}}</small></span>
Line 38: Line 38:
| rarity = 1
| rarity = 1
| tags  = stat_engineering
| tags  = stat_engineering
| stat1  = Spawns a companion that flies around you and shoots enemies for {{Color|green|3}} ({{Color|green|{{Color|grey|15%}}[img=25x25]res://items/stats/engineering.png[/img]}}) damage
| stat1  = Spawns a companion that flies around you and shoots enemies for {{Color|green|3}} ({{Color|green|{{Color|grey|15%}}{{StatIcon|Engineering}}}}) damage
| stat2  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 15}}</small></span>
| stat2  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 15}}</small></span>
| stat3  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering}}</small></span>
| stat3  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering}}</small></span>
Line 238: Line 238:
| rarity = 2
| rarity = 2
| tags  = stat_engineering
| tags  = stat_engineering
| stat1  = Summons a walking companion that fires projectiles that deal {{Color|green|9}} ({{Color|green|{{Color|grey|50%}}[img=25x25]res://items/stats/engineering.png[/img]}}) damage
| stat1  = Summons a walking companion that fires projectiles that deal {{Color|green|9}} ({{Color|green|{{Color|grey|50%}}{{StatIcon|Engineering}}}}) damage
| stat2  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 30}}</small></span>
| stat2  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 30}}</small></span>
| stat3  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering}}</small></span>
| stat3  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering}}</small></span>
Line 269: Line 269:
| rarity = 2
| rarity = 2
| tags  = stat_engineering
| tags  = stat_engineering
| stat1  = Spawns a turret that shoots bullets dealing {{Color|green|25}} ({{Color|green|{{Color|grey|125%}}[img=25x25]res://items/stats/engineering.png[/img]}}) damage
| stat1  = Spawns a turret that shoots bullets dealing {{Color|green|25}} ({{Color|green|{{Color|grey|125%}}{{StatIcon|Engineering}}}}) damage
| stat2  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 35}}</small></span>
| stat2  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 35}}</small></span>
| stat3  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering}}</small></span>
| stat3  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering}}</small></span>
Line 344: Line 344:
| rarity = 3
| rarity = 3
| tags  = stat_engineering
| tags  = stat_engineering
| stat1  = Spawns a turret that shoots bullets dealing {{Color|green|15}} ({{Color|green|{{Color|grey|70%}}[img=25x25]res://items/stats/engineering.png[/img]}}) damage
| stat1  = Spawns a turret that shoots bullets dealing {{Color|green|15}} ({{Color|green|{{Color|grey|70%}}{{StatIcon|Engineering}}}}) damage
| stat2  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 60}}</small></span>
| stat2  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 60}}</small></span>
| stat3  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering}}</small></span>
| stat3  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering}}</small></span>
Line 404: Line 404:
| rarity = 3
| rarity = 3
| tags  = stat_engineering
| tags  = stat_engineering
| stat1  = Spawns a turret that shoots bullets dealing {{Color|green|1}} ({{Color|green|{{Color|grey|10%}}[img=25x25]res://items/stats/engineering.png[/img]}}) damage
| stat1  = Spawns a turret that shoots bullets dealing {{Color|green|1}} ({{Color|green|{{Color|grey|10%}}{{StatIcon|Engineering}}}}) damage
| stat2  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 40}}</small></span>
| stat2  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 40}}</small></span>
| stat3  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering}}</small></span>
| stat3  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering}}</small></span>
Line 536: Line 536:
| rarity = 3
| rarity = 3
| tags  = stat_engineering
| tags  = stat_engineering
| stat1  = Summons a walking companion that fires projectiles that deal {{Color|green|15}} ({{Color|green|{{Color|grey|70%}}[img=25x25]res://items/stats/engineering.png[/img]}}) damage
| stat1  = Summons a walking companion that fires projectiles that deal {{Color|green|15}} ({{Color|green|{{Color|grey|70%}}{{StatIcon|Engineering}}}}) damage
| stat2  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 64}}</small></span>
| stat2  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 64}}</small></span>
| stat3  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering}}</small></span>
| stat3  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering}}</small></span>
Line 565: Line 565:
| rarity = 3
| rarity = 3
| tags  = stat_lifesteal
| tags  = stat_lifesteal
| stat1  = One bullet dealing {{Color|green|1}} ({{Color|green|{{Color|grey|10%}}[img=25x25]res://items/stats/ranged_damage.png[/img]}}) damage is fired from an enemy corpse when they die
| stat1  = One bullet dealing {{Color|green|1}} ({{Color|green|{{Color|grey|10%}}{{StatIcon|Ranged Damage}}}}) damage is fired from an enemy corpse when they die
| stat2  = {{Color|red|-6}} HP Regeneration
| stat2  = {{Color|red|-6}} HP Regeneration
| stat3  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 100}}</small></span>
| stat3  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 100}}</small></span>
Line 579: Line 579:
| rarity = 4
| rarity = 4
| tags  = stat_dodge
| tags  = stat_dodge
| stat1  = You explode for {{Color|green|30}} ({{Color|green|{{Color|grey|300%}}[img=25x25]res://items/stats/melee_damage.png[/img]{{Color|grey|300%}}[img=25x25]res://items/stats/ranged_damage.png[/img]{{Color|grey|300%}}[img=25x25]res://items/stats/elemental_damage.png[/img]}}) damage when you take damage
| stat1  = You explode for {{Color|green|30}} ({{Color|green|{{Color|grey|300%}}{{StatIcon|Melee Damage}}{{Color|grey|300%}}{{StatIcon|Ranged Damage}}{{Color|grey|300%}}{{StatIcon|Elemental Damage}}}}) damage when you take damage
| stat2  = {{Color|red|-30}} Range
| stat2  = {{Color|red|-30}} Range
| stat3  = {{Color|red|-50}} % Attack Speed
| stat3  = {{Color|red|-50}} % Attack Speed
Line 690: Line 690:
| rarity = 4
| rarity = 4
| tags  = stat_harvesting
| tags  = stat_harvesting
| stat1  = Attacks have a {{Color|green|90%}} chance to deal {{Color|green|1}}x{{Color|green|5}} ({{Color|green|[img=25x25]res://items/stats/elemental_damage.png[/img]}}) burning damage
| stat1  = Attacks have a {{Color|green|90%}} chance to deal {{Color|green|1}}x{{Color|green|5}} ({{Color|green|{{StatIcon|Elemental Damage}}}}) burning damage
| stat2  = You take {{Color|red|1}} damage per second (does not give invulnerability time)
| stat2  = You take {{Color|red|1}} damage per second (does not give invulnerability time)
| stat3  = {{Color|green|+1}} {{Color|green|Elemental Damage}} when you take damage until the end of the wave
| stat3  = {{Color|green|+1}} {{Color|green|Elemental Damage}} when you take damage until the end of the wave
Line 753: Line 753:
</tr>
</tr>
</table>
</table>
</div> <!--/.statscard-grid-->
</div>
</div> <!--/.statscard-grid__inner-->
</div>

Revision as of 11:51, 7 January 2023

< Back to Mod Page

These items are for version: 1.4.

Current items total: 48 (2, 16, 19, 11)


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✔️

Max HP.png HP Regeneration.png Life Steal.png Damage.png Melee Damage.png Ranged Damage.png Elemental Damage.png Attack Speed.png Crit Chance.png Engineering Stat.png Range Stat.png Armor.png Dodge Stat.png Speed Stat.png Luck.png Harvesting.png

📦 👁️ Materials.png 🏷️

Mod-Extatonion-drone icon.png

Drone
Limited (3)
  • Spawns a companion that flies around you and shoots enemies for 4 (50%Engineering Stat.png) damage

Mod-Extatonion-spiky ball icon.png

Spiky Ball
Limited (3)
  • Spawns a companion that flies around you and shoots enemies for 3 (15%Engineering Stat.png) damage

Mod-Extatonion-artifact icon.png

Ancient Artifact
Unique
  • Random stat
  • Random stat

Mod-Extatonion-blanket icon.png

Blanket
Item
  • +2 Max HP
  • +7 % Dodge
  • -5 % Speed

Mod-Extatonion-bruns badge icon.png

Brun's badge
Item
  • -3 Armor
  • +15 % Attack Speed

Mod-Extatonion-extra onion icon.png

Extra onion
Item
  • +12 % Attack Speed
  • -6 % Crit Chance

Mod-Extatonion-gabriels gloves.png

Gabriel's gloves
Item
  • +15 Harvesting
  • +5 Luck
  • -5 Elemental Damage

Mod-Extatonion-jonhs coat icon.png

John's coat
Item
  • +20 % XP Gain
  • -3 Max HP
  • -3 % Speed

Mod-Extatonion-magical plant icon.png

Magical Plant
Unique
  • Harvesting increases by an additional 2% at the end of a wave
  • +2 Elemental Damage
  • -7 % Damage

Mod-Extatonion-mimicry icon.png

Mimicry
Unique
  • +5 % Dodge
  • -2% Enemies
  • -3 % Speed

Mod-Extatonion-not a rat icon.png

Not a rat
Item
  • -3 % Crit Chance
  • +1 % Dodge
  • +1 % Speed
  • +1 % Life Steal
  • +1 Harvesting
  • +1 Max HP
  • +1 Armor
  • +1 % Attack Speed
  • +1 % Attack Speed
  • +1 HP Regeneration
  • +1 % Damage
  • +1 Luck

Mod-Extatonion-patriotism icon.png

Patriotism
Unique
  • +7 % Dodge
  • +5% Enemies

Mod-Extatonion-peters trap icon.png

Peter's trap
Item
  • +6 % Damage
  • -3 % Speed

Mod-Extatonion-plague mask icon.png

Plague mask
Item
  • +5 % Life Steal
  • -5 HP Regeneration

Mod-Extatonion-robotics icon.png

Robotics
Item
  • Summons a walking companion that fires projectiles that deal 9 (50%Engineering Stat.png) damage

Mod-Extatonion-skals firework icon.png

Skal's firework
Item
  • +10 % Explosion Damage
  • +10 % Explosion Size
  • -5 Luck
  • -5 Max HP

Mod-Extatonion-slashing turret icon.png

Slashing Turret
Item
  • Spawns a turret that shoots bullets dealing 25 (125%Engineering Stat.png) damage

Mod-Extatonion-tijoe mask icon.png

Tijoe mask
Unique
  • +6 % Dodge
  • +2 Armor
  • -10 % Damage

Mod-Extatonion-abaddon icon.png

Abaddon
Item
  • -25 Max HP
  • +10 Armor
  • +12 % Damage
  • +5 % Speed

Mod-Extatonion-golden chest icon.png

Chest of gold
Unique
  • +1 Luck for every 30 Materials you have [+1]
  • -5 % Attack Speed

Mod-Extatonion-cursed dice icon.png

Cursed dice
Item
  • +4 free reroll in the shop
  • -25 Luck
  • -25 Harvesting

Mod-Extatonion-damis plushie icon.png

Dami's plushie
Item
  • Spawns a turret that shoots bullets dealing 15 (70%Engineering Stat.png) damage

Mod-Extatonion-ancient altar icon.png

Dark altar
Unique
  • +10 % Life Steal
  • Start waves with -40% HP
  • +10 % Damage

Mod-Extatonion-firefly icon.png

Firefly
Unique
  • +10 % Life Steal
  • +8 Elemental Damage
  • -20 % Damage

Mod-Extatonion-heisenberg icon.png

Heisenberg
Unique
  • +30 Harvesting
  • +40 % XP Gain
  • -10 Max HP

Mod-Extatonion-insect turret icon.png

Insect turret
Item
  • Spawns a turret that shoots bullets dealing 1 (10%Engineering Stat.png) damage

Mod-Extatonion-investments icon.png

Investments
Unique
  • +1 Harvesting for every 20 Materials you have [+1]
  • -10 % Damage

Mod-Extatonion-johns contract icon.png

John's contract
Unique
  • +20 Harvesting
  • +25 % Damage
  • -5 % Speed when you take damage until the end of the wave

Mod-Extatonion-junes tail icon.png

June's Tail
Unique
  • +1 % Damage for every 2 Luck you have [+0]
  • -7 Engineering

Mod-Extatonion-libra icon.png

Libra
Unique
  • +1 Melee Damage for every -2 Ranged Damage you have
  • +1 Elemental Damage for every -2 Engineering you have
  • +1 HP Regeneration for every -2 % Life Steal you have
  • +1 Armor for every -4 % Dodge you have

Mod-Extatonion-meat amulet icon.png

Meat Amulet
Unique
  • +1 % Damage for every 1 Max HP you have [+10]
  • +5 Max HP
  • -30 Luck

Mod-Extatonion-mod guide icon.png

Modding Guide
Limited (3)
  • +2 Engineering at the end of a wave
  • -7 % Speed

Mod-Extatonion-olexa mantle icon.png

Olexa's mantle
Unique
  • +1 Harvesting for every 1 Max HP you have [+10]
  • +2 Elemental Damage

Mod-Extatonion-orb of chaos icon.png

Orb of chaos
Unique
  • +1 % Explosion Damage for every 1 Elemental Damage you have [+0]
  • +1 % Explosion Size for every 25 Range you have [+0]
  • -4 Armor

Mod-Extatonion-soldier bot icon.png

Soldier Bot
Item
  • Summons a walking companion that fires projectiles that deal 15 (70%Engineering Stat.png) damage

Mod-Extatonion-squirrel card icon.png

Squirrel Card
Unique
  • +3 % Damage for every 1 Structure you have [+0]
  • -1 Max HP for every 1 Structure you have [+0]

Mod-Extatonion-swarm icon.png

Swarm
Limited (2)
  • One bullet dealing 1 (10%Ranged Damage.png) damage is fired from an enemy corpse when they die
  • -6 HP Regeneration

Mod-Extatonion-chainsaw man icon.png

Chainsaw man
Unique
  • You explode for 30 (300%Melee Damage.png300%Ranged Damage.png300%Elemental Damage.png) damage when you take damage
  • -30 Range
  • -50 % Attack Speed
  • +7 % Speed

Mod-Extatonion-chaos icon.png

Chaos
Item
  • +40% materials dropped
  • +15% Enemy speed

Mod-Extatonion-groms coupon icon.png

Grom's coupon
Unique
  • -15 % Items Price
  • +15 Luck
  • -10 Max HP
  • -10 % Damage

Mod-Extatonion-super fan icon.png

Mansion Super Fan
Unique
  • +15 % Attack Speed
  • +15 % Damage
  • -10 Engineering
  • -10 Elemental Damage

Mod-Extatonion-monks relic icon.png

Monk's relic
Unique
  • -15% Enemy speed
  • +12 Elemental Damage
  • +10% Enemies
  • -10 % Dodge

Mod-Extatonion-rhinos relic.png

Rhino's relic
Unique
  • +7 Armor
  • +7 Knockback
  • +3 % Speed when you take damage until the end of the wave
  • -8 % Speed

Mod-Extatonion-cube rick icon.png

Rick the cube
Unique
  • +4 % Dodge for every -1 Armor you have
  • +4 Max HP
  • -3 Armor

Mod-Extatonion-scalding blanket icon.png

Scalding blanket
Item
  • Attacks have a 90% chance to deal 1x5 (Elemental Damage.png) burning damage
  • You take 1 damage per second (does not give invulnerability time)
  • +1 Elemental Damage when you take damage until the end of the wave

Mod-Extatonion-tank muzzle icon.png

Tank muzzle
Item
  • Projectiles pierce through 3 additional target
  • +20 % Explosion Size
  • -10 Armor
  • -10 % Speed

Mod-Extatonion-ultra mush icon.png

Ultra mush
Unique
  • +1 HP Regeneration for every 5 Max HP you have [+2]
  • +1 Armor for every 5 Max HP you have [+2]
  • +1 % Life Steal for every 10 Max HP you have [+1]
  • +8 Max HP
  • -5 % Speed
  • -20 % Damage

Mod-Extatonion-vurtfish icon.png

Vurtfish
Unique
  • +100 % Attack Speed while standing still
  • -1 Max HP for every 1 % Speed you have
  • -30 % Attack Speed
  • +1 HP Regeneration for every 10 % Attack Speed you have [+0]