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Luck

Luck

You have an x% more chance of finding items or consumables when you kill enemies. Also increases the rarity of the items in the shop and level upgrades. There is no limit to luck but there may be a soft cap. You lose x materials and XP at the end of a wave. Does not further scale downwards.

Items

Name Rarity Effects Unique Unlocked By
Epic +8 Max HP
+3 HP Regeneration
-8 Luck
Unlocked by default
Common +15% chance to deal x(10%Luck) damage to a random enemy when you pick up a material
-1 Elemental Damage
Unlocked by default
Rare +15% XP Gain
+3 Melee Damage
-8 Luck
Unlocked by default
Epic +15 Luck
+18 Harvesting
-5% Attack Speed
-3% Crit Chance
Win a run with Entrepreneur.png Entrepreneur
Common +10% chance to deal x[25% Luck] damage to a random enemy when an enemy dies Unlocked by default
Epic +10% Speed
+3% Life Steal
-8 Luck
Win a run with Speedy.png Speedy
Common +10 Luck
-1 Elemental Damage
Unlocked by default
Epic +30 Luck
-2 Melee Damage
-1 Ranged Damage
Win a run with Lucky.png Lucky
Legendary +8% HP Regeneration
-15 Luck
Win a run with Doctor.png Doctor
Rare +5% chance to double the value of picked up materials
+6 Luck
-4% Damage
Unlocked by default
Common +2 HP Regeneration
-3 Luck
Unlocked by default
Legendary +20 Max HP
+25 Luck
-12% Damage
Win a run with Pacifist.png Pacifist
Legendary +3 Max HP
+1% HP Regeneration
+3% Damage
+3% Speed
+5 Luck
Win a run with Well Rounded.png Well Rounded
Common +10 Luck
-2% Damage
Unlocked by default
Rare +20 Luck
-2% HP Regeneration
Unlocked by default
Common +4% Speed
-6 Luck
Unlocked by default
Legendary +8 Elemental Damage
+15 Luck
-5 Engineering
Unlocked by default